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// -*- C++ -*-
//=============================================================================
/**
* @file DIOP_Transport.h
*
* @author Michael Kircher
*/
//=============================================================================
#ifndef TAO_DIOP_TRANSPORT_H
#define TAO_DIOP_TRANSPORT_H
#include /**/ "ace/pre.h"
#include "tao/orbconf.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#if defined (TAO_HAS_DIOP) && (TAO_HAS_DIOP != 0)
#include "tao/Strategies/strategies_export.h"
#include "tao/Transport.h"
#include "ace/SOCK_Dgram.h"
#include "ace/Svc_Handler.h"
#if defined ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION_EXPORT
template class TAO_Strategies_Export ACE_Svc_Handler<ACE_SOCK_DGRAM, ACE_NULL_SYNCH>;
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION_EXPORT */
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
// Forward decls.
class TAO_DIOP_Connection_Handler;
class TAO_ORB_Core;
class TAO_Operation_Details;
class TAO_Acceptor;
// Service Handler for this transport
typedef ACE_Svc_Handler<ACE_SOCK_DGRAM, ACE_NULL_SYNCH>
TAO_DIOP_SVC_HANDLER;
/**
* @class TAO_DIOP_Transport
*
* @brief Specialization of the base TAO_Transport class to handle the
* DIOP protocol.
*/
class TAO_Strategies_Export TAO_DIOP_Transport : public TAO_Transport
{
public:
/// Constructor.
TAO_DIOP_Transport (TAO_DIOP_Connection_Handler *handler,
TAO_ORB_Core *orb_core);
/// Default destructor.
~TAO_DIOP_Transport () = default;
/// Look for the documentation in Transport.h.
virtual int handle_input (TAO_Resume_Handle &rh,
ACE_Time_Value *max_wait_time = 0);
protected:
/** @name Overridden Template Methods
*
* These are implementations of template methods declared by TAO_Transport.
*/
//@{
virtual ACE_Event_Handler * event_handler_i (void);
virtual TAO_Connection_Handler *connection_handler_i (void);
/// Write the complete Message_Block chain to the connection.
virtual ssize_t send (iovec *iov, int iovcnt,
size_t &bytes_transferred,
const ACE_Time_Value *max_wait_time);
/// Read len bytes from into buf.
virtual ssize_t recv (char *buf,
size_t len,
const ACE_Time_Value *s = 0);
virtual int register_handler (void);
///@}
public:
/// @todo These methods IMHO should have more meaningful names.
/// The names seem to indicate nothing.
virtual int send_request (TAO_Stub *stub,
TAO_ORB_Core *orb_core,
TAO_OutputCDR &stream,
TAO_Message_Semantics message_semantics,
ACE_Time_Value *max_wait_time);
virtual int send_message (TAO_OutputCDR &stream,
TAO_Stub *stub = 0,
TAO_ServerRequest *request = 0,
TAO_Message_Semantics message_semantics = TAO_Message_Semantics (),
ACE_Time_Value *max_time_wait = 0);
private:
/// The connection service handler used for accessing lower layer
/// communication protocols.
TAO_DIOP_Connection_Handler *connection_handler_;
};
TAO_END_VERSIONED_NAMESPACE_DECL
#endif /* TAO_HAS_DIOP && TAO_HAS_DIOP != 0 */
#include /**/ "ace/post.h"
#endif /* TAO_DIOP_TRANSPORT_H */
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