summaryrefslogtreecommitdiff
path: root/TAO/tao/Reply_Dispatcher.cpp
blob: 9792935fcabacd169af7ab6a5c62e929138968bf (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
// $Id$

#include "tao/Reply_Dispatcher.h"
#include "tao/ORB_Core.h"
#include "tao/Leader_Follower.h"
#include "tao/debug.h"

#if !defined (__ACE_INLINE__)
#include "tao/Reply_Dispatcher.i"
#endif /* __ACE_INLINE__ */

// Constructor.
TAO_Reply_Dispatcher::TAO_Reply_Dispatcher (void)
{
}

// Destructor.
TAO_Reply_Dispatcher::~TAO_Reply_Dispatcher (void)
{
}

TAO_GIOP_Message_State *
TAO_Reply_Dispatcher::message_state (void)
{
  return 0;
}

int
TAO_Reply_Dispatcher::leader_follower_condition_variable (TAO_Transport *)
{
  // no-op.
  return 0;
}

// *********************************************************************

// Constructor.
TAO_Synch_Reply_Dispatcher::TAO_Synch_Reply_Dispatcher (TAO_ORB_Core *orb_core,
                                                        IOP::ServiceContextList &sc)
  : reply_service_info_ (sc),
    message_state_ (orb_core),
    reply_received_ (0),
    leader_follower_condition_variable_ (0),
    orb_core_ (orb_core)
{
}

// Destructor.
TAO_Synch_Reply_Dispatcher::~TAO_Synch_Reply_Dispatcher (void)
{
}

// Dispatch the reply.
int
TAO_Synch_Reply_Dispatcher::dispatch_reply (CORBA::ULong reply_status,
                                            const TAO_GIOP_Version &version,
                                            IOP::ServiceContextList &reply_ctx,
                                            TAO_GIOP_Message_State *message_state)
{
  this->reply_received_ = 1;

  this->reply_status_ = reply_status;
  this->version_ = version;

  // Steal the buffer, that way we don't do any unnecesary copies of
  // this data.
  CORBA::ULong max = reply_ctx.maximum ();
  CORBA::ULong len = reply_ctx.length ();
  IOP::ServiceContext* context_list = reply_ctx.get_buffer (1);
  this->reply_service_info_.replace (max, len, context_list, 1);

  // Must reset the message state, it is possible that the same reply
  // dispatcher is used because the request must be re-sent.
  this->message_state_.reset (0);

  if (&this->message_state_ != message_state)
    {
      // The Transport Mux Strategy did not use our Message_State to
      // receive the event, possibly because it is muxing multiple
      // requests over the same connection.

      // Steal the buffer so that no copying is done.
      this->message_state_.cdr.steal_from (message_state->cdr);

      // There is no need to copy the other fields!
    }

  // If condition variable is present, then we are doing leader
  // follower model. Do all the nessary things.
  if (this->leader_follower_condition_variable_ != 0)
    {
      TAO_Leader_Follower& leader_follower =
        this->orb_core_->leader_follower ();

      // We *must* remove it when we signal it so the same condition
      // is not signalled for both wake up as a follower and as the
      // next leader.
      // The follower may not be there if the reply is received while
      // the consumer is not yet waiting for it (i.e. it send the
      // request but has not blocked to receive the reply yet).
      // Ignore errors.
      (void) leader_follower.remove_follower (this->leader_follower_condition_variable_);

      (void) this->leader_follower_condition_variable_->signal ();
    }

  return 1;
}

TAO_GIOP_Message_State *
TAO_Synch_Reply_Dispatcher::message_state (void)
{
  return &this->message_state_;
}

TAO_InputCDR &
TAO_Synch_Reply_Dispatcher::reply_cdr (void)
{
  return this->message_state_.cdr;
}

int &
TAO_Synch_Reply_Dispatcher::reply_received (void)
{
  return this->reply_received_;
}

int
TAO_Synch_Reply_Dispatcher::leader_follower_condition_variable (TAO_Transport *transport)
{
  this->leader_follower_condition_variable_ =
    transport->leader_follower_condition_variable ();
  return 0;
}

// *********************************************************************

#if defined (TAO_HAS_CORBA_MESSAGING)

#if defined (TAO_HAS_AMI_CALLBACK) || defined (TAO_HAS_AMI_POLLER)

// Constructor.
TAO_Asynch_Reply_Dispatcher::TAO_Asynch_Reply_Dispatcher (const TAO_Reply_Handler_Skeleton &reply_handler_skel,
                                                          Messaging::ReplyHandler_ptr reply_handler_ptr)
: reply_handler_skel_ (reply_handler_skel),
  reply_handler_ (reply_handler_ptr)
{
}

// Destructor.
TAO_Asynch_Reply_Dispatcher::~TAO_Asynch_Reply_Dispatcher (void)
{
}

// Dispatch the reply.
int
TAO_Asynch_Reply_Dispatcher::dispatch_reply (CORBA::ULong reply_status,
                                             const TAO_GIOP_Version &version,
                                             IOP::ServiceContextList &reply_ctx,
                                             TAO_GIOP_Message_State *message_state)
{
  this->reply_status_ = reply_status;
  this->version_ = version;
  this->message_state_ = message_state;

  // Steal the buffer, that way we don't do any unnecesary copies of
  // this data.
  CORBA::ULong max = reply_ctx.maximum ();
  CORBA::ULong len = reply_ctx.length ();
  IOP::ServiceContext* context_list = reply_ctx.get_buffer (1);
  this->reply_service_info_.replace (max, len, context_list, 1);


  if (TAO_debug_level >= 4)
    {
      ACE_DEBUG ((LM_DEBUG,
                  "(%P | %t):TAO_Asynch_Reply_Dispatcher::dispatch_reply:\n"));
    }

  CORBA::ULong reply_error = TAO_AMI_REPLY_NOT_OK;
  switch (reply_status)
    {
    case TAO_GIOP_NO_EXCEPTION:
      reply_error = TAO_AMI_REPLY_OK;
      break;
    case TAO_GIOP_USER_EXCEPTION:
      reply_error = TAO_AMI_REPLY_USER_EXCEPTION;
      break;
    case TAO_GIOP_SYSTEM_EXCEPTION:
      reply_error = TAO_AMI_REPLY_SYSTEM_EXCEPTION;
      break;
    default: 
    case TAO_GIOP_LOCATION_FORWARD:
      // @@ Michael: Not even the spec mentions this case.
      //             We have to think about this case.
      // Handle the forwarding and return so the stub restarts the
      // request!
      reply_error = TAO_AMI_REPLY_NOT_OK;
      break;
    }

  ACE_TRY_NEW_ENV
    {
      // Call the Reply Handler's skeleton.
      reply_handler_skel_ (this->message_state_->cdr,
                           this->reply_handler_,
                           reply_error,
                           ACE_TRY_ENV);
      ACE_TRY_CHECK;
    }
  ACE_CATCHANY
    {
      if (TAO_debug_level >= 4)
        ACE_PRINT_EXCEPTION (ACE_ANY_EXCEPTION,
                             "Exception during reply handler");
    }
  ACE_ENDTRY;

  // This was dynamically allocated. Now the job is done. Commit
  // suicide here.
  delete this;

  return 1;
}

TAO_GIOP_Message_State *
TAO_Asynch_Reply_Dispatcher::message_state (void)
{
  return this->message_state_;
}

#endif /* TAO_HAS_AMI_CALLBACK || TAO_HAS_AMI_POLLER */

#endif /* TAO_HAS_CORBA_MESSAGING */

// *********************************************************************

#if !defined (TAO_HAS_MINIMUM_CORBA)

// Constructor.
TAO_DII_Deferred_Reply_Dispatcher::TAO_DII_Deferred_Reply_Dispatcher (
    const CORBA::Request_ptr req
  )
    : req_ (req)
{
}

// Destructor.
TAO_DII_Deferred_Reply_Dispatcher::~TAO_DII_Deferred_Reply_Dispatcher (void)
{
}

// Dispatch the reply.
int
TAO_DII_Deferred_Reply_Dispatcher::dispatch_reply (
    CORBA::ULong reply_status,
    const TAO_GIOP_Version &version,
    IOP::ServiceContextList &reply_ctx,
    TAO_GIOP_Message_State *message_state
  )
{
  this->reply_status_ = reply_status;
  this->version_ = version;
  this->message_state_ = message_state;

  // Steal the buffer, that way we don't do any unnecesary copies of
  // this data.
  CORBA::ULong max = reply_ctx.maximum ();
  CORBA::ULong len = reply_ctx.length ();
  IOP::ServiceContext* context_list = reply_ctx.get_buffer (1);
  this->reply_service_info_.replace (max, len, context_list, 1);


  if (TAO_debug_level >= 4)
    {
      ACE_DEBUG ((LM_DEBUG,
                  "(%P | %t):TAO_Asynch_Reply_Dispatcher::dispatch_reply:\n"));
    }

  ACE_TRY_NEW_ENV
    {
      // Call the Request back and send the reply data.
      this->req_->handle_response (this->message_state_->cdr,
                                   reply_status,
                                   ACE_TRY_ENV);
      ACE_TRY_CHECK;
    }
  ACE_CATCHANY
    {
      if (TAO_debug_level >= 4)
        ACE_PRINT_EXCEPTION (ACE_ANY_EXCEPTION,
                             "Exception during reply handler");
    }
  ACE_ENDTRY;

  // This was dynamically allocated. Now the job is done. Commit
  // suicide here.
  delete this;

  return 1;
}

TAO_GIOP_Message_State *
TAO_DII_Deferred_Reply_Dispatcher::message_state (void)
{
  return this->message_state_;
}

#endif /* TAO_HAS_MINIMUM_CORBA */