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#include "PICurrent_Impl.h"
#if TAO_HAS_INTERCEPTORS == 1
ACE_RCSID (tao,
PICurrent,
"$Id$")
#if !defined (__ACE_INLINE__)
# include "PICurrent_Impl.inl"
#endif /* __ACE_INLINE__ */
#include "PICurrent_Copy_Callback.h"
#include "tao/TAO_Server_Request.h"
#include "tao/SystemException.h"
#include "ace/Log_Msg.h"
TAO::PICurrent_Impl::PICurrent_Impl (void)
: slot_table_ (),
lc_slot_table_ (0),
copy_callback_ (0),
destruction_callback_ (0)
{
}
TAO::PICurrent_Impl::~PICurrent_Impl (void)
{
// Break any existing ties with PICurrent to which our table was
// logically copied since our table no longer exists once this
// destructor completes.
if (this->destruction_callback_ != 0)
this->destruction_callback_->execute_destruction_callback (0);
}
CORBA::Any *
TAO::PICurrent_Impl::get_slot (PortableInterceptor::SlotId identifier
ACE_ENV_ARG_DECL)
ACE_THROW_SPEC ((CORBA::SystemException,
PortableInterceptor::InvalidSlot))
{
// No need to check validity of SlotId. It is validated before this
// method is invoked.
PICurrent_Impl::Table & table = this->current_slot_table ();
ACE_ASSERT (this->lc_slot_table_ != &this->slot_table_);
CORBA::Any * any = 0;
if (identifier < table.size ())
{
ACE_NEW_THROW_EX (any,
CORBA::Any (table[identifier]), // Make a copy.
CORBA::NO_MEMORY (
CORBA::SystemException::_tao_minor_code (
0,
ENOMEM),
CORBA::COMPLETED_NO));
ACE_CHECK_RETURN (any);
}
else
{
// In accordance with the Portable Interceptor specification,
// return an Any with a TCKind of tk_null. A default
// constructed Any has that TCKind.
ACE_NEW_THROW_EX (any,
CORBA::Any,
CORBA::NO_MEMORY (
CORBA::SystemException::_tao_minor_code (
0,
ENOMEM),
CORBA::COMPLETED_NO));
ACE_CHECK_RETURN (any);
}
return any;
}
void
TAO::PICurrent_Impl::set_slot (PortableInterceptor::SlotId identifier,
const CORBA::Any & data
ACE_ENV_ARG_DECL)
ACE_THROW_SPEC ((CORBA::SystemException,
PortableInterceptor::InvalidSlot))
{
// No need to check validity of SlotId. It is validated before this
// method is invoked.
// Perform deep copy of the logically copied slot table, if
// necessary, before modifying our own slot table.
if (this->copy_callback_ != 0
&& this->copy_callback_->execute () != 0)
ACE_THROW (CORBA::INTERNAL ());
// If the slot table array isn't large enough, then increase its
// size. We're guaranteed not to exceed the number of allocated
// slots for the reason stated above.
if (identifier >= this->slot_table_.size ()
&& this->slot_table_.size (identifier + 1) != 0)
ACE_THROW (CORBA::INTERNAL ());
this->slot_table_[identifier] = CORBA::Any (data);
}
void
TAO::PICurrent_Impl::execute_destruction_callback (
TAO::PICurrent_Impl::Table * old_lc_slot_table)
{
this->lc_slot_table_ = old_lc_slot_table;
}
#endif /* TAO_HAS_INTERCEPTORS == 1 */
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