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// $Id$
#ifndef TAO_ADVANCED_RESOURCE_H
#define TAO_ADVANCED_RESOURCE_H
#include "ace/pre.h"
#include "strategies_export.h"
#include "tao/default_resource.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Service_Config.h"
class TAO_Strategies_Export TAO_Advanced_Resource_Factory : public TAO_Default_Resource_Factory
{
// = TITLE
// TAO's default resource factory
//
// = DESCRIPTION
// Using a <{resource source specifier}> as a discriminator, the
// factory can return resource instances which are, e.g., global,
// stored in thread-specific storage, stored in shared memory,
// etc.
//
public:
// = Initialization and termination methods.
TAO_Advanced_Resource_Factory (void);
// Constructor.
virtual ~TAO_Advanced_Resource_Factory (void);
// Destructor.
// = Service Configurator hooks.
virtual int init (int argc, char* argv[]);
// Dynamic linking hook
// = Member Accessors
enum
{
TAO_ALLOCATOR_NULL_LOCK,
TAO_ALLOCATOR_THREAD_LOCK
};
// = Type of Reactor
enum
{
TAO_REACTOR_SELECT_MT, // Use ACE_Token
TAO_REACTOR_SELECT_ST, // Use ACE_Noop_Token
TAO_REACTOR_FL,
TAO_REACTOR_TK,
TAO_REACTOR_WFMO,
TAO_REACTOR_MSGWFMO,
TAO_REACTOR_TP
};
// = Priority mapping types
enum
{
TAO_PRIORITY_MAPPING_LINEAR,
TAO_PRIORITY_MAPPING_DIRECT
};
// = Reactor mappings strategy
enum
{
TAO_SINGLE_REACTOR,
TAO_REACTOR_PER_PRIORITY
};
// = Resource Retrieval
virtual TAO_Reactor_Registry *get_reactor_registry (void);
virtual int init_protocol_factories (void);
virtual ACE_Allocator* input_cdr_dblock_allocator (void);
virtual ACE_Allocator* input_cdr_buffer_allocator (void);
virtual TAO_ProtocolFactorySet *get_protocol_factories (void);
virtual TAO_Priority_Mapping *get_priority_mapping (void);
protected:
virtual ACE_Reactor_Impl *allocate_reactor_impl (void) const;
// Obtain the reactor implementation
TAO_ProtocolFactorySet protocol_factories_;
// list of loaded protocol factories.
int sched_policy_;
// The scheduling policy used to initialize the priority mapping
// strategy.
int reactor_registry_type_;
// The type of reactor registry.
int reactor_type_;
// Flag indicating which kind of reactor we should use.
int priority_mapping_type_;
// The type of priority mapping class created by this factory.
int cdr_allocator_type_;
// The type of CDR allocators.
virtual int load_default_protocols (void);
};
#if defined (__ACE_INLINE__)
#include "advanced_resource.i"
#endif /* __ACE_INLINE__ */
ACE_STATIC_SVC_DECLARE (TAO_Advanced_Resource_Factory)
ACE_FACTORY_DECLARE (TAO_Strategies, TAO_Advanced_Resource_Factory)
ACE_STATIC_SVC_REQUIRE(TAO_Advanced_Resource_Factory)
#include "ace/post.h"
#endif /* TAO_ADVANCED_RESOURCE_H */
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