summaryrefslogtreecommitdiff
path: root/TAO/tao/Reply_Dispatcher.cpp
blob: 2424db07777bdefe93d19934c95a1a452e182f3a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
// $Id$

#include "tao/Reply_Dispatcher.h"
#include "tao/debug.h"
#include "tao/ORB_Core.h"

#if !defined (__ACE_INLINE__)
#include "tao/Reply_Dispatcher.i"
#endif /* __ACE_INLINE__ */

// Constructor.
TAO_Reply_Dispatcher::TAO_Reply_Dispatcher (void)
  //  : reply_received_ (0)
{
}

// Destructor.
TAO_Reply_Dispatcher::~TAO_Reply_Dispatcher (void)
{
}

TAO_GIOP_Message_State *
TAO_Reply_Dispatcher::message_state (void) const
{
  return 0;
}

// *********************************************************************

// Constructor.
TAO_Synch_Reply_Dispatcher::TAO_Synch_Reply_Dispatcher (TAO_ORB_Core *orb_core)
  : message_state_ (0),
    reply_cdr_ (orb_core->create_input_cdr_data_block (ACE_CDR::DEFAULT_BUFSIZE),
                TAO_ENCAP_BYTE_ORDER,
                orb_core),
    reply_received_ (0)
{
}

// Destructor.
TAO_Synch_Reply_Dispatcher::~TAO_Synch_Reply_Dispatcher (void)
{
}

// Dispatch the reply.
int
TAO_Synch_Reply_Dispatcher::dispatch_reply (CORBA::ULong reply_status,
                                            const TAO_GIOP_Version &version,
                                            TAO_GIOP_ServiceContextList &reply_ctx,
                                            TAO_GIOP_Message_State *message_state)
{
  this->reply_received_ = 1;

  this->reply_status_ = reply_status;
  this->version_ = version;
  this->message_state_ = message_state;

  // Steal the buffer, that way we don't do any unnecesary copies of
  // this data.
  CORBA::ULong max = reply_ctx.maximum ();
  CORBA::ULong len = reply_ctx.length ();
  TAO_GIOP_ServiceContext* context_list = reply_ctx.get_buffer (1);
  this->reply_ctx_.replace (max, len, context_list, 1);

  // Steal the buffer so that no copying is done.
  this->reply_cdr_.reset (message_state->cdr.steal_contents (),
                          message_state->cdr.byte_order ());
  return 1;
}

TAO_GIOP_Message_State *
TAO_Synch_Reply_Dispatcher::message_state (void) const
{
  return this->message_state_;
}

TAO_InputCDR &
TAO_Synch_Reply_Dispatcher::reply_cdr (void)
{
  return this->reply_cdr_;
}

int &
TAO_Synch_Reply_Dispatcher::reply_received (void)
{
  return reply_received_;
}

// *********************************************************************
#if defined (TAO_HAS_CORBA_MESSAGING) && defined (TAO_POLLER)
// Constructor.
TAO_Asynch_Reply_Dispatcher::TAO_Asynch_Reply_Dispatcher (const TAO_Reply_Handler_Skeleton &reply_handler_skel,
                                                          Messaging::ReplyHandler_ptr reply_handler_ptr)
  : reply_handler_skel_ (reply_handler_skel),
    reply_handler_ (reply_handler_ptr)
{
}

// Destructor.
TAO_Asynch_Reply_Dispatcher::~TAO_Asynch_Reply_Dispatcher (void)
{
}

// Dispatch the reply.
int
TAO_Asynch_Reply_Dispatcher::dispatch_reply (CORBA::ULong reply_status,
                                             const TAO_GIOP_Version &version,
                                             TAO_GIOP_ServiceContextList &reply_ctx,
                                             TAO_GIOP_Message_State *message_state)
{
  // this->reply_received_ = 1;

  this->reply_status_ = reply_status;
  this->version_ = version;
  this->message_state_ = message_state;

  // Steal the buffer, that way we don't do any unnecesary copies of
  // this data.
  CORBA::ULong max = reply_ctx.maximum ();
  CORBA::ULong len = reply_ctx.length ();
  TAO_GIOP_ServiceContext* context_list = reply_ctx.get_buffer (1);
  this->reply_ctx_.replace (max, len, context_list, 1);

  if (TAO_debug_level >= 4)
    {
      ACE_DEBUG ((LM_DEBUG,
                  "(%P | %t):TAO_Asynch_Reply_Dispatcher::dispatch_reply:\n"));
    }

  ACE_DECLARE_NEW_CORBA_ENV;

  // Call the Reply Handler's skeleton.
  reply_handler_skel_ (message_state_->cdr,
                       reply_handler_,
                       ACE_TRY_ENV);

  // This was dynamically allocated. Now the job is done. Commit
  // suicide here.
  delete this;

  return 1;
}

TAO_GIOP_Message_State *
TAO_Asynch_Reply_Dispatcher::message_state (void) const
{
  return this->message_state_;
}
#endif /* TAO_HAS_CORBA_MESSAGING && TAO_POLLER */