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// -*- C++ -*-
//
// $Id$

TAO_BEGIN_VERSIONED_NAMESPACE_DECL

ACE_INLINE CORBA::ULong
TAO_Transport::tag (void) const
{
  return this->tag_;
}

ACE_INLINE TAO_ORB_Core *
TAO_Transport::orb_core (void) const
{
  return this->orb_core_;
}

ACE_INLINE TAO_Transport_Mux_Strategy *
TAO_Transport::tms (void) const
{
  return tms_;
}

// Return the Wait strategy used by the Transport.
ACE_INLINE TAO_Wait_Strategy *
TAO_Transport::wait_strategy (void) const
{
  return this->ws_;
}

ACE_INLINE int
TAO_Transport::bidirectional_flag (void) const
{
  return this->bidirectional_flag_;
}

ACE_INLINE void
TAO_Transport::bidirectional_flag (int flag)
{
  this->bidirectional_flag_ = flag;
}

ACE_INLINE TAO::Connection_Role
TAO_Transport::opened_as () const
{
  return this->opening_connection_role_;
}

ACE_INLINE void
TAO_Transport::opened_as (TAO::Connection_Role role)
{
  this->opening_connection_role_ = role;
}

ACE_INLINE TAO::Transport_Cache_Manager::HASH_MAP_ENTRY *
TAO_Transport::cache_map_entry (void)
{
  return this->cache_map_entry_;
}

ACE_INLINE void
TAO_Transport::cache_map_entry (
    TAO::Transport_Cache_Manager::HASH_MAP_ENTRY *entry)
{
  this->cache_map_entry_ = entry;
}

ACE_INLINE unsigned long
TAO_Transport::purging_order (void) const
{
  return this->purging_order_;
}

ACE_INLINE void
TAO_Transport::purging_order (unsigned long value)
{
  // This should only be called by the Transport Cache Manager when
  // it is holding it's lock.
  // The transport should still be here since the cache manager still
  // has a reference to it.
  this->purging_order_ = value;
}

ACE_INLINE size_t
TAO_Transport::id (void) const
{
  return this->id_;
}

ACE_INLINE void
TAO_Transport::id (size_t id)
{
  this->id_ = id;
}

ACE_INLINE int
TAO_Transport::queue_is_empty (void)
{
  ACE_GUARD_RETURN (ACE_Lock,
                    ace_mon,
                    *this->handler_lock_,
                    -1);
  return this->queue_is_empty_i ();
}

ACE_INLINE int
TAO_Transport::flush_timer_pending (void) const
{
  return this->flush_timer_id_ != -1;
}

ACE_INLINE void
TAO_Transport::reset_flush_timer (void)
{
  this->flush_timer_id_ = -1;
  this->current_deadline_ = ACE_Time_Value::zero;
}

//********************************************************************
// codeset related methods


ACE_INLINE TAO_Codeset_Translator_Base *
TAO_Transport::char_translator (void) const
{
  return this->char_translator_;
}

ACE_INLINE TAO_Codeset_Translator_Base *
TAO_Transport::wchar_translator (void) const
{
  return this->wchar_translator_;
}

ACE_INLINE void
TAO_Transport::char_translator (TAO_Codeset_Translator_Base *tf)
{
  this->char_translator_ = tf;
  this->tcs_set_ = 1;
}

ACE_INLINE void
TAO_Transport::wchar_translator (TAO_Codeset_Translator_Base *tf)
{
  this->wchar_translator_ = tf;
  this->tcs_set_ = 1;
}

/// CodeSet negotiation
ACE_INLINE CORBA::Boolean
TAO_Transport::is_tcs_set(void) const
{
  return tcs_set_;
}

ACE_INLINE void
TAO_Transport::first_request_sent (void)
{
  this->first_request_ = 0;
}

ACE_INLINE bool
TAO_Transport::is_connected (void) const
{
  ACE_GUARD_RETURN (ACE_Lock,
                    ace_mon,
                    *this->handler_lock_,
                    false);

  return this->is_connected_;
}

ACE_INLINE TAO_Connection_Handler *
TAO_Transport::connection_handler (void)
{
  return this->connection_handler_i();
}

ACE_INLINE size_t
TAO_Transport::recv_buffer_size (void) const
{
  return this->recv_buffer_size_;
}

ACE_INLINE size_t
TAO_Transport::sent_byte_count (void) const
{
  return this->sent_byte_count_;
}

TAO_END_VERSIONED_NAMESPACE_DECL