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// -*- C++ -*-
//=============================================================================
/**
* @file Resource_Factory.h
*
* $Id$
*
* @author Chris CleelandCarlos O'Ryan
*/
//=============================================================================
#ifndef TAO_RESOURCE_FACTORY_H
#define TAO_RESOURCE_FACTORY_H
#include "ace/pre.h"
#include "ace/Service_Object.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "tao/TAO_Export.h"
#include "tao/Pluggable.h"
#include "tao/Protocol_Factory.h"
#include "tao/orbconf.h"
#include "ace/Unbounded_Set.h"
class TAO_Acceptor_Registry;
class TAO_Connector_Registry;
class TAO_Reactor_Registry;
class TAO_Priority_Mapping;
class TAO_Flushing_Strategy;
// ****************************************************************
class TAO_Export TAO_Protocol_Item
{
public:
/// creator method, the protocol name can only be set when the
/// object is created.
TAO_Protocol_Item (const ACE_CString &name);
/// destructor that deallocates the factory object if the
/// Protocol_Item retains ownership.
~TAO_Protocol_Item (void);
/// return a reference to the character representation of the protocol
/// factories name.
const ACE_CString &protocol_name (void);
/// return a pointer to the protocol factory.
TAO_Protocol_Factory *factory (void);
/// set the factory pointer's value.
void factory (TAO_Protocol_Factory *factory, int owner = 0);
private:
// Prohibited
ACE_UNIMPLEMENTED_FUNC (TAO_Protocol_Item (const TAO_Protocol_Item&))
ACE_UNIMPLEMENTED_FUNC (void operator= (const TAO_Protocol_Item&))
private:
/// protocol factory name.
ACE_CString name_;
/// pointer to factory object.
TAO_Protocol_Factory *factory_;
/// whether we own (and therefore have to delete) the factory object.
int factory_owner_;
};
// typedefs for containers containing the list of loaded protocol
// factories.
typedef ACE_Unbounded_Set<TAO_Protocol_Item*>
TAO_ProtocolFactorySet;
typedef ACE_Unbounded_Set_Iterator<TAO_Protocol_Item*>
TAO_ProtocolFactorySetItor;
// ****************************************************************
/**
* @class TAO_Resource_Factory
*
* @brief Factory which manufacturers resources for use by the ORB Core.
*
* This class is a factory/repository for critical ORB Core
* resources.
*/
class TAO_Export TAO_Resource_Factory : public ACE_Service_Object
{
public:
enum Caching_Strategy
{
// Least Recently Used
LRU,
// Least Frequently Used
LFU,
// First In First Out
FIFO,
// Dont use any strategy.
NOOP
};
// = Initialization and termination methods.
TAO_Resource_Factory (void);
virtual ~TAO_Resource_Factory (void);
// = Resource Retrieval
/// @@ Backwards compatibility, return 1 if the ORB core should use
/// TSS resources
virtual int use_tss_resources (void) const;
/// @@ Backwards compatibility, return 1 if the ORB core should use
/// Locked_Data_Blocks
virtual int use_locked_data_blocks (void) const;
/// Create the reactor holder, an strategy to control the number of
/// reactors in the ORB
virtual TAO_Reactor_Registry *get_reactor_registry (void);
/// Return an <ACE_Reactor> to be utilized.
virtual ACE_Reactor *get_reactor (void);
/// Reclaim reactor resources (e.g. deallocate, etc).
virtual void reclaim_reactor (ACE_Reactor *reactor);
/// return a reference to the acceptor registry.
virtual TAO_Acceptor_Registry *get_acceptor_registry (void);
/// Return an Connector to be utilized.
virtual TAO_Connector_Registry *get_connector_registry (void);
/// Access the input CDR allocators.
virtual ACE_Allocator* input_cdr_dblock_allocator (void);
virtual ACE_Allocator* input_cdr_buffer_allocator (void);
// Return 1 when the input CDR allocator uses a lock else 0.
virtual int input_cdr_allocator_type_locked (void);
/// Access the output CDR allocators.
virtual ACE_Allocator* output_cdr_dblock_allocator (void);
virtual ACE_Allocator* output_cdr_buffer_allocator (void);
/**
* The protocol factory list is implemented in this class since
* a) it will be a global resource and
* b) it is initialized at start up and then not altered.
* Returns a container holding the list of loaded protocols.
*/
virtual TAO_ProtocolFactorySet *get_protocol_factories (void);
/**
* this method will loop through the protocol list and
* using the protocol name field this method will
* retrieve a pointer to the associated protocol factory
* from the service configurator. It is assumed
* that only one thread will call this method at ORB initialization.
* NON-THREAD-SAFE
*/
virtual int init_protocol_factories (void);
/// This accesses the connection caching strategy we use for managing
/// purging of unused entries from the connection cache on demnad.
virtual Caching_Strategy connection_caching_strategy_type (void) const;
/// This denotes the amount of entries to remove from the connection
/// cache.
virtual double purge_percentage (void) const;
/// Configure the priority mapping for the ORB
virtual TAO_Priority_Mapping *get_priority_mapping (void);
virtual int get_parser_names (char **&names,
int &number_of_names);
/// Creates the lock for the lock needed in the Cache Map
virtual ACE_Lock *create_cached_connection_lock (void);
/// Creates the flushing strategy. The new instance is owned by the
/// caller.
virtual TAO_Flushing_Strategy *create_flushing_strategy (void) = 0;
protected:
/**
* Loads the default protocols. This method is used so that the
* advanced_resource.cpp can call the one in default_resource.cpp
* without calling unnecessary functions.
*/
virtual int load_default_protocols (void);
};
#include "ace/post.h"
#endif /* TAO_RESOURCE_FACTORY_H */
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