summaryrefslogtreecommitdiff
path: root/TAO/tao/UIOP_Transport.h
blob: 44c28928f2726d4d52b297fbebbe0d4d74180ad6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
// This may look like C, but it's really -*- C++ -*-
// $Id$


// ============================================================================
//
// = LIBRARY
//     TAO
//
// = FILENAME
//     UIOP_Transport.h
//
// = DESCRIPTION
//     UIOP Transport specific processing
//
// = AUTHOR
//     Fred Kuhns <fredk@cs.wustl.edu>
//     Ossama Othman <othman@cs.wustl.edu>
//
// ============================================================================

#ifndef TAO_UIOP_TRANSPORT_H
#define TAO_UIOP_TRANSPORT_H
#include "ace/pre.h"

#include "tao/Pluggable.h"




#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */


# if TAO_HAS_UIOP == 1
#include "ace/LSOCK_Acceptor.h"
#include "tao/GIOP_Message_State.h"
#include "ace/Synch.h"
#include "ace/Svc_Handler.h"

// Forward decls.

class TAO_UIOP_Client_Connection_Handler;
class TAO_UIOP_Server_Connection_Handler;
class TAO_ORB_Core;

typedef ACE_Svc_Handler<ACE_LSOCK_STREAM, ACE_NULL_SYNCH>
        TAO_UIOP_SVC_HANDLER;

class TAO_Export TAO_UIOP_Transport : public TAO_Transport
{
  // = TITLE
  //   This class acts as a bridge class to the transport specific
  //   connection handler (handler_).
  //
  // = DESCRIPTION
  //   Specialization of the base TAO_Transport class to handle the UIOP
  //   protocol.  This class in turn will be further specialized for
  //   the client and server side.
public:
  TAO_UIOP_Transport (TAO_ORB_Core *orb_core);
  // Base object's creator method.

  ~TAO_UIOP_Transport (void);
  // Default destructor.

  // = The TAO_Transport methods, please check the documentation in
  //   "tao/Pluggable.h" for more details.
  virtual void close_connection (void);

  virtual ACE_HANDLE handle (void);
  virtual ACE_Event_Handler *event_handler (void);
  virtual ssize_t send (TAO_Stub *stub,
                        int two_way,
                        const ACE_Message_Block *mblk,
                        const ACE_Time_Value *s = 0);
  virtual ssize_t send (const ACE_Message_Block *mblk,
                        const ACE_Time_Value *s = 0,
                        size_t *bytes_transferred = 0);
  virtual ssize_t send (const u_char *buf,
                        size_t len,
                        const ACE_Time_Value *s = 0);
  virtual ssize_t recv (char *buf,
                        size_t len,
                        const ACE_Time_Value *s = 0);
  virtual int send_request (TAO_Stub *stub,
                            TAO_ORB_Core *orb_core ,
                            TAO_OutputCDR &stream,
                            int twoway,
                            ACE_Time_Value *max_wait_time);


  virtual CORBA::Boolean
  send_request_header (TAO_Operation_Details &opdetails,
                       TAO_Target_Specification &spec,
                       TAO_OutputCDR &msg);

  virtual TAO_UIOP_SVC_HANDLER *service_handler (void) = 0;
  // Acces the underlying connection handler

protected:
};

class TAO_Export TAO_UIOP_Client_Transport : public TAO_UIOP_Transport
{
  // = TITLE
  //   The Transport class used for Client side communication with a
  //   server.
  //
  // = DESCRIPTION
  //   Specialization of the TAO_UIOP_Transport class for client
  //   side.  Methods related to sending one and two way requests
  //   lives here.
public:
  TAO_UIOP_Client_Transport (TAO_UIOP_Client_Connection_Handler *handler,
                             TAO_ORB_Core *orb_core);
  // Constructor.  Note, TAO_UIOP_Handler_Base is the base class for
  // both TAO_UIOP_Client_Connection_Handler and
  // TAO_UIOP_Server_Connection_Handler.

  ~TAO_UIOP_Client_Transport (void);
  // destructor

  // = The TAO_Transport methods, please check the documentation in
  //   "tao/Pluggable.h" for more details.
  virtual int idle (void);

  virtual void start_request (TAO_ORB_Core *orb_core,
                              TAO_Target_Specification &spec,
                              TAO_OutputCDR &output,
                              CORBA::Environment &ACE_TRY_ENV = TAO_default_environment ())
    ACE_THROW_SPEC ((CORBA::SystemException));

  virtual void start_locate (TAO_ORB_Core *orb_core,
                             TAO_Target_Specification &spec,
                             TAO_Operation_Details &opdetails,
                             TAO_OutputCDR &output,
                             CORBA::Environment &ACE_TRY_ENV = TAO_default_environment ())
    ACE_THROW_SPEC ((CORBA::SystemException));

  virtual int send_request (TAO_Stub *stub,
                            TAO_ORB_Core *orb_core,
                            TAO_OutputCDR &stream,
                            int twoway,
                            ACE_Time_Value *max_wait_time);
  virtual int handle_client_input (int block = 0,
                                   ACE_Time_Value *max_time_value = 0);
  virtual int register_handler (void);
  // Register the handler with the reactor. This will be called by the
  // Wait Strategy if Reactor is used  for that strategy.

  TAO_UIOP_SVC_HANDLER *service_handler (void);
  // Access the underlying connection handler

  virtual CORBA::Boolean
  send_request_header (TAO_Operation_Details &opdetail,
                       TAO_Target_Specification &spec,
                       TAO_OutputCDR &msg);

  int messaging_init (CORBA::Octet major,
                      CORBA::Octet minor);
  // Initialising the messaging object

  void use_lite (CORBA::Boolean flag);
  // Set the lite flag

private:

  TAO_UIOP_Client_Connection_Handler *handler_;
  // The connection service handler used for accessing lower layer
  // communication protocols.

  TAO_Pluggable_Messaging *client_mesg_factory_;
  // The message_factor instance specific for this particular
  // transport protocol.

  TAO_ORB_Core *orb_core_;
  // Our orb Core

  CORBA::Boolean lite_flag_;
  // We using GIOP lite?

  TAO_Pluggable_Reply_Params params_;
  // The reply data that is sent back by the server
};

// ****************************************************************

class TAO_Export TAO_UIOP_Server_Transport : public TAO_UIOP_Transport
{
  // = TITLE
  //   The Transport class used for server communication with a
  //   connected client.
  //
  // = DESCRIPTION
  //   Specialization of the TAO_UIOP_Transport class for the server side.
  //   methods for reading messages (requests) and sending replies live
  //   here.
public:

  TAO_UIOP_Server_Transport (TAO_UIOP_Server_Connection_Handler *handler,
                             TAO_ORB_Core* orb_core);
  //  Default creator method.

  ~TAO_UIOP_Server_Transport (void);
  // Default destructor

  // See Pluggable.h for documentation
  virtual int idle (void);

  TAO_UIOP_SVC_HANDLER *service_handler (void);
  // Access the underlying connection handler

  TAO_GIOP_Message_State message_state_;
  // This keep the state of the current message, to enable
  // non-blocking reads, fragment reassembly, etc.

private:

  TAO_UIOP_Server_Connection_Handler *handler_;
  // the connection service handler used for accessing lower layer
  // communication protocols.

};

#if defined (__ACE_INLINE__)
#include "tao/UIOP_Transport.i"
#endif /* __ACE_INLINE__ */

# endif  /* TAO_HAS_UIOP == 1 */

#include "ace/post.h"
#endif  /* TAO_UIOP_TRANSPORT_H */