1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
|
// -*- C++ -*-
// $Id$
ACE_INLINE
TAO_Profile::TAO_Profile (CORBA::ULong tag,
TAO_ORB_Core *orb_core,
const TAO_GIOP_Message_Version &version)
: version_ (version),
are_policies_parsed_ (0),
stub_ (0),
policy_list_ (0),
addressing_mode_ (0),
tag_ (tag),
orb_core_ (orb_core),
forward_to_ (0),
refcount_ (1)
{
}
ACE_INLINE CORBA::ULong
TAO_Profile::tag (void) const
{
return this->tag_;
}
ACE_INLINE const TAO_GIOP_Message_Version &
TAO_Profile::version (void) const
{
return this->version_;
}
ACE_INLINE TAO_ORB_Core *
TAO_Profile::orb_core (void) const
{
return this->orb_core_;
}
ACE_INLINE CORBA::ULong
TAO_Profile::_incr_refcnt (void)
{
// OK, think I got it. When this object is created (guard) the
// lock is automatically acquired (refcount_lock_). Then when
// we leave this method the destructir for guard is called which
// releases the lock!
ACE_GUARD_RETURN (TAO_SYNCH_MUTEX, guard, this->refcount_lock_, 0);
return this->refcount_++;
}
ACE_INLINE CORBA::ULong
TAO_Profile::_decr_refcnt (void)
{
{
ACE_GUARD_RETURN (TAO_SYNCH_MUTEX, mon, this->refcount_lock_, 0);
this->refcount_--;
if (this->refcount_ != 0)
return this->refcount_;
}
// refcount is 0, so delete us!
// delete will call our ~ destructor which in turn deletes stuff.
delete this;
return 0;
}
ACE_INLINE void
TAO_Profile::forward_to (TAO_MProfile *mprofiles)
{
this->forward_to_ = mprofiles;
}
ACE_INLINE TAO_MProfile *
TAO_Profile::forward_to (void)
{
return this->forward_to_;
}
ACE_INLINE TAO_MProfile *
TAO_Profile::forward_to_i (void)
{
return this->forward_to_;
}
ACE_INLINE const TAO_Tagged_Components&
TAO_Profile::tagged_components (void) const
{
return this->tagged_components_;
}
ACE_INLINE TAO_Tagged_Components&
TAO_Profile::tagged_components (void)
{
return this->tagged_components_;
}
ACE_INLINE CORBA::Short
TAO_Profile::addressing_mode (void) const
{
return this->addressing_mode_;
}
|