blob: 213ae0637148127ace91ca9403d6d20b9cfd9b86 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
|
// This may look like C, but it's really -*- C++ -*-
//=============================================================================
/**
* @file default_server.h
*
* $Id$
*
* @author Chris Cleeland
*/
//=============================================================================
#ifndef TAO_DEFAULT_SERVER_FACTORY_H
#define TAO_DEFAULT_SERVER_FACTORY_H
#include "ace/pre.h"
#include "tao/Server_Strategy_Factory.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Service_Config.h"
/**
* @class TAO_Default_Server_Strategy_Factory
*
* @brief This is the default strategy factory for CORBA servers. It
* allows developers to choose strategies via argument flags.
* This design gives substantial freedom for experimentation.
*
*/
class TAO_Export TAO_Default_Server_Strategy_Factory : public TAO_Server_Strategy_Factory
{
public:
// = Initialization and termination methods.
TAO_Default_Server_Strategy_Factory (void);
virtual ~TAO_Default_Server_Strategy_Factory (void);
// = Service Configurator hooks.
virtual int init (int argc, ACE_TCHAR* argv[]);
// = The TAO_Server_Strategy_Factory methods, please read the
// documentation in "tao/Server_Strategy_Factory.h"
virtual int open (TAO_ORB_Core*);
virtual int enable_poa_locking (void);
virtual int activate_server_connections (void);
virtual int thread_per_connection_timeout (ACE_Time_Value &timeout);
virtual int server_connection_thread_flags (void);
virtual int server_connection_thread_count (void);
/// Parse the arguments, check the documentation in
/// $TAO_ROOT/docs/Options.html for details
int parse_args (int argc, ACE_TCHAR* argv[]);
protected:
void tokenize (ACE_TCHAR* flag_string);
void report_option_value_error (const ACE_TCHAR* option_name,
const ACE_TCHAR* option_value);
protected:
/// Should the server connection handlers run in their own thread?
int activate_server_connections_;
/// Default thread flags passed to thr_create().
u_long thread_flags_;
enum Lock_Type
{
TAO_NULL_LOCK,
TAO_THREAD_LOCK
};
/// The type of lock to be returned by <create_poa_lock()>.
Lock_Type poa_lock_type_;
/// The timeout flag and value for the thread-per-connection model
int thread_per_connection_use_timeout_;
ACE_Time_Value thread_per_connection_timeout_;
};
#if defined (__ACE_INLINE__)
# include "tao/default_server.i"
#endif /* __ACE_INLINE__ */
ACE_STATIC_SVC_DECLARE_EXPORT (TAO, TAO_Default_Server_Strategy_Factory)
ACE_FACTORY_DECLARE (TAO, TAO_Default_Server_Strategy_Factory)
#include "ace/post.h"
#endif /* TAO_DEFAULT_SERVER_FACTORY_H */
|