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// $Id$
#include "tao/Queued_Message.h"
ACE_RCSID (tao,
Queued_Message,
"$Id$")
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
TAO_Queued_Message::TAO_Queued_Message (TAO_ORB_Core *oc,
ACE_Allocator *alloc,
bool is_heap_allocated)
: allocator_ (alloc)
, is_heap_created_ (is_heap_allocated)
, orb_core_ (oc)
, next_ (0)
, prev_ (0)
{
}
TAO_Queued_Message::~TAO_Queued_Message (void)
{
}
TAO_Queued_Message *
TAO_Queued_Message::next (void) const
{
return this->next_;
}
TAO_Queued_Message *
TAO_Queued_Message::prev (void) const
{
return this->prev_;
}
void
TAO_Queued_Message::remove_from_list (TAO_Queued_Message *&head,
TAO_Queued_Message *&tail)
{
if (this->prev_ != 0)
{
this->prev_->next_ = this->next_;
}
else if(head == this)
{
head = this->next_;
}
if (this->next_ != 0)
{
this->next_->prev_ = this->prev_;
}
else if(tail == this)
{
tail = this->prev_;
}
this->next_ = 0;
this->prev_ = 0;
}
void
TAO_Queued_Message::push_back (TAO_Queued_Message *&head,
TAO_Queued_Message *&tail)
{
if (tail == 0)
{
tail = this;
head = this;
this->next_ = 0;
this->prev_ = 0;
}
else
{
tail->next_ = this;
this->prev_ = tail;
this->next_ = 0;
tail = this;
}
}
void
TAO_Queued_Message::push_front (TAO_Queued_Message *&head,
TAO_Queued_Message *&tail)
{
if (head == 0)
{
tail = this;
head = this;
this->next_ = 0;
this->prev_ = 0;
}
else
{
head->prev_ = this;
this->next_ = head;
this->prev_ = 0;
head = this;
}
}
TAO_END_VERSIONED_NAMESPACE_DECL
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