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// -*- C++ -*-
//
// $Id$
ACE_INLINE PortableInterceptor::SlotId
TAO_PICurrent::slot_count (void) const
{
return this->slot_count_;
}
ACE_INLINE void
TAO_PICurrent::initialize (TAO_ORB_Core * orb_core,
PortableInterceptor::SlotId sc)
{
this->orb_core_ = orb_core;
this->slot_count_ = sc;
}
ACE_INLINE void
TAO_PICurrent::check_validity (const PortableInterceptor::SlotId &id
ACE_ENV_ARG_DECL)
{
// No need to acquire a lock for this check. At this point, these
// attributes are read only.
if (id >= this->slot_count_)
ACE_THROW (PortableInterceptor::InvalidSlot ());
}
// ------------------------------------------------------------------
ACE_INLINE TAO_PICurrent_Impl *
TAO_PICurrent_Impl::pi_peer (void)
{
return this->pi_peer_;
}
ACE_INLINE void
TAO_PICurrent_Impl::pi_peer (TAO_PICurrent_Impl *peer)
{
this->pi_peer_ = peer;
}
ACE_INLINE TAO_PICurrent_Impl::Table &
TAO_PICurrent_Impl::slot_table (void)
{
return this->lc_slot_table_ == 0 ? this->slot_table_ : *this->lc_slot_table_;
}
ACE_INLINE void
TAO_PICurrent_Impl::dirty (CORBA::Boolean d)
{
this->dirty_ = d;
}
ACE_INLINE CORBA::Boolean
TAO_PICurrent_Impl::dirty (void) const
{
return this->dirty_;
}
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