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// -*- C++ -*-
//
// $Id$
#include "tao/ORB_Core.h"
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
ACE_INLINE void
TAO_Stub::reset_base (void)
{
this->base_profiles_.rewind ();
this->profile_success_ = false;
this->set_profile_in_use_i (base_profiles_.get_next ());
}
ACE_INLINE ACE_Lock*
TAO_Stub::profile_lock (void) const
{
return this->profile_lock_ptr_;
}
ACE_INLINE void
TAO_Stub::reset_forward (void)
{
while (this->forward_profiles_ != 0
&& this->forward_profiles_ != this->forward_profiles_perm_) // Disturbingly the permanent
// forwarded profile lives at the bottom
// of this stack if it exists. Avoid deleting it.
this->forward_back_one ();
}
ACE_INLINE void
TAO_Stub::reset_profiles_i (void)
{
this->reset_forward ();
this->reset_base ();
if (this->forward_profiles_perm_)
{
// The *permanent* forward is being kept in the transient
// forward queue (??!). We have just nuked it. Put it back the way it was.
// reset_base should have reset the profile success.
// @todo We have knives in the spoon draw - TAO_Stub needs total rewrite.
this->forward_profiles_ = this->forward_profiles_perm_;
this->forward_profiles_->rewind ();
this->set_profile_in_use_i (this->forward_profiles_->get_next ());
}
}
ACE_INLINE void
TAO_Stub::reset_profiles (void)
{
ACE_MT (ACE_GUARD (ACE_Lock,
guard,
*this->profile_lock_ptr_));
this->reset_profiles_i ();
}
ACE_INLINE TAO_Profile *
TAO_Stub::profile_in_use (void)
{
return this->profile_in_use_;
}
ACE_INLINE TAO_MProfile *
TAO_Stub::make_profiles (void)
{
TAO_MProfile *mp = 0;
ACE_NEW_RETURN (mp,
TAO_MProfile (base_profiles_),
0);
return mp;
}
ACE_INLINE TAO_Profile *
TAO_Stub::next_forward_profile (void)
{
TAO_Profile *pfile_next = 0;
while (this->forward_profiles_
&& (pfile_next = this->forward_profiles_->get_next ()) == 0
&& this->forward_profiles_ != this->forward_profiles_perm_) // do not remove permanent forward from bottom of stack
// that was the last profile. Now we clean up our forward profiles.
// since we own the forward MProfiles, we must delete them when done.
this->forward_back_one ();
return pfile_next;
}
ACE_INLINE TAO_Profile *
TAO_Stub::next_profile_i (void)
{
TAO_Profile *pfile_next = 0;
// First handle the case that a permanent forward occured
if (this->forward_profiles_perm_) // the permanent forward defined
// at bottom of stack
// forward_profiles_
{
// In case of permanent forward the base_profiles are ingored.
pfile_next = this->next_forward_profile ();
if (pfile_next == 0)
{
// COND: this->forward_profiles_ == this->forward_profiles_perm_
// reached end of list of permanent forward profiles
// now, reset forward_profiles_perm_
this->forward_profiles_->rewind ();
this->profile_success_ = false;
this->set_profile_in_use_i (this->forward_profiles_->get_next());
}
else
this->set_profile_in_use_i (pfile_next);
// We may have been forwarded to / from a collocated situation
// Check for this and apply / remove optimisation if required.
this->orb_core_->reinitialize_object (this);
return pfile_next;
}
else
{
if (this->forward_profiles_) // Now do the common operation
{
pfile_next = this->next_forward_profile ();
if (pfile_next == 0)
{
// Fall back to base profiles
pfile_next = this->base_profiles_.get_next ();
}
// We may have been forwarded to / from a collocated situation
// Check for this and apply / remove optimisation if required.
this->orb_core_->reinitialize_object (this);
}
else
pfile_next = this->base_profiles_.get_next ();
if (pfile_next == 0)
this->reset_base ();
else
this->set_profile_in_use_i (pfile_next);
return pfile_next;
}
}
ACE_INLINE TAO_Profile *
TAO_Stub::next_profile (void)
{
ACE_MT (ACE_GUARD_RETURN (ACE_Lock,
guard,
*this->profile_lock_ptr_,
0));
return this->next_profile_i ();
}
ACE_INLINE CORBA::Boolean
TAO_Stub::valid_forward_profile (void)
{
return (this->profile_success_ && this->forward_profiles_);
}
ACE_INLINE void
TAO_Stub::set_valid_profile (void)
{
this->profile_success_ = true;
}
ACE_INLINE CORBA::Boolean
TAO_Stub::valid_profile (void) const
{
return this->profile_success_;
}
ACE_INLINE TAO_Profile *
TAO_Stub::base_profiles (const TAO_MProfile &mprofiles)
{
ACE_MT (ACE_GUARD_RETURN (ACE_Lock,
guard,
*this->profile_lock_ptr_,
0));
// first reset things so we start from scratch!
// @note This reset forward could effect the collocation status
// but as this method is only used from the Stub ctr, when the status
// is already correctly set, we don't reinitialise here. sm.
this->reset_forward ();
this->base_profiles_.set (mprofiles);
this->reset_base ();
return this->profile_in_use_;
}
ACE_INLINE CORBA::Boolean
TAO_Stub::next_profile_retry (void)
{
ACE_MT (ACE_GUARD_RETURN (ACE_Lock,
guard,
*this->profile_lock_ptr_,
0));
if (this->profile_success_ && this->forward_profiles_)
{
// We have a forwarded reference that we have managed to *send* a message to
// previously in the remote path only (but not counting object proxy broker ops).
// @todo I can see little sense to this. It is at best highly inconsistent. sm.
// In this case we are falling back from the forwarded IOR stright to the base IOR
this->reset_profiles_i ();
// We used to return unconditional true at this point but this results in
// infinite retries of any permanent location forward. This is undesirable.
return !this->forward_profiles_perm_;
}
else if (this->next_profile_i ())
{
return true;
}
return false;
}
ACE_INLINE const TAO_MProfile&
TAO_Stub::base_profiles (void) const
{
return this->base_profiles_;
}
ACE_INLINE TAO_MProfile&
TAO_Stub::base_profiles (void)
{
return this->base_profiles_;
}
ACE_INLINE const TAO_MProfile *
TAO_Stub::forward_profiles (void) const
{
return this->forward_profiles_;
}
ACE_INLINE CORBA::Boolean
TAO_Stub::is_collocated (void) const
{
return this->is_collocated_;
}
ACE_INLINE TAO_ORB_Core*
TAO_Stub::orb_core (void) const
{
return this->orb_core_.get ();
}
ACE_INLINE CORBA::ORB_var &
TAO_Stub::servant_orb_var (void)
{
// Simply pass back the ORB pointer for temporary use.
return this->servant_orb_;
}
ACE_INLINE CORBA::ORB_ptr
TAO_Stub::servant_orb_ptr (void)
{
// Simply pass back the ORB pointer for temporary use.
return CORBA::ORB::_duplicate (this->servant_orb_.in ());
}
ACE_INLINE void
TAO_Stub::servant_orb (CORBA::ORB_ptr orb)
{
this->servant_orb_ = CORBA::ORB::_duplicate (orb);
}
ACE_INLINE TAO_Abstract_ServantBase *
TAO_Stub::collocated_servant (void) const
{
return collocated_servant_;
}
ACE_INLINE void
TAO_Stub::collocated_servant (TAO_Abstract_ServantBase * servant)
{
this->collocated_servant_ = servant;
}
ACE_INLINE TAO::Object_Proxy_Broker *
TAO_Stub::object_proxy_broker (void) const
{
return this->object_proxy_broker_;
}
ACE_INLINE void
TAO_Stub::object_proxy_broker (TAO::Object_Proxy_Broker * object_proxy_broker)
{
this->object_proxy_broker_ = object_proxy_broker;
}
ACE_INLINE void
TAO_Stub::destroy (void)
{
// The reference count better be zero at this point!
delete this;
}
ACE_INLINE CORBA::Boolean
TAO_Stub::optimize_collocation_objects (void) const
{
return this->collocation_opt_;
}
ACE_INLINE TAO::Transport_Queueing_Strategy *
TAO_Stub::transport_queueing_strategy (void)
{
#if (TAO_HAS_BUFFERING_CONSTRAINT_POLICY == 1)
bool has_synchronization;
Messaging::SyncScope scope;
this->orb_core_->call_sync_scope_hook (this, has_synchronization, scope);
if (has_synchronization == true)
return this->orb_core_->get_transport_queueing_strategy (this, scope);
#endif /* TAO_HAS_BUFFERING_CONSTRAINT_POLICY == 1 */
// No queueing strategy, let the transport use its default
return 0;
}
// ---------------------------------------------------------------
// Creator methods for TAO_Stub_Auto_Ptr (TAO_Stub Auto Pointer)
ACE_INLINE
TAO_Stub_Auto_Ptr::TAO_Stub_Auto_Ptr (TAO_Stub *p)
: p_ (p)
{
ACE_TRACE ("TAO_Stub_Auto_Ptr::TAO_Stub_Auto_Ptr");
}
ACE_INLINE TAO_Stub *
TAO_Stub_Auto_Ptr::get (void) const
{
ACE_TRACE ("TAO_Stub_Auto_Ptr::get");
return this->p_;
}
ACE_INLINE TAO_Stub *
TAO_Stub_Auto_Ptr::release (void)
{
ACE_TRACE ("TAO_Stub_Auto_Ptr::release");
TAO_Stub *old = this->p_;
this->p_ = 0;
return old;
}
ACE_INLINE void
TAO_Stub_Auto_Ptr::reset (TAO_Stub *p)
{
ACE_TRACE ("TAO_Stub_Auto_Ptr::reset");
if (this->get () != p && this->get () != 0)
this->get ()->_decr_refcnt ();
this->p_ = p;
}
ACE_INLINE TAO_Stub *
TAO_Stub_Auto_Ptr::operator-> () const
{
ACE_TRACE ("TAO_Stub_Auto_Ptr::operator->");
return this->get ();
}
ACE_INLINE
TAO_Stub_Auto_Ptr::TAO_Stub_Auto_Ptr (TAO_Stub_Auto_Ptr &rhs)
: p_ (rhs.release ())
{
ACE_TRACE ("TAO_Stub_Auto_Ptr::TAO_Stub_Auto_Ptr");
}
ACE_INLINE TAO_Stub_Auto_Ptr &
TAO_Stub_Auto_Ptr::operator= (TAO_Stub_Auto_Ptr &rhs)
{
ACE_TRACE ("TAO_Stub_Auto_Ptr::operator=");
if (this != &rhs)
{
this->reset (rhs.release ());
}
return *this;
}
ACE_INLINE
TAO_Stub_Auto_Ptr::~TAO_Stub_Auto_Ptr (void)
{
ACE_TRACE ("TAO_Stub_Auto_Ptr::~TAO_Stub_Auto_Ptr");
if (this->get() != 0)
this->get ()->_decr_refcnt ();
}
// Accessor methods to the underlying Stub Object
ACE_INLINE TAO_Stub &
TAO_Stub_Auto_Ptr::operator *() const
{
ACE_TRACE ("TAO_Stub_Auto_Ptr::operator *()");
// @@ Potential problem if this->p_ is zero!
return *this->get ();
}
TAO_END_VERSIONED_NAMESPACE_DECL
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