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// -*- C++ -*-
//=============================================================================
/**
* @file Object_Adapter.h
*
* $Id$
*
* @author Irfan Pyarali
*/
//=============================================================================
#ifndef TAO_OBJECT_ADAPTER_H
#define TAO_OBJECT_ADAPTER_H
#include /**/ "ace/pre.h"
#include "tao/PortableServer/portableserver_export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "tao/PortableServer/Key_Adapters.h"
#include "tao/PortableServer/poa_macros.h"
#include "tao/PortableServer/Servant_Location.h"
#include "tao/PortableServer/Default_Policy_Validator.h"
#include "tao/PortableServer/POA_Policy_Set.h"
#include "tao/PortableServer/POAManagerC.h"
#include "tao/Adapter.h"
#include "tao/Adapter_Factory.h"
#include "tao/Server_Strategy_Factory.h"
#include "tao/LocalObject.h"
#include "ace/Reverse_Lock_T.h"
#include "ace/Condition_Thread_Mutex.h"
#include "ace/Map_T.h"
#include "tao/PortableServer/Servant_Location.h"
#if defined(_MSC_VER)
#pragma warning(push)
#pragma warning(disable:4250)
#endif /* _MSC_VER */
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
class TAO_Root_POA;
class TAO_POA_Manager;
class TAO_TSS_Resources;
class TAO_Transport;
class TAO_Servant_Dispatcher;
class TAO_POAManager_Factory;
namespace TAO
{
namespace Portable_Server
{
class Non_Servant_Upcall;
class Servant_Upcall;
class POA_Current_Impl;
class Temporary_Creation_Time;
}
}
/**
* @class TAO_Object_Adapter
*
* @brief Defines the Object Adapter abstraction.
*
* This class will be used as a facade for the POAs in a server
*/
class TAO_PortableServer_Export TAO_Object_Adapter
: public TAO_Adapter
{
public:
friend class TAO_Root_POA;
typedef PortableServer::ObjectId poa_name;
typedef PortableServer::ObjectId_var poa_name_var;
typedef PortableServer::ObjectId_out poa_name_out;
/// Constructor.
TAO_Object_Adapter (const TAO_Server_Strategy_Factory::Active_Object_Map_Creation_Parameters &creation_parameters,
TAO_ORB_Core &orb_core);
/// Destructor.
~TAO_Object_Adapter (void);
int dispatch_servant (const TAO::ObjectKey &key,
TAO_ServerRequest &req,
CORBA::Object_out forward_to);
int locate_servant (const TAO::ObjectKey &key);
TAO_SERVANT_LOCATION find_servant (const TAO::ObjectKey &key,
PortableServer::Servant &servant);
int find_poa (const poa_name &system_name,
CORBA::Boolean activate_it,
CORBA::Boolean root,
const TAO::Portable_Server::Temporary_Creation_Time &poa_creation_time,
TAO_Root_POA *&poa);
int bind_poa (const poa_name &folded_name,
TAO_Root_POA *poa,
poa_name_out system_name);
int unbind_poa (TAO_Root_POA *poa,
const poa_name &folded_name,
const poa_name &system_name);
int activate_poa (const poa_name &folded_name,
TAO_Root_POA *&poa);
ACE_Lock &lock (void);
TAO_SYNCH_MUTEX &thread_lock (void);
ACE_Reverse_Lock<ACE_Lock> &reverse_lock (void);
/// Access the root poa.
TAO_Root_POA *root_poa (void) const;
/// Access to ORB Core.
TAO_ORB_Core &orb_core (void) const;
/// Wait for non-servant upcalls to complete.
void wait_for_non_servant_upcalls_to_complete (void);
/// Non-exception throwing version.
void wait_for_non_servant_upcalls_to_complete_no_throw (void);
static CORBA::ULong transient_poa_name_size (void);
/// Return the validator.
TAO_Policy_Validator &validator (void);
int enable_locking() const;
/// Return the set of default policies.
TAO_POA_Policy_Set &default_poa_policies (void);
/// Set the servant dispatcher method. Ownership is transferred to
/// this Object Adapter. Note: This should only be called
/// at initialization.
void servant_dispatcher (TAO_Servant_Dispatcher *dispatcher);
/// Initialize the default set of POA policies.
void init_default_policies (TAO_POA_Policy_Set &policies
);
// = The TAO_Adapter methods, please check tao/Adapter.h for the
// documentation
virtual void open (void);
virtual void close (int wait_for_completion);
virtual void check_close (int wait_for_completion);
virtual int priority (void) const;
virtual int dispatch (TAO::ObjectKey &key,
TAO_ServerRequest &request,
CORBA::Object_out forward_to);
virtual const char *name (void) const;
virtual CORBA::Object_ptr root (void);
virtual CORBA::Object_ptr create_collocated_object (TAO_Stub *,
const TAO_MProfile &);
virtual CORBA::Long initialize_collocated_object (TAO_Stub *);
protected:
int locate_servant_i (const TAO::ObjectKey &key);
TAO_SERVANT_LOCATION find_servant_i (const TAO::ObjectKey &key,
PortableServer::Servant &servant);
void dispatch_servant_i (const TAO::ObjectKey &key,
TAO_ServerRequest &req,
void *context);
void locate_poa (const TAO::ObjectKey &key,
PortableServer::ObjectId &id,
TAO_Root_POA *&poa );
int find_transient_poa (const poa_name &system_name,
CORBA::Boolean root,
const TAO::Portable_Server::Temporary_Creation_Time &poa_creation_time,
TAO_Root_POA *&poa);
int find_persistent_poa (const poa_name &system_name, TAO_Root_POA *&poa);
int bind_transient_poa (TAO_Root_POA *poa, poa_name_out system_name);
int bind_persistent_poa (const poa_name &folded_name,
TAO_Root_POA *poa,
poa_name_out system_name);
int unbind_transient_poa (const poa_name &system_name);
int unbind_persistent_poa (const poa_name &folded_name,
const poa_name &system_name);
static ACE_Lock *create_lock (int enable_locking,
TAO_SYNCH_MUTEX &thread_lock);
virtual void do_dispatch (TAO_ServerRequest& req,
TAO::Portable_Server::Servant_Upcall& upcall);
public:
/**
* @class Hint_Strategy
*
* @brief Base class for POA active hint strategy.
*
* This class also provides for common structures used by all
* the derived classes.
*/
class TAO_PortableServer_Export Hint_Strategy
{
public:
virtual ~Hint_Strategy (void);
virtual int find_persistent_poa (const poa_name &system_name,
TAO_Root_POA *&poa) = 0;
virtual int bind_persistent_poa (const poa_name &folded_name,
TAO_Root_POA *poa,
poa_name_out system_name) = 0;
virtual int unbind_persistent_poa (const poa_name &folded_name,
const poa_name &system_name) = 0;
void object_adapter (TAO_Object_Adapter *oa);
protected:
TAO_Object_Adapter *object_adapter_;
};
/**
* @class Active_Hint_Strategy
*
* @brief This class uses active demux hint for POA active hint
* strategy.
*
* This class will append an active hint to the POA name,
* making the POA lookups fast and predictable.
*/
class TAO_PortableServer_Export Active_Hint_Strategy : public Hint_Strategy
{
public:
Active_Hint_Strategy (CORBA::ULong map_size);
virtual ~Active_Hint_Strategy (void);
virtual int find_persistent_poa (const poa_name &system_name,
TAO_Root_POA *&poa);
virtual int bind_persistent_poa (const poa_name &folded_name,
TAO_Root_POA *poa,
poa_name_out system_name);
virtual int unbind_persistent_poa (const poa_name &folded_name,
const poa_name &system_name);
protected:
typedef ACE_Active_Map_Manager_Adapter<
poa_name,
TAO_Root_POA *,
TAO_Preserve_Original_Key_Adapter> persistent_poa_system_map;
persistent_poa_system_map persistent_poa_system_map_;
};
friend class Active_Hint_Strategy;
/**
* @class No_Hint_Strategy
*
* @brief This class doesn't use any hints for POA active hint
* strategy.
*
* This class will simply use the POA names as is. And since
* no hint is added, the IORs will be smaller.
*/
class TAO_PortableServer_Export No_Hint_Strategy : public Hint_Strategy
{
public:
virtual ~No_Hint_Strategy (void);
virtual int find_persistent_poa (const poa_name &system_name,
TAO_Root_POA *&poa);
virtual int bind_persistent_poa (const poa_name &folded_name,
TAO_Root_POA *poa,
poa_name_out system_name);
virtual int unbind_persistent_poa (const poa_name &folded_name,
const poa_name &system_name);
};
friend class No_Hint_Strategy;
protected:
Hint_Strategy *hint_strategy_;
/// Base class of the id map.
typedef ACE_Map<
poa_name,
TAO_Root_POA *> transient_poa_map;
#if (TAO_HAS_MINIMUM_POA_MAPS == 0)
/// Id hash map.
typedef ACE_Hash_Map_Manager_Ex_Adapter<
poa_name,
TAO_Root_POA *,
TAO_ObjectId_Hash,
ACE_Equal_To<poa_name>,
TAO_Incremental_Key_Generator> transient_poa_hash_map;
#endif /* TAO_HAS_MINIMUM_POA_MAPS == 0 */
#if (TAO_HAS_MINIMUM_POA_MAPS == 0)
/// Id linear map.
typedef ACE_Map_Manager_Adapter<
poa_name,
TAO_Root_POA *,
TAO_Incremental_Key_Generator> transient_poa_linear_map;
#endif /* TAO_HAS_MINIMUM_POA_MAPS == 0 */
/// Id active map.
typedef ACE_Active_Map_Manager_Adapter<
poa_name,
TAO_Root_POA *,
TAO_Ignore_Original_Key_Adapter> transient_poa_active_map;
/// Base class of the name map.
typedef ACE_Map<
poa_name,
TAO_Root_POA *> persistent_poa_name_map;
/// Id hash map.
typedef ACE_Hash_Map_Manager_Ex_Adapter<
poa_name,
TAO_Root_POA *,
TAO_ObjectId_Hash,
ACE_Equal_To<PortableServer::ObjectId>,
ACE_Noop_Key_Generator<poa_name> > persistent_poa_name_hash_map;
#if (TAO_HAS_MINIMUM_POA_MAPS == 0)
/// Id linear map.
typedef ACE_Map_Manager_Adapter<
poa_name,
TAO_Root_POA *,
ACE_Noop_Key_Generator<poa_name> > persistent_poa_name_linear_map;
#endif /* TAO_HAS_MINIMUM_POA_MAPS == 0 */
/// Strategy for dispatching a request to a servant.
TAO_Servant_Dispatcher *servant_dispatcher_;
/// Persistent POA map
persistent_poa_name_map *persistent_poa_name_map_;
/// Transient POA map
transient_poa_map *transient_poa_map_;
protected:
static CORBA::ULong transient_poa_name_size_;
static void set_transient_poa_name_size (const TAO_Server_Strategy_Factory::Active_Object_Map_Creation_Parameters &creation_parameters);
TAO_ORB_Core &orb_core_;
int enable_locking_;
TAO_SYNCH_MUTEX thread_lock_;
ACE_Lock *lock_;
ACE_Reverse_Lock<ACE_Lock> reverse_lock_;
public:
/**
* @class poa_name_iterator
*
* @brief Iterator for a folded poa name.
*/
class poa_name_iterator
{
public:
/// Constructor.
poa_name_iterator (int begin,
CORBA::ULong size,
const CORBA::Octet *folded_buffer);
/// Comparison operators.
bool operator== (const poa_name_iterator &rhs) const;
bool operator!= (const poa_name_iterator &rhs) const;
/// Dereference operator.
ACE_CString operator* () const;
/// Prefix advance.
poa_name_iterator &operator++ (void);
protected:
CORBA::ULong size_;
CORBA::ULong position_;
const CORBA::Octet *folded_buffer_;
CORBA::ULong last_separator_;
};
/**
* @class iteratable_poa_name
*
* @brief This class allows iteration over a folded poa name.
*/
class iteratable_poa_name
{
public:
typedef poa_name_iterator iterator;
iteratable_poa_name (const poa_name &folded_name);
iterator begin (void) const;
iterator end (void) const;
protected:
const poa_name &folded_name_;
};
friend class TAO::Portable_Server::Non_Servant_Upcall;
friend class TAO::Portable_Server::Servant_Upcall;
public:
/// Pointer to the non-servant upcall in progress. If no non-servant
/// upcall is in progress, this pointer is zero.
TAO::Portable_Server::Non_Servant_Upcall *non_servant_upcall_in_progress (void) const;
private:
/// Helper method to get collocated servant
TAO_ServantBase *get_collocated_servant (const TAO_MProfile &mp);
#if (TAO_HAS_MINIMUM_POA == 0) && !defined (CORBA_E_COMPACT) && !defined (CORBA_E_MICRO)
static void release_poa_manager_factory (TAO_POAManager_Factory *factory);
#endif
private:
/// Condition variable for waiting on non-servant upcalls to end.
TAO_SYNCH_CONDITION non_servant_upcall_condition_;
/// Pointer to the non-servant upcall in progress. If no non-servant
/// upcall is in progress, this pointer is zero.
TAO::Portable_Server::Non_Servant_Upcall *non_servant_upcall_in_progress_;
/// Current nesting level of non_servant_upcalls.
unsigned int non_servant_upcall_nesting_level_;
/// Id of thread making the non-servant upcall.
ACE_thread_t non_servant_upcall_thread_;
/// The Root POA
TAO_Root_POA *root_;
#if (TAO_HAS_MINIMUM_POA == 0) && !defined (CORBA_E_COMPACT) && !defined (CORBA_E_MICRO)
/// The POAManager factory.
TAO_POAManager_Factory *poa_manager_factory_;
#else
/// The POAManager object reference.
PortableServer::POAManager_var the_poa_manager_;
#endif
/// The default validator and the beginning of the chain of
/// policy validators.
TAO_POA_Default_Policy_Validator default_validator_;
/// Save a list of default policies that should be included in
/// every POA (unless overridden).
TAO_POA_Policy_Set default_poa_policies_;
};
TAO_END_VERSIONED_NAMESPACE_DECL
#if defined(_MSC_VER)
#pragma warning(pop)
#endif /* _MSC_VER */
#if defined (__ACE_INLINE__)
# include "tao/PortableServer/Object_Adapter.inl"
#endif /* __ACE_INLINE__ */
#include /**/ "ace/post.h"
#endif /* TAO_OBJECT_ADAPTER_H */
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