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// $Id$
ACE_INLINE int
TAO_Queued_Message::done (void) const
{
// @@ Actually we should have a status() method that returns not
// only if there is more data, but also indicates if there was a
// failure.
return (this->data_sent_successfully_ == 1
|| this->connection_closed_ == 1);
}
ACE_INLINE TAO_Queued_Message *
TAO_Queued_Message::next (void) const
{
return this->next_;
}
ACE_INLINE TAO_Queued_Message *
TAO_Queued_Message::prev (void) const
{
return this->prev_;
}
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