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path: root/TAO/tao/PortableServer/IdUniquenessStrategyUnique.cpp
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// $Id$

#include "IdUniquenessStrategyUnique.h"
#include "Root_POA.h"

ACE_RCSID (PortableServer,
           Id_Uniqueness_Strategy,
           "$Id$")

namespace TAO
{
  namespace Portable_Server
  {
    IdUniquenessStrategyUnique::IdUniquenessStrategyUnique (void) :
      poa_ (0)
    {
    }

    void
    IdUniquenessStrategyUnique::strategy_init (
      TAO_Root_POA *poa
      ACE_ENV_ARG_DECL_NOT_USED)
    {
      poa_ = poa;
    }

    void
    IdUniquenessStrategyUnique::strategy_cleanup (
      ACE_ENV_SINGLE_ARG_DECL_NOT_USED)
    {
      poa_ = 0;
    }

    bool
    IdUniquenessStrategyUnique::is_servant_activation_allowed (
      PortableServer::Servant servant,
      int &wait_occurred_restart_call)
    {
      // If the specified servant is already in the Active Object Map, the
      // ServantAlreadyActive exception is raised.
      int result =
        this->poa_->is_servant_active (servant,
                                       wait_occurred_restart_call);

      return (!(result || wait_occurred_restart_call));
    }

    bool
    IdUniquenessStrategyUnique::allow_multiple_activations (void) const
    {
      return false;
    }

    ::PortableServer::IdUniquenessPolicyValue
    IdUniquenessStrategyUnique::type() const
    {
      return ::PortableServer::UNIQUE_ID;
    }

    ACE_FACTORY_DEFINE (ACE_Local_Service, IdUniquenessStrategyUnique)

    ACE_STATIC_SVC_DEFINE (
        IdUniquenessStrategyUnique,
        ACE_TEXT ("IdUniquenessStrategyUnique"),
        ACE_SVC_OBJ_T,
        &ACE_SVC_NAME (IdUniquenessStrategyUnique),
        ACE_Service_Type::DELETE_THIS | ACE_Service_Type::DELETE_OBJ,
        0
      )
  }
}