summaryrefslogtreecommitdiff
path: root/TAO/tao/Transport.h
blob: 689b52ef7ee7d2d4ebd637e635f688cd05e97a2c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
// -*- C++ -*-

//=============================================================================
/**
 *  @file Transport.h
 *
 *  $Id$
 *
 *  Define the interface for the Transport component in TAO's
 *  pluggable protocol framework.
 *
 *  @author  Fred Kuhns <fredk@cs.wustl.edu>
 */
//=============================================================================

#ifndef TAO_TRANSPORT_H
#define TAO_TRANSPORT_H

#include /**/ "ace/pre.h"

#include "tao/Transport_Cache_Manager.h"

#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */

#include "tao/Transport_Timer.h"
#include "tao/Incoming_Message_Queue.h"
#include "tao/Incoming_Message_Stack.h"
#include "tao/Message_Semantics.h"
#include "ace/Time_Value.h"
#include "ace/Basic_Stats.h"
#include "ace/Copy_Disabled.h"

struct iovec;

TAO_BEGIN_VERSIONED_NAMESPACE_DECL

class TAO_ORB_Core;
class TAO_Target_Specification;
class TAO_Operation_Details;
class TAO_Transport_Mux_Strategy;
class TAO_Wait_Strategy;
class TAO_Connection_Handler;
class TAO_GIOP_Message_Base;
class TAO_Codeset_Translator_Base;

class TAO_Queued_Message;
class TAO_Synch_Queued_Message;
class TAO_Resume_Handle;
class TAO_Stub;
class TAO_MMAP_Allocator;

namespace TAO
{
  /**
   * @note Should this be in TAO namespace. Seems like a candidate
   * that should be in the transport
   */
  enum Connection_Role
    {
      TAO_UNSPECIFIED_ROLE = 0,
      TAO_SERVER_ROLE = 1,
      TAO_CLIENT_ROLE = 2
    };

  namespace Transport
  {
    /// Transport-level statistics. Initially introduced to support
    /// the "Transport Current" functionality.
    class Stats;

  /**
   * @struct Drain_Constraints
   *
   * @brief Encapsulate the flushing control parameters.
   *
   * At several points, the ORB needs to flush data from a transport to the
   * underlying I/O mechanisms.  How this data is flushed depends on the
   * context where the request is made, the ORB configuration and the
   * application level policies in effect.
   *
   * Some examples:
   * 
   * # When idle, the ORB will want to send data on any socket that has
   *   space available.  In this case, the queue must be drained on 
   *   a best-effort basis, without any blocking.
   * # If the ORB is configured to handle nested upcalls, any two-way
   *   request should block and push data to the underlying socket as fast
   *   as possible.
   * # In the same use-case, but now with a timeout policy in
   *   effect, the ORB will need to send the data use I/O operations with
   *   timeouts (as implemented by ACE::sendv()
   * # When the ORB is configured to support nested upcalls, any two-way,
   *   reliable oneway or similar should wait using the reactor or
   *   Leader-Follower implementation.  While still respecting the timeout
   *   policies.
   *
   * Instead of sprinkling if() statements throughput the critical path
   * trying to determine how the I/O operations should be performed, we
   * pass the information encapsulated in this class.  The caller into the
   * Transport object determines the right parameters to use, and the
   * Transport object simply obeys those instructions.
   */
  class Drain_Constraints : private ACE_Copy_Disabled
  {
  public:
    /// Default constructor
    Drain_Constraints()
      : timeout_(0)
      , block_on_io_(false)
    {
    }

    /// Constructor
    Drain_Constraints(
        ACE_Time_Value const * timeout,
        bool block_on_io)
      : timeout_(timeout)
      , block_on_io_(block_on_io)
    {
    }

    /**
     * If true, then the ORB should block on I/O operations instead of
     * using non-blocking I/O.
     */
    bool block_on_io() const
    {
      return block_on_io_;
    }

    /**
     * The maximum time to block on I/O operations (or nested loops) based
     * on the current timeout policies.
     */
    ACE_Time_Value const * timeout() const
    {
      return timeout_;
    }

  private:
    ACE_Time_Value const * timeout_;
    bool block_on_io_;
  };
  }
}

/*
 * Specialization hook for the TAO's transport implementation.
 */
//@@ TAO_TRANSPORT_SPL_INCLUDE_FORWARD_DECL_ADD_HOOK

/**
 * @class TAO_Transport
 *
 * @brief Generic definitions for the Transport class.
 *
 * The transport object is created in the Service handler
 * constructor and deleted in the Service Handler's destructor!!
 *
 * The main responsability of a Transport object is to encapsulate a
 * connection, and provide a transport independent way to send and
 * receive data.  Since TAO is heavily based on the Reactor for all if
 * not all its I/O the Transport class is usually implemented with a
 * helper Connection Handler that adapts the generic Transport
 * interface to the Reactor types.
 *
 * <H3>The outgoing data path:</H3>
 *
 * One of the responsibilities of the TAO_Transport class is to send
 * out GIOP messages as efficiently as possible.  In most cases
 * messages are put out in FIFO order, the transport object will put
 * out the message using a single system call and return control to
 * the application.  However, for oneways and AMI requests it may be
 * more efficient (or required if the SYNC_NONE policy is in effect)
 * to queue the messages until a large enough data set is available.
 * Another reason to queue is that some applications cannot block for
 * I/O, yet they want to send messages so large that a single write()
 * operation would not be able to cope with them.  In such cases we
 * need to queue the data and use the Reactor to drain the queue.
 *
 * Therefore, the Transport class may need to use a queue to
 * temporarily hold the messages, and, in some configurations, it may
 * need to use the Reactor to concurrently drain such queues.
 *
 * <H4>Out of order messages:</H4> TAO provides explicit policies to
 * send 'urgent' messages.  Such messages may put at the head of the
 * queue. However, they cannot be sent immediately because the
 * transport may already be sending another message in a reactive
 * fashion.
 *
 * Consequently, the Transport must also know if the head of the queue
 * has been partially sent.  In that case new messages can only follow
 * the head. Only once the head is completely sent we can start
 * sending new messages.
 *
 * <H4>Waiting threads:</H4> One or more threads can be blocked
 * waiting for the connection to completely send the message.
 * The thread should return as soon as its message has been sent, so a
 * per-thread condition is required.  This suggest that simply using a
 * ACE_Message_Queue would not be enough:  there is a significant
 * amount of ancillary information, to keep on each message that the
 * Message_Block class does not provide room for.
 *
 * Blocking I/O is still attractive for some applications.  First, my
 * eliminating the Reactor overhead performance is improved when
 * sending large blocks of data.  Second, using the Reactor to send
 * out data opens the door for nested upcalls, yet some applications
 * cannot deal with the reentrancy issues in this case.
 *
 * <H4>Timeouts:</H4> Some or all messages could have a timeout period
 * attached to them.  The timeout source could either be some
 * high-level policy or maybe some strategy to prevent denial of
 * service attacks.  In any case the timeouts are per-message, and
 * later messages could have shorter timeouts.
 * In fact, some kind of scheduling (such as EDF) could be required in
 * a few applications.
 *
 * <H4>Conclusions:</H4> The outgoing data path consist in several
 * components:
 *
 * - A queue of pending messages
 * - A message currently being transmitted
 * - A per-transport 'send strategy' to choose between blocking on
 *   write, blocking on the reactor or blockin on leader/follower.
 * - A per-message 'waiting object'
 * - A per-message timeout
 *
 * The Transport object provides a single method to send request
 * messages (send_request_message ()).
 *
 * <H3>The incoming data path:</H3>
 *
 * One of the main responsibilities of the transport is to read and
 * process the incoming GIOP message as quickly and efficiently as
 * possible. There are other forces that needs to be given due
 * consideration. They are
 *  - Multiple threads should be able to traverse along the same data
 *    path but should not be able to read from the same handle at the
 *    same time ie. the handle should not be shared between threads at
 *    any instant.
 *  - Reads on the handle could give one or more messages.
 *  - Minimise locking and copying overhead when trying to attack the
 *    above.
 *
 * <H3> Parsing messages (GIOP) & processing the message:</H3>
 *
 * The messages should be checked for validity and the right
 * information should be sent to the higher layer for processing. The
 * process of doing a sanity check and preparing the messages for the
 * higher layers of the ORB are done by the messaging protocol.
 *
 * <H3> Design forces and Challenges </H3>
 *
 * To keep things as efficient as possible for medium sized requests,
 * it would be good to minimise data copying and locking along the
 * incoming path ie. from the time of reading the data from the handle
 * to the application. We achieve this by creating a buffer on stack
 * and reading the data from the handle into the buffer. We then pass
 * the same data block (the buffer is encapsulated into a data block)
 * to the higher layers of the ORB. The problems stem from the
 * following
 *  (a) Data is bigger than the buffer that we have on stack
 *  (b) Transports like TCP do not guarantee availability of the whole
 *      chunk of data in one shot. Data could trickle in byte by byte.
 *  (c) Single read gives multiple messages
 *
 * We solve the problems as follows
 *
 *   (a) First do a read with the buffer on stack. Query the underlying
 *       messaging object whether the message has any incomplete
 *       portion. If so, data will be copied into new buffer being able
 *       to hold full message and is queued; succeeding events will read
 *       data from socket and write directly into this buffer.
 *       Otherwise, if if the message in local buffer is complete, we free
 *       the handle and then send the message to the higher layers of the
 *       ORB for processing.
 *
 *   (b) If buffer with incomplete message has been enqueued, while trying
 *       to do the above, the reactor will call us back when the handle
 *       becomes read ready. The read-operation will copy data directly
 *       into the enqueued buffer.  If the message has bee read completely
 *       the message is sent to the higher layers of the ORB for processing.
 *
 *   (c) If we get multiple messages (possible if the client connected
 *       to the server sends oneways or AMI requests), we parse and
 *       split the messages. Every message is put in the queue. Once
 *       the messages are queued, the thread picks up one message to
 *       send to the higher layers of the ORB. Before doing that, if
 *       it finds more messages, it sends a notify to the reactor
 *       without resuming the handle. The next thread picks up a
 *       message from the queue and processes that. Once the queue
 *       is drained the last thread resumes the handle.
 *
 * <H3> Sending Replies </H3>
 *
 * We could use the outgoing path of the ORB to send replies. This
 * would allow us to reuse most of the code in the outgoing data
 * path. We were doing this till TAO-1.2.3. We run in to
 * problems. When writing the reply the ORB gets flow controlled, and the
 * ORB tries to flush the message by going into the reactor. This
 * resulted in unnecessary nesting. The thread that gets into the
 * Reactor could potentially handle other messages (incoming or
 * outgoing) and the stack starts growing leading to crashes.
 *
 * <H4> Solution to the nesting problem </H4>
 *
 * The solution that we (plan to) adopt is pretty straight
 * forward. The thread sending replies will not block to send the
 * replies but queue the replies and return to the Reactor. (Note the
 * careful usages of the terms "blocking in the Reactor" as opposed to
 * "return back to the Reactor".
 *
 *
 * <B>See Also:</B>
 *
 * https://svn.dre.vanderbilt.edu/viewvc/Middleware/trunk/TAO/docs/pluggable_protocols/index.html?revision=HEAD
 *
 */
class TAO_Export TAO_Transport : private ACE_Copy_Disabled
{
public:

  /// Default creator, requires the tag value be supplied.
  TAO_Transport (CORBA::ULong tag,
                 TAO_ORB_Core *orb_core,
                 size_t input_cdr_size = ACE_CDR::DEFAULT_BUFSIZE);

  /// Destructor
  virtual ~TAO_Transport (void);

  /// Return the protocol tag.
  /**
   * The OMG assigns unique tags (a 32-bit unsigned number) to each
   * protocol. New protocol tags can be obtained free of charge from
   * the OMG, check the documents in corbafwd.h for more details.
   */
  CORBA::ULong tag (void) const;

  /// Access the ORB that owns this connection.
  TAO_ORB_Core *orb_core (void) const;

  /// Get the TAO_Tranport_Mux_Strategy used by this object.
  /**
   * The role of the TAO_Transport_Mux_Strategy is described in more
   * detail in that class' documentation.  Enough is to say that the
   * class is used to control how many threads can have pending
   * requests over the same connection. Multiplexing multiple threads
   * over the same connection conserves resources and is almost
   * required for AMI, but having only one pending request per
   * connection is more efficient and reduces the possibilities of
   * priority inversions.
   */
  TAO_Transport_Mux_Strategy *tms (void) const;

  /// Return the TAO_Wait_Strategy used by this object.
  /**
   * The role of the TAO_Wait_Strategy is described in more detail in
   * that class' documentation. Enough is to say that the ORB can wait
   * for a reply blocking on read(), using the Reactor to wait for
   * multiple events concurrently or using the Leader/Followers
   * protocol.
   */
  TAO_Wait_Strategy *wait_strategy (void) const;

  /// Callback method to reactively drain the outgoing data queue
  int handle_output (TAO::Transport::Drain_Constraints const & c);

  /// Get the bidirectional flag
  int bidirectional_flag (void) const;

  /// Set the bidirectional flag
  void bidirectional_flag (int flag);

  /// Set the Cache Map entry
  void cache_map_entry (TAO::Transport_Cache_Manager::HASH_MAP_ENTRY *entry);

  /// Get the Cache Map entry
  TAO::Transport_Cache_Manager::HASH_MAP_ENTRY *cache_map_entry (void);

  /// Set and Get the identifier for this transport instance.
  /**
   * If not set, this will return an integer representation of
   * the <code>this</code> pointer for the instance on which
   * it's called.
   */
  size_t id (void) const;
  void id (size_t id);

  /**
   * Methods dealing with the role of the connection, e.g., CLIENT or SERVER.
   * See CORBA 2.6 Specification, Section 15.5.1 for origin of definitions.
   */
  TAO::Connection_Role opened_as (void) const;
  void opened_as (TAO::Connection_Role);

  /// Get and Set the purging order. The purging strategy uses the set
  /// version to set the purging order.
  unsigned long purging_order (void) const;
  void purging_order(unsigned long value);

  /// Check if there are messages pending in the queue
  /**
   * @return true if the queue is empty
   */
  bool queue_is_empty (void);

  /// Register with the reactor via the wait strategy
  bool register_if_necessary (void);


  /// Added event handler to the handlers set.
  /**
   * Called by the cache when the cache is closing.
   *
   * @param handlers The TAO_Connection_Handler_Set into which the
   *        transport should place its handler
   */
  void provide_handler (TAO::Connection_Handler_Set &handlers);

  /// Add event handlers corresponding to transports that have RW wait
  /// strategy to the handlers set.
  /**
   * Called by the cache when the ORB is shuting down.
   *
   * @param handlers The TAO_Connection_Handler_Set into which the
   *        transport should place its handler if the transport has RW
   *        strategy on.
   *
   * @return true indicates a handler was added to the handler set.
   *         false indocates that the transport did not have a
   *         blockable handler that could be added.
   */
  bool provide_blockable_handler (TAO::Connection_Handler_Set &handlers);

  /// Register the handler with the reactor.
  /**
   * Register the handler with the reactor. This method is used by the
   * Wait_On_Reactor strategy. The transport must register its event
   * handler with the ORB's Reactor.
   *
   * @todo I think this method is pretty much useless, the
   * connections are *always* registered with the Reactor, except in
   * thread-per-connection mode.  In that case putting the connection
   * in the Reactor would produce unpredictable results anyway.
   */
  virtual int register_handler (void);

  /// Write the complete Message_Block chain to the connection.
  /**
   * This method serializes on handler_lock_, guaranteeing that only
   * thread can execute it on the same instance concurrently.
   *
   * Often the implementation simply forwards the arguments to the
   * underlying ACE_Svc_Handler class. Using the code factored out
   * into ACE.
   *
   * Be careful with protocols that perform non-trivial
   * transformations of the data, such as SSLIOP or protocols that
   * compress the stream.
   *
   * @param iov contains the data that must be sent.
   *
   * @param timeout is the maximum time that the application is
   * willing to wait for the data to be sent, useful in platforms that
   * implement timed writes.
   * The timeout value is obtained from the policies set by the
   * application.
   *
   * @param bytes_transferred should return the total number of bytes
   * successfully transferred before the connection blocked.  This is
   * required because in some platforms and/or protocols multiple
   * system calls may be required to send the chain of message
   * blocks.  The first few calls can work successfully, but the final
   * one can fail or signal a flow control situation (via EAGAIN).
   * In this case the ORB expects the function to return -1, errno to
   * be appropriately set and this argument to return the number of
   * bytes already on the OS I/O subsystem.
   *
   * This call can also fail if the transport instance is no longer
   * associated with a connection (e.g., the connection handler closed
   * down).  In that case, it returns -1 and sets errno to
   * <code>ENOENT</code>.
   */
  virtual ssize_t send (iovec *iov,
                        int iovcnt,
                        size_t &bytes_transferred,
                        ACE_Time_Value const * timeout) = 0;

#if TAO_HAS_SENDFILE == 1
  /// Send data through zero-copy write mechanism, if available.
  /**
   * This method sends the data in the I/O vector through the platform
   * sendfile() function to perform a zero-copy write, if available.
   * Otherwise, the default fallback implementation simply delegates
   * to the TAO_Transport::send() method.
   *
   * @note This method is best used when sending very large blocks of
   *       data.
   */
  virtual ssize_t sendfile (TAO_MMAP_Allocator * allocator,
                            iovec * iov,
                            int iovcnt,
                            size_t &bytes_transferred,
      TAO::Transport::Drain_Constraints const & dc);
#endif  /* TAO_HAS_SENDFILE==1 */


  /// Read len bytes from into buf.
  /**
   * This method serializes on handler_lock_, guaranteeing that only
   * thread can execute it on the same instance concurrently.
   *
   * @param buffer ORB allocated buffer where the data should be
   * @@ The ACE_Time_Value *s is just a place holder for now.  It is
   * not clear this this is the best place to specify this.  The actual
   * timeout values will be kept in the Policies.
   */
  virtual ssize_t recv (char *buffer,
                        size_t len,
                        const ACE_Time_Value *timeout = 0) = 0;

  /**
   * @name Control connection lifecycle
   *
   * These methods are routed through the TMS object. The TMS
   * strategies implement them correctly.
   */
  //@{

  /// Request has been just sent, but the reply is not received. Idle
  /// the transport now.
  bool idle_after_send (void);

  /// Request is sent and the reply is received. Idle the transport
  /// now.
  bool idle_after_reply (void);

  /// Call the implementation method after obtaining the lock.
  virtual void close_connection (void);

  //@}

  /** @name Template methods
   *
   * The Transport class uses the Template Method Pattern to implement
   * the protocol specific functionality.
   * Implementors of a pluggable protocol should override the
   * following methods with the semantics documented below.
   */
  /**
   * Initialising the messaging object. This would be used by the
   * connector side. On the acceptor side the connection handler
   * would take care of the messaging objects.
   */
  void messaging_init (TAO_GIOP_Message_Version const &version);

  /// Extracts the list of listen points from the @a cdr stream. The
  /// list would have the protocol specific details of the
  /// ListenPoints
  virtual int tear_listen_point_list (TAO_InputCDR &cdr);

  /// Hooks that can be overridden in concrete transports.
  /**
   * These hooks are invoked just after connection establishment (or
   * after a connection is fetched from cache). The
   * return value signifies whether the invoker should proceed  with
   * post connection establishment activities. Protocols like SSLIOP
   * need this to verify whether connections already established have
   * valid certificates. There are no pre_connect_hooks () since the
   * transport doesn't exist before a connection establishment. :-)
   *
   * @note The methods are not made const with a reason.
   */
  virtual bool post_connect_hook (void);

  /// Memory management routines.
  /*
   * Forwards to event handler.
   */
  ACE_Event_Handler::Reference_Count add_reference (void);
  ACE_Event_Handler::Reference_Count remove_reference (void);

  /// Return the messaging object that is used to format the data that
  /// needs to be sent.
  TAO_GIOP_Message_Base * messaging_object (void);

  /** @name Template methods
   *
   * The Transport class uses the Template Method Pattern to implement
   * the protocol specific functionality.
   * Implementors of a pluggable protocol should override the
   * following methods with the semantics documented below.
   */
  //@{

  /// Return the event handler used to receive notifications from the
  /// Reactor.
  /**
   * Normally a concrete TAO_Transport object has-a ACE_Event_Handler
   * member that functions as an adapter between the ACE_Reactor
   * framework and the TAO pluggable protocol framework.
   * In all the protocols implemented so far this role is fullfilled
   * by an instance of ACE_Svc_Handler.
   *
   * @todo Since we only use a limited functionality of
   * ACE_Svc_Handler we could probably implement a generic
   * adapter class (TAO_Transport_Event_Handler or something), this
   * will reduce footprint and simplify the process of implementing a
   * pluggable protocol.
   *
   * @todo This method has to be renamed to event_handler()
   */
  virtual ACE_Event_Handler * event_handler_i (void) = 0;

  /// Is this transport really connected
  bool is_connected (void) const;

  /// Perform all the actions when this transport get opened
  bool post_open (size_t id);

  /// do what needs to be done when closing the transport
  void pre_close (void);

  /// Get the connection handler for this transport
  TAO_Connection_Handler * connection_handler (void);

  /// Accessor for the output CDR stream
  TAO_OutputCDR &out_stream (void);

  /// Accessor for synchronizing Transport OutputCDR access
  TAO_SYNCH_MUTEX &output_cdr_lock (void);

  /// Set the flush in post open flag
  void set_flush_in_post_open (void);

  /// Can the transport be purged?
  bool can_be_purged (void);

  virtual void set_bidir_context_info (TAO_Operation_Details &opdetails);

  /*
   * Specialization hook to add public methods from
   * concrete transport implementations to TAO's transport
   * class
   */
  //@@ TAO_TRANSPORT_SPL_PUBLIC_METHODS_ADD_HOOK

protected:

  virtual TAO_Connection_Handler * connection_handler_i (void) = 0;

public:

  /// This is a request for the transport object to write a
  /// LocateRequest header before it is sent out.
  int generate_locate_request (TAO_Target_Specification &spec,
                               TAO_Operation_Details &opdetails,
                               TAO_OutputCDR &output);

  /// This is a request for the transport object to write a request
  /// header before it sends out the request
  virtual int generate_request_header (TAO_Operation_Details &opd,
                                       TAO_Target_Specification &spec,
                                       TAO_OutputCDR &msg);

  /// Recache ourselves in the cache
  int recache_transport (TAO_Transport_Descriptor_Interface* desc);

  /// Callback to read incoming data
  /**
   * The ACE_Event_Handler adapter invokes this method as part of its
   * handle_input() operation.
   *
   * @todo the method name is confusing! Calling it handle_input()
   * would probably make things easier to understand and follow!
   *
   * Once a complete message is read the Transport class delegates on
   * the Messaging layer to invoke the right upcall (on the server) or
   * the TAO_Reply_Dispatcher (on the client side).
   *
   * @param max_wait_time In some cases the I/O is synchronous, e.g. a
   * thread-per-connection server or when Wait_On_Read is enabled.  In
   * those cases a maximum read time can be specified.
   */
  virtual int handle_input (TAO_Resume_Handle &rh,
                            ACE_Time_Value *max_wait_time = 0);

  /// Prepare the waiting and demuxing strategy to receive a reply for
  /// a new request.
  /**
   * Preparing the ORB to receive the reply only once the request is
   * completely sent opens the system to some subtle race conditions:
   * suppose the ORB is running in a multi-threaded configuration,
   * thread A makes a request while thread B is using the Reactor to
   * process all incoming requests.
   * Thread A could be implemented as follows:
   * 1) send the request
   * 2) setup the ORB to receive the reply
   * 3) wait for the request
   *
   * but in this case thread B may receive the reply between step (1)
   * and (2), and drop it as an invalid or unexpected message.
   * Consequently the correct implementation is:
   * 1) setup the ORB to receive the reply
   * 2) send the request
   * 3) wait for the reply
   *
   * The following method encapsulates this idiom.
   *
   * @todo This is generic code, it should be factored out into the
   * Transport class.
   */
  // @nolock b/c this calls send_or_buffer
  virtual int send_request (TAO_Stub *stub,
                            TAO_ORB_Core *orb_core,
                            TAO_OutputCDR &stream,
                            TAO_Message_Semantics message_semantics,
                            ACE_Time_Value *max_time_wait) = 0;

  /// This method formats the stream and then sends the message on the
  /// transport.
  /**
   * Once the ORB is prepared to receive a reply (see send_request()
   * above), and all the arguments have been marshaled the CDR stream
   * must be 'formatted', i.e. the message_size field in the GIOP
   * header can finally be set to the proper value.
   *
   */
  virtual int send_message (TAO_OutputCDR &stream,
                            TAO_Stub *stub = 0,
                            TAO_Message_Semantics message_semantics = TAO_TWOWAY_REQUEST,
                            ACE_Time_Value *max_time_wait = 0) = 0;

  /// Sent the contents of @a message_block
  /**
   * @param stub The object reference used for this operation, useful
   *             to obtain the current policies.
   * @param message_semantics If this is set to TAO_TWO_REQUEST
   *        this method will block until the operation is completely
   *        written on the wire. If it is set to other values this
   *        operation could return.
   * @param message_block The CDR encapsulation of the GIOP message
   *             that must be sent.  The message may consist of
   *             multiple Message Blocks chained through the cont()
   *             field.
   * @param max_wait_time The maximum time that the operation can
   *             block, used in the implementation of timeouts.
   */
  virtual int send_message_shared (TAO_Stub *stub,
                                   TAO_Message_Semantics message_semantics,
                                   const ACE_Message_Block *message_block,
                                   ACE_Time_Value *max_wait_time);

protected:

  /// Process the message by sending it to the higher layers of the
  /// ORB.
  int process_parsed_messages (TAO_Queued_Data *qd,
                               TAO_Resume_Handle &rh);

  /// Implement send_message_shared() assuming the handler_lock_ is
  /// held.
  int send_message_shared_i (TAO_Stub *stub,
                             TAO_Message_Semantics message_semantics,
                             const ACE_Message_Block *message_block,
                             ACE_Time_Value *max_wait_time);

  /// Queue a message for @a message_block
  /// @param max_wait_time The maximum time that the operation can
  ///            block, used in the implementation of timeouts.
  /// @param back If true, the message will be pushed to the back of the queue.
  ///        If false, the message will be pushed to the front of the queue.
  int queue_message_i (const ACE_Message_Block *message_block,
                       ACE_Time_Value *max_wait_time, bool back=true);

public:
  /// Format and queue a message for @a stream
  /// @param max_wait_time The maximum time that the operation can
  ///            block, used in the implementation of timeouts.
  int format_queue_message (TAO_OutputCDR &stream,
                            ACE_Time_Value *max_wait_time,
                            TAO_Stub* stub);

  /**
   * This is a very specialized interface to send a simple chain of
   * messages through the Transport.  The only place we use this interface
   * is in GIOP_Message_Base.cpp, to send error messages (i.e., an
   * indication that we received a malformed GIOP message,) and to close
   * the connection.
   *
   */
  int send_message_block_chain (const ACE_Message_Block *message_block,
                                size_t &bytes_transferred,
                                ACE_Time_Value *max_wait_time = 0);

  /// Send a message block chain, assuming the lock is held
  int send_message_block_chain_i (const ACE_Message_Block *message_block,
                                  size_t &bytes_transferred,
                                  TAO::Transport::Drain_Constraints const & dc);

  /// Cache management
  int purge_entry (void);

  /// Cache management
  int make_idle (void);

  /// Cache management
  int update_transport (void);

  /// The timeout callback, invoked when any of the timers related to
  /// this transport expire.
  /**
   * @param current_time The current time as reported from the Reactor
   * @param act The Asynchronous Completion Token.  Currently it is
   *            interpreted as follows:
   * - If the ACT is the address of this->current_deadline_ the
   *   queueing timeout has expired and the queue should start
   *   flushing.
   *
   * @return Returns 0 if there are no problems, -1 if there is an
   *         error
   *
   * @todo In the future this function could be used to expire
   *       messages (oneways) that have been sitting for too long on
   *       the queue.
   */
  int handle_timeout (const ACE_Time_Value &current_time, const void* act);

  /// Accessor to recv_buffer_size_
  size_t recv_buffer_size (void) const;

  /// Accessor to sent_byte_count_
  size_t sent_byte_count (void) const;

  /// CodeSet Negotiation - Get the char codeset translator factory
  TAO_Codeset_Translator_Base *char_translator (void) const;

  /// CodeSet Negotiation - Get the wchar codeset translator factory
  TAO_Codeset_Translator_Base *wchar_translator (void) const;

  /// CodeSet negotiation - Set the char codeset translator factory
  void char_translator (TAO_Codeset_Translator_Base *);

  /// CodeSet negotiation - Set the wchar codeset translator factory
  void wchar_translator (TAO_Codeset_Translator_Base *);

  /// Use the Transport's codeset factories to set the translator for input
  /// and output CDRs.
  void assign_translators (TAO_InputCDR *, TAO_OutputCDR *);

  /// It is necessary to clear the codeset translator when a CDR stream
  /// is used for more than one GIOP message. This is required since the
  /// header must not be translated, whereas the body must be.
  void clear_translators (TAO_InputCDR *, TAO_OutputCDR *);

  /// Return true if the tcs has been set
  CORBA::Boolean is_tcs_set() const;

  /// Set the state of the first_request_ flag to false
  void first_request_sent();

  /// Get the first request flag
  bool first_request () const;

  /// Notify all the components inside a Transport when the underlying
  /// connection is closed.
  void send_connection_closed_notifications (void);

  /// Transport statistics
  TAO::Transport::Stats* stats (void) const;

private:

  /// Helper method that returns the Transport Cache Manager.
  TAO::Transport_Cache_Manager &transport_cache_manager (void);

  /// Send some of the data in the queue.
  /**
   * As the outgoing data is drained this method is invoked to send as
   * much of the current message as possible.
   *
   * Returns 0 if there is more data to send, -1 if there was an error
   * and 1 if the message was completely sent.
   */
  int drain_queue (TAO::Transport::Drain_Constraints const & dc);

  /// Implement drain_queue() assuming the lock is held
  int drain_queue_i (TAO::Transport::Drain_Constraints const & dc);

  /// Check if there are messages pending in the queue
  /**
   * This version assumes that the lock is already held.  Use with
   * care!
   *
   * @return true if the queue is empty
   */
  bool queue_is_empty_i (void) const;

  /// A helper routine used in drain_queue_i()
  int drain_queue_helper (int &iovcnt, iovec iov[],
      TAO::Transport::Drain_Constraints const & dc);

  /// These classes need privileged access to:
  /// - schedule_output_i()
  /// - cancel_output_i()
  friend class TAO_Reactive_Flushing_Strategy;
  friend class TAO_Leader_Follower_Flushing_Strategy;

  /// Needs priveleged access to
  /// event_handler_i ()
  friend class TAO_Thread_Per_Connection_Handler;

  /// Schedule handle_output() callbacks
  int schedule_output_i (void);

  /// Cancel handle_output() callbacks
  int cancel_output_i (void);

  /// Cleanup the queue.
  /**
   * Exactly @a byte_count bytes have been sent, the queue must be
   * cleaned up as potentially several messages have been completely
   * sent out.
   * It leaves on head_ the next message to send out.
   */
  void cleanup_queue (size_t byte_count);

  /// Cleanup the complete queue
  void cleanup_queue_i ();

  /// Check if the buffering constraints have been reached
  int check_buffering_constraints_i (TAO_Stub *stub, bool &must_flush);

  /// Send a synchronous message, i.e. block until the message is on
  /// the wire
  int send_synchronous_message_i (const ACE_Message_Block *message_block,
                                  ACE_Time_Value *max_wait_time);

  /// Send a reply message, i.e. do not block until the message is on
  /// the wire, but just return after adding them to the queue.
  int send_reply_message_i (const ACE_Message_Block *message_block,
                            ACE_Time_Value *max_wait_time);

  /// Send an asynchronous message, i.e. do not block until the message is on
  /// the wire
  int send_asynchronous_message_i (TAO_Stub *stub,
                                   const ACE_Message_Block *message_block,
                                   ACE_Time_Value *max_wait_time);

  /// A helper method used by send_synchronous_message_i() and
  /// send_reply_message_i(). Reusable code that could be used by both
  /// the methods.
  int send_synch_message_helper_i (TAO_Synch_Queued_Message &s,
                                   ACE_Time_Value *max_wait_time);

  /// Check if the flush timer is still pending
  int flush_timer_pending (void) const;

  /// The flush timer expired or was explicitly cancelled, mark it as
  /// not pending
  void reset_flush_timer (void);

  /// Print out error messages if the event handler is not valid
  void report_invalid_event_handler (const char *caller);

  /// Is invoked by handle_input operation. It consolidate message on
  /// top of incoming_message_stack.  The amount of missing data is
  /// known and recv operation copies data directly into message buffer,
  /// as much as a single recv-invocation provides.
  int handle_input_missing_data (TAO_Resume_Handle &rh,
                                 ACE_Time_Value *max_wait_time,
                                 TAO_Queued_Data *q_data);

  /// Is invoked by handle_input operation. It parses new messages from input stream
  /// or consolidates messages whose header has been partially read, the message
  /// size being unknown so far. It parses as much data as a single recv-invocation provides.
  int handle_input_parse_data (TAO_Resume_Handle &rh,
                               ACE_Time_Value *max_wait_time);

  /// Is invoked by handle_input_parse_data. Parses all messages remaining
  /// in @a message_block.
  int handle_input_parse_extra_messages (ACE_Message_Block &message_block);

  /// @return -1 error, otherwise 0
  int consolidate_enqueue_message (TAO_Queued_Data *qd);

  /// @return -1 error, otherwise 0
  int consolidate_process_message (TAO_Queued_Data *qd, TAO_Resume_Handle &rh);

  /*
   * Process the message that is in the head of the incoming queue.
   * If there are more messages in the queue, this method calls
   * this->notify_reactor () to wake up a thread
   * @retval -1 on error
   * @retval 0 if successfully processing enqueued messages
   * @retval 1 if no message present in queue
   */
  int process_queue_head (TAO_Resume_Handle &rh);

  /*
   * This call prepares a new handler for the notify call and sends a
   * notify () call to the reactor.
   */
  int notify_reactor (void);

  /// Assume the lock is held
  void send_connection_closed_notifications_i (void);

  /// Allocate a partial message block and store it in our
  /// partial_message_ data member.
  void allocate_partial_message_block (void);

  /**
   * @brief Re-factor computation of I/O timeouts based on operation
   * timeouts.
   * Depending on the wait strategy, we need to timeout I/O operations or
   * not.  For example, if we are using a non-blocking strategy, we want
   * to pass 0 to all I/O operations, and rely on the ACE_NONBLOCK
   * settings on the underlying sockets.  However, for blocking strategies
   * we want to pass the operation timeouts, to respect the application
   * level policies.
   *
   * This function was introduced as part of the fixes for bug 3647.
   */
  ACE_Time_Value const *io_timeout(
      TAO::Transport::Drain_Constraints const & dc) const;

  /**
   * Return true if blocking I/O should be used for sending synchronous
   * (two-way, reliable oneways, etc.) messages.  This is determined based
   * on the current flushing and waiting strategies.
   */
  bool using_blocking_io_for_synch_messages() const;
  
  /**
   * Return true if blocking I/O should be used for sending asynchronous
   * (AMI calls, non-blocking oneways, responses to operations, etc.)
   * messages.  This is determined based on the current flushing strategy.
   */
  bool using_blocking_io_for_asynch_messages() const;
  
  /*
   * Specialization hook to add concrete private methods from
   * TAO's protocol implementation onto the base Transport class
   */

  //@@ TAO_TRANSPORT_SPL_PRIVATE_METHODS_ADD_HOOK

protected:

  /// IOP protocol tag.
  CORBA::ULong const tag_;

  /// Global orbcore resource.
  TAO_ORB_Core * const orb_core_;

  /// Our entry in the cache. We don't own this. It is here for our
  /// convenience. We cannot just change things around.
  TAO::Transport_Cache_Manager::HASH_MAP_ENTRY *cache_map_entry_;

  /// Strategy to decide whether multiple requests can be sent over the
  /// same connection or the connection is exclusive for a request.
  TAO_Transport_Mux_Strategy *tms_;

  /// Strategy for waiting for the reply after sending the request.
  TAO_Wait_Strategy *ws_;

  /// Use to check if bidirectional info has been synchronized with
  /// the peer.
  /**
   * Have we sent any info on bidirectional information or have we
   * received any info regarding making the connection served by this
   * transport bidirectional.
   * The flag is used as follows:
   * + We dont want to send the bidirectional context info more than
   *   once on the connection. Why? Waste of marshalling and
   *   demarshalling time on the client.
   * + On the server side -- once a client that has established the
   *   connection asks the server to use the connection both ways, we
   *   *dont* want the server to pack service info to the client. That
   *   is not allowed. We need a flag to prevent such a things from
   *   happening.
   *
   * The value of this flag will be 0 if the client sends info and 1
   * if the server receives the info.
   */
  int bidirectional_flag_;

  TAO::Connection_Role opening_connection_role_;

  /// Implement the outgoing data queue
  TAO_Queued_Message *head_;
  TAO_Queued_Message *tail_;

  /// Queue of the consolidated, incoming messages..
  TAO_Incoming_Message_Queue incoming_message_queue_;

  /// Stack of incoming fragments, consolidated messages
  /// are going to be enqueued in "incoming_message_queue_"
  TAO::Incoming_Message_Stack incoming_message_stack_;

  /// The queue will start draining no later than <queeing_deadline_>
  /// *if* the deadline is
  ACE_Time_Value current_deadline_;

  /// The timer ID
  long flush_timer_id_;

  /// The adapter used to receive timeout callbacks from the Reactor
  TAO_Transport_Timer transport_timer_;

  /// Lock that insures that activities that *might* use handler-related
  /// resources (such as a connection handler) get serialized.
  /**
   * This is an <code>ACE_Lock</code> that gets initialized from
   * @c TAO_ORB_Core::resource_factory()->create_cached_connection_lock().
   * This way, one can use a lock appropriate for the type of system, i.e.,
   * a null lock for single-threaded systems, and a real lock for
   * multi-threaded systems.
   */
  mutable ACE_Lock *handler_lock_;

  /// A unique identifier for the transport.
  /**
   * This never *never* changes over the lifespan, so we don't have to worry
   * about locking it.
   *
   * HINT: Protocol-specific transports that use connection handler
   * might choose to set this to the handle for their connection.
   */
  size_t id_;

  /// Used by the LRU, LFU and FIFO Connection Purging Strategies.
  unsigned long purging_order_;

  /// Size of the buffer received.
  size_t recv_buffer_size_;

  /// Number of bytes sent.
  size_t sent_byte_count_;

  /// Is this transport really connected or not. In case of oneways with
  /// SYNC_NONE Policy we don't wait until the connection is ready and we
  /// buffer the requests in this transport until the connection is ready
  bool is_connected_;

private:

  /// Our messaging object.
  TAO_GIOP_Message_Base *messaging_object_;

  /// @@Phil, I think it would be nice if we could think of a way to
  /// do the following.
  /// We have been trying to use the transport for marking about
  /// translator factories and such! IMHO this is a wrong encapulation
  /// ie. trying to populate the transport object with these
  /// details. We should probably have a class something like
  /// TAO_Message_Property or TAO_Message_Translator or whatever (I am
  /// sure you get the idea) and encapsulate all these
  /// details. Coupling these seems odd. if I have to be more cynical
  /// we can move this to the connection_handler and it may more sense
  /// with the DSCP stuff around there. Do you agree?

  /// Additional member values required to support codeset translation
  TAO_Codeset_Translator_Base *char_translator_;
  TAO_Codeset_Translator_Base *wchar_translator_;

  /// The tcs_set_ flag indicates that negotiation has occured and so the
  /// translators are correct, since a null translator is valid if both ends
  /// are using the same codeset, whatever that codeset might be.
  CORBA::Boolean tcs_set_;

  /// First_request_ is true until the first request is sent or received. This
  /// is necessary since codeset context information is necessary only on the
  /// first request. After that, the translators are fixed for the life of the
  /// connection.
  bool first_request_;

  /// Holds the partial GIOP message (if there is one)
  ACE_Message_Block* partial_message_;

#if TAO_HAS_SENDFILE == 1
  /// mmap()-based allocator used to allocator output CDR buffers.
  /**
   * If this pointer is non-zero, sendfile() will be used to send data
   * in a TAO_OutputCDR stream instance.
   */
  TAO_MMAP_Allocator * const mmap_allocator_;
#endif  /* TAO_HAS_SENDFILE==1 */

#if TAO_HAS_TRANSPORT_CURRENT == 1
  /// Statistics
  TAO::Transport::Stats* stats_;
#endif /* TAO_HAS_TRANSPORT_CURRENT == 1 */

  /// Indicate that flushing needs to be done in post_open()
  bool flush_in_post_open_;

  /// lock for synchronizing Transport OutputCDR access
  mutable TAO_SYNCH_MUTEX output_cdr_mutex_;

  /*
   * specialization hook to add class members from concrete
   * transport class onto the base transport class. Please
   * add any private members to this class *before* this hook.
   */
  //@@ TAO_TRANSPORT_SPL_DATA_MEMBERS_ADD_HOOK
};

/*
 * Hook to add external typedefs and specializations to
 * TAO's transport implementation.
 */

//@@ TAO_TRANSPORT_SPL_EXTERN_ADD_HOOK

#if TAO_HAS_TRANSPORT_CURRENT == 1
namespace TAO
{
  namespace Transport
  {
    /*
     * @class Stats
     *
     * @brief Used to collect stats on a transport.
     *
     * The base class in (potentialy) extensible hierarchy used to
     * specialize the information available for a specific protocol.
     *
     * This class is necessary for the implementation of the Transport
     * Current feature.
     *
     * <B>See Also:</B>
     *
     * https://svn.dre.vanderbilt.edu/viewvc/Middleware/trunk/TAO/docs/transport_current/index.html?revision=HEAD
     *
     */
    class TAO_Export Stats
    {
    public:
      Stats ();
      virtual ~Stats ();

      void messages_sent (size_t message_length);
      CORBA::LongLong messages_sent (void) const;
      CORBA::LongLong bytes_sent (void) const;

      void messages_received (size_t message_length);
      CORBA::LongLong messages_received (void) const;
      CORBA::LongLong bytes_received (void) const;

      void opened_since (const ACE_Time_Value& tv);
      const ACE_Time_Value& opened_since (void) const;

    private:
      // The bytes_rcvd_.samples_count() could have been used instead,
      // however there was a suspicion that 32 bits would be
      // insufficient.
      CORBA::LongLong messages_rcvd_;

      // The bytes_sent_.samples_count() could have been used instead,
      // however there was a suspicion that 32 bits would be
      // insufficient.
      CORBA::LongLong messages_sent_;

      ACE_Basic_Stats bytes_rcvd_;
      ACE_Basic_Stats bytes_sent_;

      ACE_Time_Value  opened_since_;
    };
  }
}
#endif /* TAO_HAS_TRANSPORT_CURRENT == 1 */

TAO_END_VERSIONED_NAMESPACE_DECL

#if defined (__ACE_INLINE__)
# include "tao/Transport.inl"
#endif /* __ACE_INLINE__ */

#include /**/ "ace/post.h"

#endif /* TAO_TRANSPORT_H */