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// -*- C++ -*-
// $Id$
ACE_INLINE CORBA::ULong
TAO_Transport::tag (void) const
{
return this->tag_;
}
ACE_INLINE TAO_ORB_Core *
TAO_Transport::orb_core (void) const
{
return this->orb_core_;
}
ACE_INLINE TAO_Transport_Mux_Strategy *
TAO_Transport::tms (void) const
{
return tms_;
}
// Return the Wait strategy used by the Transport.
ACE_INLINE TAO_Wait_Strategy *
TAO_Transport::wait_strategy (void) const
{
return this->ws_;
}
ACE_INLINE int
TAO_Transport::bidirectional_flag (void) const
{
return this->bidirectional_flag_;
}
ACE_INLINE void
TAO_Transport::bidirectional_flag (int flag)
{
this->bidirectional_flag_ = flag;
}
ACE_INLINE TAO::Connection_Role
TAO_Transport::opened_as () const
{
return this->opening_connection_role_;
}
ACE_INLINE void
TAO_Transport::opened_as (TAO::Connection_Role role)
{
this->opening_connection_role_ = role;
}
ACE_INLINE bool
TAO_Transport::acts_as_server (void) const
{
return (this->opened_as () == TAO::TAO_SERVER_ROLE ||
this->bidirectional_flag_ == 1) ? true : false;
}
ACE_INLINE TAO_Transport_Cache_Manager::HASH_MAP_ENTRY *
TAO_Transport::cache_map_entry (void)
{
return this->cache_map_entry_;
}
ACE_INLINE void
TAO_Transport::cache_map_entry (
TAO_Transport_Cache_Manager::HASH_MAP_ENTRY *entry)
{
this->cache_map_entry_ = entry;
}
ACE_INLINE unsigned long
TAO_Transport::purging_order (void) const
{
return this->purging_order_;
}
ACE_INLINE void
TAO_Transport::purging_order (unsigned long value)
{
// This should only be called by the Transport Cache Manager when
// it is holding it's lock.
// The transport should still be here since the cache manager still
// has a reference to it.
this->purging_order_ = value;
}
ACE_INLINE size_t
TAO_Transport::id (void) const
{
return this->id_;
}
ACE_INLINE void
TAO_Transport::id (size_t id)
{
this->id_ = id;
}
ACE_INLINE int
TAO_Transport::queue_is_empty (void)
{
ACE_GUARD_RETURN (ACE_Lock,
ace_mon,
*this->handler_lock_,
-1);
return this->queue_is_empty_i ();
}
ACE_INLINE int
TAO_Transport::flush_timer_pending (void) const
{
return this->flush_timer_id_ != -1;
}
ACE_INLINE void
TAO_Transport::reset_flush_timer (void)
{
this->flush_timer_id_ = -1;
this->current_deadline_ = ACE_Time_Value::zero;
}
//********************************************************************
// codeset related methods
ACE_INLINE TAO_Codeset_Translator_Factory *
TAO_Transport::char_translator (void) const
{
return this->char_translator_;
}
ACE_INLINE TAO_Codeset_Translator_Factory *
TAO_Transport::wchar_translator (void) const
{
return this->wchar_translator_;
}
ACE_INLINE void
TAO_Transport::char_translator (TAO_Codeset_Translator_Factory *tf)
{
this->char_translator_ = tf;
this->tcs_set_ = 1;
}
ACE_INLINE void
TAO_Transport::wchar_translator (TAO_Codeset_Translator_Factory *tf)
{
this->wchar_translator_ = tf;
this->tcs_set_ = 1;
}
/// CodeSet negotiation
ACE_INLINE CORBA::Boolean
TAO_Transport::is_tcs_set(void) const
{
return tcs_set_;
}
ACE_INLINE void
TAO_Transport::first_request_sent (void)
{
this->first_request_ = 0;
}
ACE_INLINE bool
TAO_Transport::is_connected (void) const
{
ACE_GUARD_RETURN (ACE_Lock,
ace_mon,
*this->handler_lock_,
false);
return this->is_connected_;
}
ACE_INLINE TAO_Connection_Handler *
TAO_Transport::connection_handler (void)
{
return this->connection_handler_i();
}
/*****************************************************/
ACE_INLINE
TAO_Transport_Refcount_Guard::TAO_Transport_Refcount_Guard (TAO_Transport *t)
: tr_ (t)
{
this->tr_->add_reference ();
}
ACE_INLINE
TAO_Transport_Refcount_Guard::~TAO_Transport_Refcount_Guard (void)
{
this->tr_->remove_reference ();
}
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