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// -*- C++ -*-
//=============================================================================
/**
* @file Refcounted_ObjectKey.h
*
* $Id$
*
* @author Balachandran Natarajan <bala@dre.vanderbilt.edu>
*/
//=============================================================================
#ifndef TAO_REFCOUNTED_OBJECTKEY_H
#define TAO_REFCOUNTED_OBJECTKEY_H
#include /**/ "ace/pre.h"
#include "tao/Object_KeyC.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
namespace TAO
{
/**
* @class Refcounted_ObjectKey
*
* @brief A wrapper class that ties together a refcount to an
* ObjectKey.
*
* The refounts in this class is manipulated within the context of
* the lock in the TAO::ObjectKey_Table. Manipulating the refcounts
* from anywhere else is strictly forbidden.
*/
class TAO_Export Refcounted_ObjectKey
{
public:
/// Constructor
Refcounted_ObjectKey (const ObjectKey &ref);
/// Accessor for the underlying ObjectKey.
const ObjectKey &object_key (void) const;
protected:
friend class ObjectKey_Table;
/// Protected destructor
~Refcounted_ObjectKey (void);
/// Methods for incrementing and decrementing refcounts.
long incr_refcount (void);
long decr_refcount (void);
private:
/// The object key
ObjectKey object_key_;
/// The refcount on the object key..
long ref_count_;
};
}
#if defined (__ACE_INLINE__)
#include "Refcounted_ObjectKey.inl"
#endif /* defined INLINE */
#include /**/ "ace/post.h"
#endif /*TAO_REFCOUNTED_OBJECTKEY_H*/
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