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// -*- C++ -*-
// $Id$

# if !defined (ACE_LACKS_UNIX_DOMAIN_SOCKETS)

ACE_INLINE const TAO_ObjectKey &
TAO_UIOP_Profile::object_key (void) const
{
  return this->object_key_;
}

ACE_INLINE TAO_ObjectKey &
TAO_UIOP_Profile::object_key (TAO_ObjectKey& objkey)
{
  this->object_key_ = objkey;
  return this->object_key_;
}

ACE_INLINE TAO_ObjectKey *
TAO_UIOP_Profile::_key (void) const
{
  return new TAO_ObjectKey (this->object_key_);
}

ACE_INLINE const ACE_UNIX_Addr&
TAO_UIOP_Profile::object_addr (void) const
{
  return this->object_addr_;
}

ACE_INLINE const char *
TAO_UIOP_Profile::rendezvous_point (void)
{
  return this->rendezvous_point_;
}

ACE_INLINE const TAO_IOP_Version *
TAO_UIOP_Profile::version (void)
{
  return &this->version_;
}

ACE_INLINE const TAO_IOP_Version *
TAO_UIOP_Profile::version (TAO_IOP_Version *v)
{
  this->version_ = *v;
  return &this->version_;
}

ACE_INLINE TAO_UIOP_Client_Connection_Handler *&
TAO_UIOP_Profile::hint (void)
{
  return this->hint_;
}

ACE_INLINE TAO_Profile *
TAO_UIOP_Profile::_nil (void)
{
  return (TAO_UIOP_Profile *) 0;
}

#endif  /* !defined ACE_LACKS_UNIX_DOMAIN_SOCKETS */