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/* -*- C++ -*- */
//=============================================================================
/**
* @file Servant_Dispatcher.h
*
* $Id$
*
* @author Frank Hunleth (fhunleth@cs.wustl.edu)
*/
//=============================================================================
#ifndef TAO_SERVANT_DISPATCHER_H
#define TAO_SERVANT_DISPATCHER_H
#include "ace/pre.h"
#include "portableserver_export.h"
#include "Object_Adapter.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
/**
* @class TAO_Servant_Dispatcher
*
* @brief Interface for POA servant dispatching strategies.
*
*/
class TAO_PortableServer_Export TAO_Servant_Dispatcher
{
public:
virtual ~TAO_Servant_Dispatcher (void);
/// Dispatch the request to the servant.
virtual void dispatch (TAO_Object_Adapter::Servant_Upcall &servant_upcall,
TAO_ServerRequest &req,
CORBA::Environment &ACE_TRY_ENV) = 0;
};
#include "ace/post.h"
#endif /* TAO_SERVANT_DISPATCHER_H */
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