1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
|
// $Id$
#include "tao/UIOP_Connect.h"
#if TAO_HAS_UIOP == 1
#include "tao/UIOP_Transport.h"
#include "tao/GIOP.h"
#include "tao/debug.h"
#include "tao/ORB_Core.h"
#include "tao/ORB.h"
#include "tao/CDR.h"
#include "tao/Timeprobe.h"
#include "tao/Messaging_Policy_i.h"
#if !defined (__ACE_INLINE__)
# include "tao/UIOP_Connect.i"
#endif /* ! __ACE_INLINE__ */
ACE_RCSID(tao, UIOP_Connect, "$Id$")
#if defined (ACE_ENABLE_TIMEPROBES)
static const char *TAO_UIOP_Connect_Timeprobe_Description[] =
{
"UIOP_Server_Connection_Handler::handle_input - start",
"UIOP_Server_Connection_Handler::handle_input - end",
"UIOP_Server_Connection_Handler::handle_locate - start",
"UIOP_Server_Connection_Handler::handle_locate - end",
"UIOP_Server_Connection_Handler::receive_request - end",
"UIOP_Client_Connection_Handler::send_request - start",
"UIOP_Client_Connection_Handler::send_request - end"
};
enum
{
// Timeprobe description table start key
TAO_UIOP_SERVER_CONNECTION_HANDLER_HANDLE_INPUT_START = 1400,
TAO_UIOP_SERVER_CONNECTION_HANDLER_HANDLE_INPUT_END,
TAO_UIOP_SERVER_CONNECTION_HANDLER_HANDLE_LOCATE_START,
TAO_UIOP_SERVER_CONNECTION_HANDLER_HANDLE_LOCATE_END,
TAO_UIOP_SERVER_CONNECTION_HANDLER_RECEIVE_REQUEST_END,
TAO_UIOP_CLIENT_CONNECTION_HANDLER_SEND_REQUEST_START,
TAO_UIOP_CLIENT_CONNECTION_HANDLER_SEND_REQUEST_END
};
// Setup Timeprobes
ACE_TIMEPROBE_EVENT_DESCRIPTIONS (TAO_UIOP_Connect_Timeprobe_Description,
TAO_UIOP_SERVER_CONNECTION_HANDLER_HANDLE_INPUT_START);
#endif /* ACE_ENABLE_TIMEPROBES */
TAO_UIOP_Handler_Base::TAO_UIOP_Handler_Base (TAO_ORB_Core *orb_core)
: TAO_UIOP_SVC_HANDLER (orb_core->thr_mgr (), 0, 0)
{
}
TAO_UIOP_Handler_Base::TAO_UIOP_Handler_Base (ACE_Thread_Manager *t)
: TAO_UIOP_SVC_HANDLER (t, 0, 0)
{
}
// ****************************************************************
TAO_UIOP_Server_Connection_Handler::TAO_UIOP_Server_Connection_Handler (ACE_Thread_Manager *t)
: TAO_UIOP_Handler_Base (t),
transport_ (this, 0),
orb_core_ (0),
tss_resources_ (0),
refcount_ (1)
{
// This constructor should *never* get called, it is just here to
// make the compiler happy: the default implementation of the
// Creation_Strategy requires a constructor with that signature, we
// don't use that implementation, but some (most?) compilers
// instantiate it anyway.
ACE_ASSERT (this->orb_core_ != 0);
}
TAO_UIOP_Server_Connection_Handler::TAO_UIOP_Server_Connection_Handler (TAO_ORB_Core *orb_core)
: TAO_UIOP_Handler_Base (orb_core),
transport_ (this, orb_core),
orb_core_ (orb_core),
tss_resources_ (orb_core->get_tss_resources ()),
refcount_ (1)
{
}
TAO_UIOP_Server_Connection_Handler::~TAO_UIOP_Server_Connection_Handler (void)
{
}
int
TAO_UIOP_Server_Connection_Handler::open (void*)
{
#if !defined (ACE_LACKS_SOCKET_BUFSIZ)
int sndbufsize =
this->orb_core_->orb_params ()->sock_sndbuf_size ();
int rcvbufsize =
this->orb_core_->orb_params ()->sock_rcvbuf_size ();
if (this->peer ().set_option (SOL_SOCKET,
SO_SNDBUF,
ACE_reinterpret_cast (void *, &sndbufsize),
sizeof (sndbufsize)) == -1
&& errno != ENOTSUP)
return -1;
else if (this->peer ().set_option (SOL_SOCKET,
SO_RCVBUF,
ACE_reinterpret_cast (void *, &rcvbufsize),
sizeof (rcvbufsize)) == -1
&& errno != ENOTSUP)
return -1;
#endif /* !ACE_LACKS_SOCKET_BUFSIZ */
(void) this->peer ().enable (ACE_CLOEXEC);
// Set the close-on-exec flag for that file descriptor. If the
// operation fails we are out of luck (some platforms do not support
// it and return -1).
// Called by the <Strategy_Acceptor> when the handler is completely
// connected.
ACE_UNIX_Addr addr;
if (this->peer ().get_remote_addr (addr) == -1)
return -1;
if (TAO_debug_level > 0)
ACE_DEBUG ((LM_DEBUG,
"TAO (%P|%t) UIOP connection from client <%s> on %d\n",
addr.get_path_name (), this->peer ().get_handle ()));
return 0;
}
int
TAO_UIOP_Server_Connection_Handler::activate (long flags,
int n_threads,
int force_active,
long priority,
int grp_id,
ACE_Task_Base *task,
ACE_hthread_t thread_handles[],
void *stack[],
size_t stack_size[],
ACE_thread_t thread_names[])
{
if (TAO_orbdebug)
ACE_DEBUG ((LM_DEBUG,
"TAO (%P|%t) UIOP_Server_Connection_Handler::activate"
" %d threads, flags = %d\n",
n_threads,
flags,
THR_BOUND));
return TAO_UIOP_SVC_HANDLER::activate (flags,
n_threads,
force_active,
priority,
grp_id,
task,
thread_handles,
stack,
stack_size,
thread_names);
}
int
TAO_UIOP_Server_Connection_Handler::handle_close (ACE_HANDLE handle,
ACE_Reactor_Mask rm)
{
if (TAO_orbdebug)
ACE_DEBUG ((LM_DEBUG,
"TAO (%P|%t) UIOP_Server_Connection_Handler::handle_close"
" (%d, %d)\n",
handle,
rm));
--this->refcount_;
if (this->refcount_ == 0)
return TAO_UIOP_SVC_HANDLER::handle_close (handle, rm);
return 0;
}
int
TAO_UIOP_Server_Connection_Handler::svc (void)
{
// This method is called when an instance is "activated", i.e.,
// turned into an active object. Presumably, activation spawns a
// thread with this method as the "worker function."
int result = 0;
// Inheriting the ORB_Core tss stuff from the parent thread.
this->orb_core_->inherit_from_parent_thread (this->tss_resources_);
if (TAO_orbdebug)
ACE_DEBUG ((LM_DEBUG,
"(%P|%t) TAO_UIOP_Server_Connection_Handler::svc begin\n"));
// Here we simply synthesize the "typical" event loop one might find
// in a reactive handler, except that this can simply block waiting
// for input.
ACE_Time_Value *max_wait_time = 0;
ACE_Time_Value timeout;
ACE_Time_Value current_timeout;
if (this->orb_core_->thread_per_connection_timeout (timeout))
{
current_timeout = timeout;
max_wait_time = ¤t_timeout;
}
while (!this->orb_core_->has_shutdown ()
&& result >= 0)
{
result = handle_input_i (ACE_INVALID_HANDLE, max_wait_time);
if (result == -1 && errno == ETIME)
{
// Ignore timeouts, they are only used to wake up and
// shutdown.
result = 0;
}
}
if (TAO_orbdebug)
ACE_DEBUG ((LM_DEBUG,
"(%P|%t) TAO_UIOP_Server_Connection_Handler::svc end\n"));
return result;
}
int
TAO_UIOP_Server_Connection_Handler::handle_input (ACE_HANDLE h)
{
return this->handle_input_i (h);
}
int
TAO_UIOP_Server_Connection_Handler::handle_input_i (ACE_HANDLE,
ACE_Time_Value *max_wait_time)
{
this->refcount_++;
int result = TAO_GIOP::handle_input (this->transport (),
this->orb_core_,
this->transport_.message_state_,
max_wait_time);
if (result == -1 && TAO_debug_level > 0)
{
ACE_DEBUG ((LM_DEBUG,
"TAO (%P|%t) - %p\n",
"TAO_UIOP_Server_Connection_Handler::handle_input, "
"handle_input"));
}
if (result == 0 || result == -1)
{
--this->refcount_;
if (this->refcount_ == 0)
this->TAO_UIOP_SVC_HANDLER::handle_close ();
return result;
}
//
// Take out all the information from the <message_state> and reset
// it so that nested upcall on the same transport can be handled.
//
// Notice that the message_state is only modified in one thread at a
// time because the reactor does not call handle_input() for the
// same Event_Handler in two threads at the same time.
// Copy message type.
TAO_GIOP_Message_State &ms = this->transport_.message_state_;
CORBA::Octet message_type = ms.message_type;
// Copy version.
TAO_GIOP_Version giop_version = ms.giop_version;
// Steal the input CDR from the message state.
TAO_InputCDR input_cdr (ACE_InputCDR::Transfer_Contents (ms.cdr),
this->orb_core_);
// Reset the message state.
this->transport_.message_state_.reset (0);
result = TAO_GIOP::process_server_message (this->transport (),
this->orb_core_,
input_cdr,
message_type,
giop_version);
if (result != -1)
result = 0;
--this->refcount_;
if (this->refcount_ == 0)
this->TAO_UIOP_SVC_HANDLER::handle_close ();
return result;
}
// ****************************************************************
TAO_UIOP_Client_Connection_Handler::
TAO_UIOP_Client_Connection_Handler (ACE_Thread_Manager *t,
TAO_ORB_Core* orb_core)
: TAO_UIOP_Handler_Base (t),
transport_ (this, orb_core),
orb_core_ (orb_core)
{
}
TAO_UIOP_Client_Connection_Handler::~TAO_UIOP_Client_Connection_Handler (void)
{
}
// @@ Should I do something here to enable non-blocking?? (Alex).
// @@ Alex: I don't know if this is the place to do it, but the way to
// do it is:
// if (this->peer ().enable (ACE_NONBLOCK) == -1)
// return -1;
// Probably we will need to use the transport to decide if it is
// needed or not.
int
TAO_UIOP_Client_Connection_Handler::open (void *)
{
// @@ TODO: These flags should be set using the RT CORBA policies...
// Here is where we could enable all sorts of things such as
// nonblock I/O, sock buf sizes, etc.
#if !defined (ACE_LACKS_SOCKET_BUFSIZ)
int sndbufsize =
this->orb_core_->orb_params ()->sock_sndbuf_size ();
int rcvbufsize =
this->orb_core_->orb_params ()->sock_rcvbuf_size ();
if (this->peer ().set_option (SOL_SOCKET,
SO_SNDBUF,
ACE_reinterpret_cast (void *, &sndbufsize),
sizeof (sndbufsize)) == -1
&& errno != ENOTSUP)
return -1;
else if (this->peer ().set_option (SOL_SOCKET,
SO_RCVBUF,
ACE_reinterpret_cast (void *, &rcvbufsize),
sizeof (rcvbufsize)) == -1
&& errno != ENOTSUP)
return -1;
#endif /* ACE_LACKS_SOCKET_BUFSIZ */
(void) this->peer ().enable (ACE_CLOEXEC);
// Set the close-on-exec flag for that file descriptor. If the
// operation fails we are out of luck (some platforms do not support
// it and return -1).
// Called by the <Strategy_Acceptor> when the handler is completely
// connected.
ACE_UNIX_Addr addr;
if (this->peer ().get_remote_addr (addr) == -1)
return -1;
if (TAO_debug_level > 0)
ACE_DEBUG ((LM_DEBUG,
"TAO (%P|%t) UIOP connection to server <%s> on %d\n",
addr.get_path_name (), this->peer ().get_handle ()));
// Register the handler with the Reactor if necessary.
return this->transport ()->wait_strategy ()->register_handler ();
}
int
TAO_UIOP_Client_Connection_Handler::close (u_long /* flags */)
{
this->destroy ();
return 0;
}
int
TAO_UIOP_Client_Connection_Handler::handle_input (ACE_HANDLE)
{
// Call the waiter to handle the input.
return this->transport ()->wait_strategy ()->handle_input ();
}
int
TAO_UIOP_Client_Connection_Handler::handle_timeout (const ACE_Time_Value &,
const void *)
{
//
// This method is called when buffering timer expires.
//
ACE_Time_Value *max_wait_time = 0;
#if (TAO_HAS_CORBA_MESSAGING == 1)
TAO_RelativeRoundtripTimeoutPolicy *timeout_policy =
this->orb_core_->stubless_relative_roundtrip_timeout ();
ACE_Time_Value max_wait_time_value;
// If max_wait_time is not zero then this is not the first attempt
// to send the request, the timeout value includes *all* those
// attempts.
if (timeout_policy != 0)
{
timeout_policy->set_time_value (max_wait_time_value);
max_wait_time = &max_wait_time_value;
}
#endif /* TAO_HAS_CORBA_MESSAGING == 1 */
// Cannot deal with errors, and therefore they are ignored.
this->transport ()->send_buffered_messages (max_wait_time);
return 0;
}
int
TAO_UIOP_Client_Connection_Handler::handle_close (ACE_HANDLE handle,
ACE_Reactor_Mask rm)
{
// @@ Alex: we need to figure out if the transport decides to close
// us or something else. If it is something else (for example
// the cached connector trying to make room for other
// connections) then we should let the transport know, so it can
// in turn take appropiate action (such as sending exceptions to
// all waiting reply handlers).
if (TAO_orbdebug)
ACE_DEBUG ((LM_DEBUG,
"TAO (%P|%t) UIOP_Client_Connection_Handler::handle_close"
" (%d, %d)\n",
handle,
rm));
if (this->recycler ())
this->recycler ()->mark_as_closed (this->recycling_act ());
// Deregister this handler with the ACE_Reactor.
return this->handle_cleanup ();
}
int
TAO_UIOP_Client_Connection_Handler::handle_close_i (ACE_HANDLE handle,
ACE_Reactor_Mask rm)
{
// @@ Alex: we need to figure out if the transport decides to close
// us or something else. If it is something else (for example
// the cached connector trying to make room for other
// connections) then we should let the transport know, so it can
// in turn take appropiate action (such as sending exceptions to
// all waiting reply handlers).
if (TAO_debug_level > 0)
ACE_DEBUG ((LM_DEBUG,
"TAO (%P|%t) IIOP_Client_Connection_Handler::"
"handle_close_i (%d, %d)\n", handle, rm));
if (this->recycler ())
this->recycler ()->mark_as_closed_i (this->recycling_act ());
return this->handle_cleanup ();
}
int
TAO_UIOP_Client_Connection_Handler::handle_cleanup (void)
{
// Deregister this handler with the ACE_Reactor.
if (this->reactor ())
{
ACE_Reactor_Mask mask =
ACE_Event_Handler::ALL_EVENTS_MASK | ACE_Event_Handler::DONT_CALL;
// Make sure there are no timers.
this->reactor ()->cancel_timer (this);
// Remove self from reactor.
this->reactor ()->remove_handler (this, mask);
}
this->peer ().close ();
return 0;
}
// ****************************************************************
#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */
#endif /* TAO_HAS_UIOP == 1 */
|