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// This may look like C, but it's really -*- C++ -*-
//=============================================================================
/**
* @file Synch_Reply_Dispatcher.h
*
* $Id$
*
* Dispatch the reply appropriately.
*
*
* @author Alexander Babu Arulanthu <alex@cs.wustl.edu>
*/
//=============================================================================
#ifndef TAO_SYNCH_REPLY_DISPATCHER_H
#define TAO_SYNCH_REPLY_DISPATCHER_H
#include "ace/pre.h"
#include "tao/Reply_Dispatcher.h"
#include "tao/GIOP_Message_State.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
class TAO_Wait_Strategy;
class TAO_Pluggable_Reply_Params;
/**
* @class TAO_Synch_Reply_Dispatcher
*
* @brief Reply dispatcher for Synchoronous Method Invocation (SMI)s.
*
*/
class TAO_Export TAO_Synch_Reply_Dispatcher : public TAO_Reply_Dispatcher
{
public:
/// Constructor.
TAO_Synch_Reply_Dispatcher (TAO_ORB_Core *orb_core,
IOP::ServiceContextList &sc);
/// Destructor.
virtual ~TAO_Synch_Reply_Dispatcher (void);
/// Return the reply CDR.
TAO_InputCDR &reply_cdr (void);
/// A flag to check if the reply
int &reply_received (void);
virtual int dispatch_reply (TAO_Pluggable_Reply_Params ¶ms);
// Commented for the time being - Bala
// virtual TAO_GIOP_Message_State *message_state (void);
virtual void dispatcher_bound (TAO_Transport *);
virtual void connection_closed (void);
protected:
/// The service context list
IOP::ServiceContextList &reply_service_info_;
private:
// TAO_GIOP_Message_State message_state_;
// All the state required to receive the input...
// @@ Having members of type TAO_GIOP* indicates that we
// (Reply_despatcher) are aware of the underlying messaging
// protocol. But for the present let us close our eyes till we are
// able to iterate on a use case - Bala.
/// Flag that indicates the reply has been received.
int reply_received_;
/// Cache the ORB Core pointer.
TAO_ORB_Core *orb_core_;
/// Save the wait strategy to signal the waiting threads (if
/// appropriate).
TAO_Wait_Strategy *wait_strategy_;
/// CDR stream which has the reply information that needs to be
/// demarshalled by the stubs
TAO_InputCDR reply_cdr_;
/**
* The condition variable used to signal the waiting thread in the
* Leader/Followers model. The variable is acquired in the thread
* that binds the Reply_Dispatcher to its transport, and then passed
* to the Waiting_Strategy to do the signalling, if needed.
*/
TAO_SYNCH_CONDITION *leader_follower_condition_variable_;
};
#include "ace/post.h"
#endif /* TAO_REPLY_DISPATCHER_H */
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