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// $Id$

#include "tao/corba.h"

#if !defined (__ACE_INLINE__)
#include "tao/Sequence.i"
#endif /* __ACE_INLINE__ */

// *************************************************************
// Operations for class TAO_Base_Sequence
// *************************************************************

TAO_Base_Sequence::~TAO_Base_Sequence (void)
{
}

void TAO_Base_Sequence::_shrink_buffer (CORBA::ULong, CORBA::ULong)
{
  // default is no op.
}

// *************************************************************
// Operations for class TAO_Unbounded_Base_Sequence
// *************************************************************

TAO_Unbounded_Base_Sequence::~TAO_Unbounded_Base_Sequence (void)
{
}

// *************************************************************
// Operations for class TAO_Bounded_Base_Sequence
// *************************************************************

TAO_Bounded_Base_Sequence::~TAO_Bounded_Base_Sequence (void)
{
}

// *************************************************************
// Operations for class TAO_String_Manager
// *************************************************************

// assignment
TAO_String_Manager&
TAO_String_Manager::operator=(const TAO_String_Manager &rhs)
{
  if (this == &rhs)
    return *this;

  if (this->release_)
    {
      CORBA::string_free (*this->ptr_);
      *this->ptr_ = CORBA::string_dup (*rhs.ptr_);
    }
  else
    {
      *this->ptr_ = *rhs.ptr_;
    }
  return *this;
}

// assignment from char*
TAO_String_Manager &
TAO_String_Manager::operator= (const char * p)
{
  if (this->release_)
    {
      CORBA::string_free (*this->ptr_);
      *this->ptr_ = CORBA::string_dup (p);
    }
  else
    {
      // @@ TODO find out why was this cast needed.
      *this->ptr_ = ACE_const_cast(char*,p);
    }
  return *this;
}

// *************************************************************

// constructor for unbounded seq
TAO_Unbounded_String_Sequence::
TAO_Unbounded_String_Sequence (CORBA::ULong maximum)
  : TAO_Unbounded_Base_Sequence (maximum,
                                 TAO_Unbounded_String_Sequence::allocbuf (maximum))
{
}

TAO_Unbounded_String_Sequence::
TAO_Unbounded_String_Sequence (const TAO_Unbounded_String_Sequence &rhs)
  : TAO_Unbounded_Base_Sequence (rhs)
{
  char* *tmp1 = TAO_Unbounded_String_Sequence::allocbuf (this->maximum_);
  char* *tmp2 = ACE_reinterpret_cast (char **, rhs.buffer_);

  for (CORBA::ULong i = 0; i < rhs.length_; ++i)
    tmp1[i] = CORBA::string_dup (tmp2[i]);

  this->buffer_ = tmp1;
}

TAO_Unbounded_String_Sequence::~TAO_Unbounded_String_Sequence (void)
{
  this->_deallocate_buffer ();
}

TAO_Unbounded_String_Sequence&
TAO_Unbounded_String_Sequence::
operator= (const TAO_Unbounded_String_Sequence &rhs)
{
  if (this == &rhs)
    return *this;

  if (this->release_)
    {
      char **tmp = ACE_reinterpret_cast (char **, this->buffer_);

      for (CORBA::ULong i = 0; i < this->length_; ++i)
        {
          CORBA::string_free (tmp[i]);
          tmp[i] = 0;
        }

      if (this->maximum_ < rhs.maximum_)
        {
          // free the older buffer
          TAO_Unbounded_String_Sequence::freebuf (tmp);
          this->buffer_ =
            TAO_Unbounded_String_Sequence::allocbuf (rhs.maximum_);
        }
    }
  else
    this->buffer_ =
      TAO_Unbounded_String_Sequence::allocbuf (rhs.maximum_);

  TAO_Unbounded_Base_Sequence::operator= (rhs);

  char **tmp1 = ACE_reinterpret_cast (char **, this->buffer_);
  char **tmp2 = ACE_reinterpret_cast (char **, rhs.buffer_);
  for (CORBA::ULong i=0; i < rhs.length_; ++i)
    tmp1[i] = CORBA::string_dup (tmp2[i]);

  return *this;
}

char* *
TAO_Unbounded_String_Sequence::allocbuf (CORBA::ULong nelems)
{
  char* *buf = new char*[nelems];
  for (CORBA::ULong i=0; i < nelems; i++)
    buf[i] = 0;
  return buf;
}

void
TAO_Unbounded_String_Sequence::freebuf (char* *buffer)
{
  if (buffer == 0)
    return;

  // {orbos/97-05-15:16.11}
  // The freebuf function ensures that the destructor for each element
  // is called before the buffer is destroyed, except for string
  // elements, which are freed using string_free(), and object
  // reference elements, which are freed using release(). The freebuf
  // function will ignore null pointers passed to it.

  // @@ How are we supposed to implement that! We don't know the
  // length of the buffer here.
  //  Mark the length in the first four bytes? For the moment we let
  //  that be.

  delete[] buffer;
}

void
TAO_Unbounded_String_Sequence::_allocate_buffer (CORBA::ULong length)
{
  char* *tmp = TAO_Unbounded_String_Sequence::allocbuf (length);

  if (this->buffer_ != 0)
    {
      char* *old = ACE_reinterpret_cast (char **, this->buffer_);

      for (CORBA::ULong i = 0; i < this->length_; ++i)
        // Only call duplicate when we did not own the previous
        // buffer, since after this method we own it we must also
        // own the objects.  If we already own the objects there is
        // no need to copy them, if we did we would also have to
        // remove the old instances.
        if (!this->release_)
          tmp [i] = CORBA::string_dup (old[i]);
        else
          tmp [i] = old[i];

      if (this->release_)
        delete[] old;
    }
  this->buffer_ = tmp;
}

void
TAO_Unbounded_String_Sequence::_deallocate_buffer (void)
{
  if (this->buffer_ == 0 || this->release_ == 0)
    return;

  char **tmp = ACE_reinterpret_cast (char **, this->buffer_);

  for (CORBA::ULong i = 0;
       i < this->length_;
       ++i)
    {
      CORBA::string_free (tmp[i]);
      tmp[i] = 0;
    }

  TAO_Unbounded_String_Sequence::freebuf (tmp);
  this->buffer_ = 0;
}

void
TAO_Unbounded_String_Sequence::_shrink_buffer (CORBA::ULong nl,
                                               CORBA::ULong ol)
{
  char **tmp = ACE_reinterpret_cast (char **, this->buffer_);
  for (CORBA::ULong i = nl; i < ol; ++i)
    {
      CORBA::string_free (tmp[i]);
      tmp[i] = 0;
    }
}