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// This may look like C, but it's really -*- C++ -*-
//=============================================================================
/**
* @file Operation_Table_Factory.h
*
* $Id$
*
* @author Aniruddha Gokhale
*/
//=============================================================================
#ifndef TAO_OPERATION_TABLE_FACTORY_H
#define TAO_OPERATION_TABLE_FACTORY_H
#include /**/ "ace/pre.h"
#include "portableserver_export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "tao/TAO_Singleton.h"
#include "ace/Synch_Traits.h"
#include "ace/Null_Mutex.h"
class TAO_Operation_Table;
/**
* @class TAO_Operation_Table_Factory
*
* @brief Factory for producing operation table lookup objects based on
* the enumerated value of strategy held by the parameters.
*/
class TAO_PortableServer_Export TAO_Operation_Table_Factory
{
public:
/// Return an instance of the specified lookup strategy
TAO_Operation_Table *opname_lookup_strategy (void);
/// Constructor
TAO_Operation_Table_Factory (void);
/// Destructor
~TAO_Operation_Table_Factory (void);
};
/// Define a singleton instance of the operation table factory.
typedef TAO_Singleton<TAO_Operation_Table_Factory,
TAO_SYNCH_RECURSIVE_MUTEX>
TAO_OP_TABLE_FACTORY;
#include /**/ "ace/post.h"
#endif /* TAO_OPERATION_TABLE_FACTORY_H */
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