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|
// @(#)giop.cpp 1.10 95/09/21
// Copyright 1994-1995 by Sun Microsystems Inc.
// All Rights Reserved
//
// GIOP: Utility routines for sending, receiving GIOP messages
//
// Note that the Internet IOP is just the TCP-specific mapping of the
// General IOP. Areas where other protocols may map differently
// include use of record streams (TCP has none), orderly disconnect
// (TCP has it), endpoint addressing (TCP uses host + port), security
// (Internet security should be leveraged by IIOP) and more.
//
// NOTE: There are a few places where this code knows that it's really
// talking IIOP instead of GIOP. No rush to fix this so long as we
// are really not running atop multiple connection protocols.
//
// THREADING NOTE: currently, the connection manager eliminates tricky
// threading issues by providing this code with the same programming
// model both in threaded and unthreaded environments. Since the GIOP
// APIs were all designed to be reentrant, this makes threading rather
// simple!
//
// That threading model is that the thread making (or handling) a call
// is given exclusive access to a connection for the duration of a
// call, so that no multiplexing or demultiplexing is needed. That
// is, locking is at the "connection level" rather than "message
// level".
//
// The down side of this simple threading model is that utilization of
// system resources (mostly connections, but to some extent network
// I/O) in some kinds of environments can be inefficient. However,
// simpler threading models are much easier to get properly debugged,
// and often perform better. Also, such environments haven't been
// seen to be any kind of problem; the model can be changed later if
// needed, it's just an internal implementation detail. Any portable
// ORB client is not allowed to rely on semantic implications of such
// a model.
//
// XXX there is lots of unverified I/O here. In all cases, if an
// error is detected when marshaling or unmarshaling, it should be
// reported.
#include "tao/corba.h"
#if !defined (__ACE_INLINE__)
#include "tao/giop.i"
#endif /* __ACE_INLINE__ */
#if 0
#include "ace/Log_Msg.h"
#include "ace/SOCK_Stream.h"
#include "tao/corba.h"
#include "tao/giop.h"
#include "tao/orb.h"
#include "tao/orbobj.h"
#include "tao/factories.h"
#include "tao/cdr.h"
#include "tao/debug.h"
#include "tao/sequence.h"
#endif
// Apart from the length word, headers are specified to be arrays of
// bytes. They're dealt with as such, rather than using CDR routines,
// to speed up the critical paths for message read and write.
static inline CORBA::Boolean
start_message (TAO_GIOP_MsgType type,
CDR &msg)
{
msg.next = msg.buffer; // for reused streams
msg.remaining = msg.length;
if (msg.bytes_remaining () < TAO_GIOP_HEADER_LEN)
return CORBA::B_FALSE;
msg.next [0] = 'G';
msg.next [1] = 'I';
msg.next [2] = 'O';
msg.next [3] = 'P';
msg.next [4] = MY_MAJOR;
msg.next [5] = MY_MINOR;
msg.next [6] = MY_BYTE_SEX;
msg.next [7] = (u_char) type;
msg.skip_bytes (TAO_GIOP_HEADER_LEN);
return CORBA::B_TRUE;
}
static const char digits [] = "0123456789ABCD";
static const char *names [] =
{
"Request",
"Reply",
"CancelRequest",
"LocateRequest",
"LocateReply",
"CloseConnection",
"MessageError",
"EndOfFile"
};
static void
dump_msg (const char *label,
const u_char *ptr,
size_t len)
{
if (TAO_debug_level >= 2)
{
ACE_DEBUG ((LM_DEBUG, "%s GIOP v%c.%c msg, %d data bytes, %s endian, %s\n",
label, digits[ptr[4]], digits[ptr[5]],
len - TAO_GIOP_HEADER_LEN,
(ptr[6] == MY_BYTE_SEX) ? "my" : "other",
(ptr[7] <= TAO_GIOP_MessageError) ? names [ptr[7]] : "UNKNOWN TYPE"));
if (TAO_debug_level >= 4)
ACE_HEX_DUMP ((LM_DEBUG, (const char*)ptr, len, " (%P|%t) data bytes\n"));
}
}
CORBA::Boolean
TAO_GIOP::send_message (CDR &stream,
ACE_SOCK_Stream &peer)
{
char *buf = (char *) stream.buffer;
size_t buflen = stream.next - stream.buffer;
int writelen;
assert (buflen == (stream.length - stream.remaining));
// Patch the message length in the GIOP header; it's always at the
// same eight byte offset into the message.
//
// NOTE: Here would also be a fine place to calculate a digital
// signature for the message and place it into a preallocated slot
// in the "ServiceContext". Similarly, this is a good spot to
// encrypt messages (or just the message bodies) if that's needed in
// this particular environment and that isn't handled by the
// networking infrastructure (e.g. IPSEC).
*(CORBA::Long *) (stream.buffer + 8) =
(CORBA::Long) (buflen - TAO_GIOP_HEADER_LEN);
// Strictly speaking, should not need to loop here because the
// socket never gets set to a nonblocking mode ... some Linux
// versions seem to need it though. Leaving it costs little.
dump_msg ("send", stream.buffer, buflen);
while (buflen > 0)
{
if (buflen > stream.length)
{
ACE_DEBUG ((LM_DEBUG, " (%P|%t) ?? writebuf, buflen %u > length %u\n",
buflen, stream.length));
return CORBA::B_FALSE;
}
writelen = peer.send ((char _FAR *) buf, buflen);
#if defined (DEBUG)
// dmsg_filter (6, "wrote %d bytes to connection %d",
// writelen, connection);
dmsg_filter (6, "wrote %d bytes", writelen);
#endif /* DEBUG */
assert ((writelen >= 0
&& ((size_t)writelen) <= buflen) || writelen == -1);
// On error or EOF, report the fault, close the connection, and
// mark it as unusable/defunct.
//
// XXX on client side write errors, we may hit the case that the
// server did a clean shutdown but we've not yet read the
// GIOP::CloseConnection message. If we get an error, we need
// to see if there is such a message waiting for us, and if so
// we should cause (full) rebinding to take place.
if (writelen == -1)
{
ACE_DEBUG ((LM_ERROR,
" (%P|%t) %p\n", "OutgoingMessage::writebuf ()"));
ACE_DEBUG ((LM_DEBUG,
" (%P|%t) closing conn %d after fault\n", peer.get_handle ()));
peer.close ();
return CORBA::B_FALSE;
}
else if (writelen == 0)
{
ACE_DEBUG ((LM_DEBUG,
" (%P|%t) OutgoingMessage::writebuf () ... EOF, closing conn %d\n",
peer.get_handle ()));
peer.close ();
return CORBA::B_FALSE;
}
if ((buflen -= writelen) != 0)
buf += writelen;
#if defined (DEBUG)
//
// NOTE: this should never be seen. However, on Linux
// it's been seen with UNIX domain sockets.
//
if (buflen)
dmsg_filter (8, "%u more bytes to write...\n", buflen);
#endif /* DEBUG */
}
return CORBA::B_TRUE;
}
// Server sends an "I'm shutting down now, any requests you've sent me
// can be retried" message to the server. The message is prefab, for
// simplicity.
//
// NOTE: this is IIOP-specific though it doesn't look like it is. It
// relies on a TCP-ism: orderly disconnect, which doesn't exist in all
// transport protocols. Versions of GIOP atop some transport that's
// lacking orderly disconnect must define some transport-specific
// handshaking (e.g. the XNS/SPP handshake convention) in order to
// know that the same transport semantics are provided when shutdown
// is begun with messages "in flight". (IIOP doesn't report false
// errors in the case of "clean shutdown", because it relies on
// orderly disconnect as provided by TCP. This quality of service is
// required to write robust distributed systems.)
static const char
close_message [TAO_GIOP_HEADER_LEN] =
{
'G', 'I', 'O', 'P',
MY_MAJOR,
MY_MINOR,
MY_BYTE_SEX,
TAO_GIOP_CloseConnection,
0, 0, 0, 0
};
void
TAO_GIOP::close_connection (ACE_SOCK_Stream &peer,
void *)
{
// It's important that we use a reliable shutdown after we send this
// message, so we know it's received.
//
// XXX should recv and discard queued data for portability; note
// that this won't block (long) since we never set SO_LINGER
dump_msg ("send", (const u_char *) close_message, TAO_GIOP_HEADER_LEN);
peer.send (close_message, TAO_GIOP_HEADER_LEN);
peer.close ();
ACE_DEBUG ((LM_DEBUG,
" (%P|%t) shut down socket %d\n", peer.get_handle ()));
}
// Send an "I can't understand you" message -- again, the message is
// prefabricated for simplicity. This implies abortive disconnect (at
// the application level, if not at the level of TCP).
//
// NOTE that IIOP will still benefit from TCP's orderly disconnect.
static const char
error_message [TAO_GIOP_HEADER_LEN] =
{
'G', 'I', 'O', 'P',
MY_MAJOR,
MY_MINOR,
MY_BYTE_SEX,
TAO_GIOP_MessageError,
0, 0, 0, 0
};
static inline void
send_error (ACE_SOCK_Stream &peer)
{
dump_msg ("send", (const u_char *) error_message, TAO_GIOP_HEADER_LEN);
peer.send (error_message, TAO_GIOP_HEADER_LEN);
peer.close ();
ACE_DEBUG ((LM_DEBUG, " (%P|%t) aborted socket %d\n", peer.get_handle ()));
}
// @@ Can't we remove this stuff and replace it with recv_n () on the
// <peer>?
// Loop on data read ... this is required with some implementations of
// sockets (e.g. winsock, HP/UX) since even when async mode is not
// set, recv () won't block until the requested amount of data is
// available.
static int
read_buffer (ACE_SOCK_Stream &peer,
char *buf,
size_t len)
{
int bytes_read = 0;
bytes_read = peer.recv_n (buf, len);
return bytes_read;
}
// Read the message header, plus any data part of the message, setting
// stuff up so that CDR byteswaps data as appropriate. Errors are
// reported to be MessageError messages.
//
// NOTE: this code is structured to issue two read () calls for each
// incoming message. Alternative structures (e.g. with a user-space
// buffer per connection, or networking code handing off entire GIOP
// messages) can reduce the overhead of these calls to the networking
// code; correctness and simplicity drove this implementation more
// than efficiency.
//
// NOTE: as always, counting system calls associated with I/O gives
// you a good basic understanding of the tuning issues. On the server
// side, there is normally select/read/read/write per invocation. The
// call to select () can be omitted by allocating a thread to each
// connection; in some cases, that alone has almost doubled
// performance. The two read () calls can be made into one by fancy
// buffering. How fast could it be with both optimizations applied?
TAO_GIOP_MsgType
TAO_GIOP::read_message (ACE_SOCK_Stream &connection,
CDR &msg,
CORBA::Environment &env)
{
TAO_GIOP_MsgType retval;
CORBA::ULong message_size;
// Read the message header off the wire.
//
// THREADING NOTE: the connection manager handed us this connection
// for exclusive use, so we need not worry about having two threads
// interleave reads of partial messages. This model is excellent
// for "lightly threaded" systems (as will be the majority in the
// near future) but makes less effective use of connection resources
// as the "duty factor" goes down because of either long calls or
// bursty contention during numerous short calls to the same server.
assert (msg.length > TAO_GIOP_HEADER_LEN);
msg.next = msg.buffer;
msg.remaining = TAO_GIOP_HEADER_LEN;
char *bufptr = (char _FAR *) msg.buffer;
ssize_t len = read_buffer (connection, bufptr, TAO_GIOP_HEADER_LEN);
// Read the header into the buffer.
if (len != TAO_GIOP_HEADER_LEN)
{
switch (len)
{
case 0:
ACE_DEBUG ((LM_DEBUG,
" (%P|%t) Header EOF ... peer probably aborted connection %d\n",
connection.get_handle ()));
return TAO_GIOP_EndOfFile;
// XXX should probably find some way to report this without
// an exception, since for most servers it's not an error.
// Is it _never_ an error? Not sure ...
/* NOTREACHED */
case -1: // error
ACE_DEBUG ((LM_ERROR,
" (%P|%t) GIOP::read_message header socket error %p\n",
"read_buffer"));
break;
/* NOTREACHED */
default:
ACE_DEBUG ((LM_ERROR,
" (%P|%t) GIOP::read_message header read failed, only %d of %d bytes\n",
len, TAO_GIOP_HEADER_LEN));
break;
/* NOTREACHED */
}
env.exception (new CORBA::COMM_FAILURE (CORBA::COMPLETED_MAYBE));
return TAO_GIOP_MessageError;
}
// NOTE: if message headers, or whome messages, get encrypted in
// application software (rather than by the network infrastructure)
// they should be decrypted here ...
// First make sure it's a GIOP message of any version.
if (!(msg.buffer [0] == 'G'
&& msg.buffer [1] == 'I'
&& msg.buffer [2] == 'O'
&& msg.buffer [3] == 'P'))
{
env.exception (new CORBA::MARSHAL (CORBA::COMPLETED_MAYBE)); // header
ACE_DEBUG ((LM_DEBUG, "bad header, magic word\n"));
return TAO_GIOP_MessageError;
}
// Then make sure the major version is ours, and the minor version
// is one that we understand.
if (!(msg.buffer [4] == MY_MAJOR && msg.buffer [5] <= MY_MINOR))
{
env.exception (new CORBA::MARSHAL (CORBA::COMPLETED_MAYBE)); // header
ACE_DEBUG ((LM_DEBUG, "bad header, version\n"));
return TAO_GIOP_MessageError;
}
// Get the message type out and adjust the buffer's records to record
// that we've read everything except the length.
retval = (TAO_GIOP_MsgType) msg.buffer[7];
msg.skip_bytes (8);
// Make sure byteswapping is done if needed, and then read the
// message size (appropriately byteswapped).
msg.do_byteswap = (msg.buffer [6] != MY_BYTE_SEX);
msg.get_ulong (message_size);
// Make sure we have the full length in memory, growing the buffer
// if needed.
//
// NOTE: We could overwrite these few bytes of header... they're
// left around for now as a debugging aid.
assert (message_size <= UINT_MAX);
if ((TAO_GIOP_HEADER_LEN + message_size) > msg.length)
msg.grow ((size_t) (TAO_GIOP_HEADER_LEN + message_size));
msg.remaining = (size_t) message_size;
bufptr = (char *) & msg.buffer [TAO_GIOP_HEADER_LEN];
// Read the rest of this message into the buffer.
len = read_buffer (connection, bufptr, (size_t) message_size);
if (len != (ssize_t) message_size)
{
switch (len)
{
case 0:
ACE_DEBUG ((LM_DEBUG,
" (%P|%t) TAO_GIOP::read_message body, EOF on handle %d\n",
connection.get_handle ()));
break;
/* NOTREACHED */
case -1:
ACE_DEBUG ((LM_ERROR,
" (%P|%t) TAO_GIOP::read_message () body %p\n",
"read_buffer"));
break;
/* NOTREACHED */
default:
ACE_DEBUG ((LM_ERROR,
" (%P|%t) short read, only %d of %d bytes\n", len, message_size));
break;
/* NOTREACHED */
}
// clean up, and ...
env.exception (new CORBA::COMM_FAILURE (CORBA::COMPLETED_MAYBE)); // body
ACE_DEBUG ((LM_DEBUG, "couldn't read rest of message\n"));
return TAO_GIOP_MessageError;
}
dump_msg ("recv", msg.buffer, (size_t) (message_size + TAO_GIOP_HEADER_LEN));
return retval;
}
// Normal invocations don't involve any heap allocation; messages are
// constructed into stack-based buffers and are read into those
// buffers too. Larger buffers are heap-allocated as needed.
//
// The constraint on request IDs is that no two requests from the same
// client with the same ID are outstanding at the same time. In
// single threaded environments, this is met by any number whatever.
// When multiple threads are used, we eliminate the need for any
// locked state by using the thread ID as the request ID, since any
// given thread has at most one request outstanding at a time.
//
// NOTE: this means that if "deferred synchronous" calls get
// supported, it's done by creating a thread internally to make the
// call. That is less disruptive (and error prone) in general than
// restructuring an ORB core in terms of asynchrony.
TAO_GIOP_Invocation::TAO_GIOP_Invocation (IIOP_Object *data,
const char *operation,
CORBA::Boolean is_roundtrip)
: data_ (data),
opname (operation),
do_rsvp (is_roundtrip),
stream (&buffer [0], sizeof buffer)
{
// The assumption that thread ids are ints is false and horribly
// implementation-dependent, so this code just sucks. But, at least
// it will compile on multiple platforms through the magic of ACE
// :-/
//assert (sizeof (CORBA::ULong) == sizeof (ACE_thread_t));
ACE_thread_t me = ACE_OS::thr_self ();
my_request_id = 0;
// Copy in only as many bytes are valid, or only as many as we have
// room for, whichever is less. -------> What a friggin' HACK!?!?!
memcpy (&my_request_id, &me, ACE_MIN (sizeof (me), sizeof (my_request_id)));
}
TAO_GIOP_Invocation::~TAO_GIOP_Invocation (void)
{
if (this->handler_ != 0)
handler_->in_use (CORBA::B_FALSE);
}
// Octet codes for the parameters of the "Opaque" (sequence of octet)
// data type used various places internally ... a CDR encapsulation
// holding two parameters (like all sequence TypeCodes).
//
// NOTE: this **MUST** be longword aligned, which is why it's coded as
// a longword array not an octet array. Just sticking a long in for
// padding won't work with compilers that optimize unused data out of
// existence.
static const CORBA::Long _oc_opaque [] =
{ // CDR typecode octets
1, // native endian + padding; "tricky"
10, // ... (sequence of) octets
0 // ... unbounded
};
CORBA::TypeCode
TC_opaque (CORBA::tk_sequence,
sizeof _oc_opaque,
(u_char *) &_oc_opaque,
CORBA::B_FALSE);
// Octet codes for the parameters of the ServiceContextList TypeCode
// ... this is a CDR encapsulation holding two parameters (like all
// sequences): a TypeCode, and the bounds of the sequence (zero in
// this case).
//
// This is complicated since the Typecode for the data type for the
// sequence members is complex, a structure that nests two further
// typecodes (one is a sequence).
//
// NOTE: this must be longword aligned!
static const CORBA::Long _oc_svc_ctx_list [] =
{
// START bytes of encapsulation 0
1, // native endian + padding; "tricky"
//
// FIRST sequence param: typecode for struct is complex,
// and so uses a nested encapsulation.
//
CORBA::tk_struct,
72, // length of encapsulation 1
// START bytes of encapsulation 1 (struct params)
1, // native endian + padding; "tricky"
1, 0, // type ID omitted: null string
1, 0, // name omitted "ServiceContext"
2, // two struct elements
// First structure element: name, typecode for ULong
//
// NOTE: to be more strictly correct this could be a CORBA::tk_alias
// typecode ...
1, 0, // name omitted: "context_id"
CORBA::tk_long,
// Second structure element: name, typecode for sequence of octet;
// the typecode for sequence of octet is complex, there's a second
// level of nested encapuslation here.
1, 0, // name omitted: "context_data"
CORBA::tk_sequence, // sequence typecode
16, // length of encapsulation 2
// START bytes of encapsulation 2 (sequence params)
1, // native endian + padding; "tricky"
1, 0, // type ID omitted: null string
CORBA::tk_octet, // (sequence of) octet
0, // ... unbounded length
// END bytes of encapsulation 2 (sequence params)
// END bytes of encapsulation 1 (struct params)
// SECOND sequence param: bound of sequence (none)
0 // unbounded seq of ServiceContext
// END bytes of encapsulation 0 (sequence params)
};
CORBA::TypeCode
TC_ServiceContextList (CORBA::tk_sequence,
sizeof _oc_svc_ctx_list,
(u_char *) &_oc_svc_ctx_list,
CORBA::B_FALSE);
// The public API involves creating an invocation, starting it, filling
// in request parameters, actually performing the invocation, getting
// response parameters, and then cleaning up. Sometimes they must be
// restarted (e.g. request forwarding). This is the start/restart entry.
void
TAO_GIOP_Invocation::start (CORBA::Environment &env)
{
const TAO_opaque *key;
// First try to bind to the appropriate address. We do that here
// since we may get forwarded to a different objref in the course of
// any given call, with new start () call each time. It's not
// cached in the objref data since the connections change
// asynchronously from objref invocations and this simplifies
// connection management.
//
// THREADING NOTE: this connection is reserved to this call. Also,
// starting at this point in the call, new forwarding information
// will not be used until/unless the call is reissued. Correctness
// is not affected, the call will just be forwarded later than it
// might be in a more complex implementation.
assert (data_ != 0);
// @@ Why is this lock here, i.e., what is it protecting? Can
// we remove it?
ACE_MT (ACE_GUARD (ACE_Thread_Mutex, guard, lock_));
// Get a CORBA::Object_ptr from _data using QueryInterface ()
CORBA::Object_ptr obj = 0;
(void) data_->QueryInterface (IID_CORBA_Object, (void **)&obj);
// Get a pointer to the orb from the object
CORBA::ORB_ptr orb = obj->orb ();
// Get a reference to the client connector
// TAO_Client_Factory::CONNECTOR* con = 0;
TAO_Client_Strategy_Factory::CONNECTOR* con = 0;
con = orb->client_factory ()->connector ();
// Determine the object key and the address to which we'll need a
// connection.
ACE_INET_Addr server_addr;
if (data_->fwd_profile != 0)
{
key = &data_->fwd_profile->object_key;
server_addr.set (data_->fwd_profile->port,
data_->fwd_profile->host);
}
else
{
key = &data_->profile.object_key;
server_addr.set (data_->profile.port,
data_->profile.host);
}
// Establish the connection and get back a Client_Connection_Handler
if (con->connect (handler_, server_addr) == -1)
// @@ Need to figure out which exception to set...this one is
// pretty vague.
env.exception (new CORBA::COMM_FAILURE (CORBA::COMPLETED_NO));
// Use the ACE_SOCK_Stream from the Client_Connection_Handler for
// communication inplace of the endpoint used below.
// POLICY DECISION: If the client expects most agents to forward,
// then it could try to make sure that it's been forwarded at least
// once by eliciting it with a LocateRequest message. (Further
// hinting in the IIOP::ProfileData could help!)
//
// That scenario does not match an "Inter" ORB Protocol well, since
// bridges chain calls rather than forwarding them. It does match
// some kinds of "Intra" ORB scenarios well, with many agents that
// spawn new processes talking to their clients across the net.
//
// At this time, the policy noted above is followed in the sense
// that this software does NOT expect most agents to forward, so it
// doesn't bother to probe. Correctness is not affected; this is
// only a quality-of-service policy. It affects mostly performance,
// but the "best efforts" semantics for "oneway" messages would also
// be impacted in that some (by definition, buggy!) code which used
// only "oneway" messages might not work at all.
// Build the outgoing message, starting with generic GIOP header.
CORBA::Boolean bt = start_message (TAO_GIOP_Request, stream);
if (bt != CORBA::B_TRUE)
{
env.exception (new CORBA::MARSHAL (CORBA::COMPLETED_NO));
return;
}
// Then fill in the rest of the RequestHeader
//
// The first element of header is service context list;
// transactional context would be acquired here using the
// transaction service APIs. Other kinds of context are as yet
// undefined.
//
// Last element of request header is the principal; no portable way
// to get it, we just pass empty principal (convention: indicates
// "anybody"). Steps upward in security include passing an
// unverified user ID, and then verifying the message (i.e. a dummy
// service context entry is set up to hold a digital signature for
// this message, then patched shortly before it's sent).
static CORBA::Principal_ptr anybody = 0;
static TAO_GIOP_ServiceContextList svc_ctx; // all zeroes
if (stream.encode (&TC_ServiceContextList, 0, &svc_ctx, env)
!= CORBA::TypeCode::TRAVERSE_CONTINUE)
return;
if (!stream.put_ulong (my_request_id)
|| !stream.put_boolean (do_rsvp))
{
env.exception (new CORBA::MARSHAL (CORBA::COMPLETED_NO));
return;
}
if (stream.encode (&TC_opaque,
key, 0,
env) != CORBA::TypeCode::TRAVERSE_CONTINUE
|| stream.encode (CORBA::_tc_string,
&opname, 0,
env) != CORBA::TypeCode::TRAVERSE_CONTINUE
|| stream.encode (CORBA::_tc_Principal,
&anybody, 0,
env) != CORBA::TypeCode::TRAVERSE_CONTINUE)
return; // right after fault
else
return; // no fault reported
}
extern CORBA::ExceptionList __system_exceptions;
// Send request, block until any reply comes back, and unmarshal reply
// parameters as appropriate.
TAO_GIOP_ReplyStatusType
TAO_GIOP_Invocation::invoke (CORBA::ExceptionList &exceptions,
CORBA::Environment &env)
{
// Send Request, return on error or if we're done
if (TAO_GIOP::send_message (stream, handler_->peer ()) == 0)
{
// send_message () closed the connection; we just release it here.
//
// XXX highly desirable to know whether we wrote _any_ data; if
// we wrote none, then there's no chance the call completed and
// applications don't have to deal with those nasty
// indeterminate states where they can't immediatly tell if
// what's safe to do.
//
// XXX also, there might have been a GIOP::CloseConnection
// message in the input queue. If so, this request should be
// treated as a (full) "rebind" case. Can't do that from this
// point in the code however! Some minor restructuring needs to
// happen.
//
handler_->in_use (CORBA::B_FALSE);
handler_ = 0;
env.exception (new CORBA::COMM_FAILURE (CORBA::COMPLETED_MAYBE));
return TAO_GIOP_SYSTEM_EXCEPTION;
}
if (!do_rsvp)
return TAO_GIOP_NO_EXCEPTION;
// This blocks until the response is read. In the current version,
// there is only one client thread that ever uses this connection,
// so most response messages are illegal.
//
// THREADING NOTE: to make more efficient use of connection
// resources, we'd multiplex I/O on connections. For example, one
// thread would write its GIOP::Request (or GIOP::LocateRequest etc)
// message and block for the response, then another would do the
// same thing. When a response came back, it would be handed to the
// thread which requested it.
//
// Currently the connection manager doesn't support such fine
// grained connection locking, and also this server implementation
// wouldn't take advantage of that potential concurrency in requests
// either. There are often performance losses coming from
// fine-grained locks being used inappropriately; there's some
// evidence that locking at the level of requests loses on at least
// some platforms.
//
// XXX In all MT environments, there's a cancellation point lurking
// here; need to investigate. Client threads would frequently be
// canceled sometime during read_message ... the correct action to
// take on being canceled is to issue a CancelRequest message to the
// server and then imediately let other client-side cancellation
// handlers do their jobs.
//
// In C++, that basically means to unwind the stack using almost
// normal procedures: all destructors should fire, and some "catch"
// blocks should probably be able to handle things like releasing
// pointers. (Without unwinding the C++ stack, resources that must
// be freed by thread cancellation won't be freed, and the process
// won't continue to function correctly.) The tricky part is that
// according to POSIX, all C stack frames must also have their
// (explicitly coded) handlers called. We assume a POSIX.1c/C/C++
// environment.
//
switch (TAO_GIOP::read_message (handler_->peer (), stream, env))
{
case TAO_GIOP_Reply:
// handle reply ... must be right one etc
break;
case TAO_GIOP_CloseConnection:
// Special case of forwarding -- server was closing the
// connection, which just indicates resource constraints, not an
// error. The client is effectively "forwarded" to the same
// server!
//
// However, we must reinitialize the forwarding chain, since the
// resource being reclaimed might also have been the process,
// not just the connection. Without reinitializing, we'd give
// false error reports to applications.
{
ACE_MT (ACE_GUARD_RETURN (ACE_Thread_Mutex, guard, lock_, TAO_GIOP_SYSTEM_EXCEPTION));
delete data_->fwd_profile;
data_->fwd_profile = 0;
handler_->peer ().close ();
handler_->in_use (CORBA::B_FALSE);
handler_ = 0;
return TAO_GIOP_LOCATION_FORWARD;
}
case TAO_GIOP_Request:
case TAO_GIOP_CancelRequest:
case TAO_GIOP_LocateRequest:
case TAO_GIOP_LocateReply:
default:
// These are all illegal messages to find. If found, they could
// be indicative of client bugs (lost track of input stream) or
// server bugs; maybe the request was acted on, maybe not, we
// can't tell.
ACE_DEBUG ((LM_DEBUG, " (%P|%t) illegal message in response to my Request!\n"));
env.exception (new CORBA::COMM_FAILURE (CORBA::COMPLETED_MAYBE));
// FALLTHROUGH ...
case TAO_GIOP_MessageError:
// Couldn't read it for some reason ... exception's set already,
// so just tell the other end about the trouble (closing the
// connection) and return.
send_error (handler_->peer ());
return TAO_GIOP_SYSTEM_EXCEPTION;
}
// Process reply message. Again, due to the single threading in
// this code, only the reply to this request is allowed to be coming
// back.
//
// NOTE: if the response really _isn't_ for this thread, it's now
// treated as an error in which synchronization can't be recovered.
// There might be cases where it _could_ be recovered ... e.g. maybe
// for some reason the previous call couldn't pick up its response.
// It'd be worth investigating (and handling) any such cases.
//
// NOTE: since this implementation supports no ORB services
// (notably, the transaction service, which is the only one that's
// currently defined), the reply context is discarded. Normally
// it'd be fed, component at a time, to the relevant services.
//
// NOTE: As security support kicks in, this is the right place to
// verify a digital signature, if that is required in this
// particular runtime security environment. How to know if that's
// the case? It's likely that standard Internet IPSEC
// infrastructure (RFC 1825 through 1827, and successors) will be
// used to enforce many security policies; integrity and privacy
// guarantees may be provided by the network, and need no support
// here.
TAO_GIOP_ServiceContextList reply_ctx;
CORBA::ULong request_id;
CORBA::ULong reply_status; // TAO_GIOP_ReplyStatusType
if (stream.decode (&TC_ServiceContextList, &reply_ctx, 0, env)
!= CORBA::TypeCode::TRAVERSE_CONTINUE)
{
send_error (handler_->peer ());
return TAO_GIOP_SYSTEM_EXCEPTION;
}
delete [] reply_ctx.buffer;
if (!stream.get_ulong (request_id)
|| request_id != my_request_id
|| !stream.get_ulong (reply_status)
|| reply_status > TAO_GIOP_LOCATION_FORWARD)
{
send_error (handler_->peer ());
env.exception (new CORBA::COMM_FAILURE (CORBA::COMPLETED_MAYBE));
ACE_DEBUG ((LM_DEBUG, " (%P|%t) bad Response header\n"));
return TAO_GIOP_SYSTEM_EXCEPTION;
}
// If there was no exception, let the caller parse the normal
// response. Otherwise parse and handle the response; we always
// know how to deal with the standard exceptions, and the caller
// provides a list of allowed user-defined exceptions so that we
// know how to unmarshal those too (without IFR consultation).
//
// When requests are forwarded, we just store the revised profile
// data in this objref structure. The expectation is that the call
// will be reissued until someone gives up on a forwarding chain,
// and that other calls will reap the benefit of the forwarding work
// by this thread.
//
// NOTE: should ensure that from here on, all system exceptions
// return COMPLETED_YES status ... even ones reported by code which
// we call.
switch (reply_status)
{
case TAO_GIOP_NO_EXCEPTION:
break;
case TAO_GIOP_USER_EXCEPTION:
case TAO_GIOP_SYSTEM_EXCEPTION:
{
CORBA::String exception_id;
// Pull the exception ID out of the marshaling buffer.
{
CORBA::ULong len;
//
// Read "length" field of string, so "next" points
// right at the null-terminated ID. Then get the ID.
//
if (stream.get_ulong (len) != CORBA::B_TRUE
|| len > stream.remaining)
{
send_error (handler_->peer ());
env.exception (new CORBA::MARSHAL (CORBA::COMPLETED_YES));
return TAO_GIOP_SYSTEM_EXCEPTION;
}
exception_id = (CORBA::String) stream.next;
stream.skip_bytes (len);
}
// User and system exceptions differ only in what table of
// exception typecodes is searched.
CORBA::ExceptionList *xlist;
if (reply_status == TAO_GIOP_USER_EXCEPTION)
xlist = &exceptions;
else
xlist = &__system_exceptions;
// Find it in the operation description and then use that to get
// the typecode. Use it to unmarshal the exception's value; if
// that exception is not allowed by this operation, fail (next).
u_int i;
CORBA::TypeCode_ptr *tcp;
for (i = 0, tcp = xlist->buffer;
i < xlist->length;
i++, tcp++)
{
CORBA::String xid;
xid = (*tcp)->id (env);
if (env.exception () != 0)
{
dexc (env, "invoke (), get exception ID");
send_error (handler_->peer ());
return TAO_GIOP_SYSTEM_EXCEPTION;
}
if (ACE_OS::strcmp ((char *)exception_id, (char *)xid) == 0)
{
size_t size;
CORBA::Exception *exception;
size = (*tcp)->size (env);
if (env.exception () != 0)
{
dexc (env, "invoke (), get exception size");
send_error (handler_->peer ());
return TAO_GIOP_SYSTEM_EXCEPTION;
}
// Create the exception, fill in the generic parts
// such as vtable, typecode ptr, refcount ... we need
// to clean them all up together, in case of errors
// unmarshaling.
exception = new (new char [size]) CORBA::Exception (*tcp);
if (stream.decode (*tcp, exception, 0, env)
!= CORBA::TypeCode::TRAVERSE_CONTINUE)
{
delete exception;
ACE_DEBUG ((LM_ERROR, " (%P|%t) invoke, unmarshal %s exception %s\n",
(reply_status == TAO_GIOP_USER_EXCEPTION) ? "user" : "system",
exception_id));
send_error (handler_->peer ());
return TAO_GIOP_SYSTEM_EXCEPTION;
}
env.exception (exception);
return (TAO_GIOP_ReplyStatusType) reply_status;
}
}
// If we couldn't find this exception's typecode, report it as
// an OA error since the skeleton passed an exception that was
// not allowed by the operation's IDL definition. In the case
// of a dynamic skeleton it's actually an implementation bug.
//
// It's known to be _very_ misleading to try reporting this as
// any kind of marshaling error (unless minor codes are made
// to be _very_ useful) ... folk try to find/fix ORB bugs that
// don't exist, not bugs in/near the implementation code.
if (reply_status == TAO_GIOP_USER_EXCEPTION)
env.exception (new CORBA::OBJ_ADAPTER (CORBA::COMPLETED_YES));
else
env.exception (new CORBA::INTERNAL (CORBA::COMPLETED_MAYBE));
return TAO_GIOP_SYSTEM_EXCEPTION;
}
// NOTREACHED
case TAO_GIOP_LOCATION_FORWARD:
{
CORBA::Object_ptr obj;
IIOP_Object *obj2;
// Unmarshal the object we _should_ be calling. We know that
// one of the facets of this object will be an IIOP invocation
// profile.
if (stream.decode (CORBA::_tc_Object,
&obj, 0,
env) != CORBA::TypeCode::TRAVERSE_CONTINUE
|| obj->QueryInterface (IID_IIOP_Object,
(void **)&obj2) != NOERROR)
{
dexc (env, "invoke, location forward");
send_error (handler_->peer ());
return TAO_GIOP_SYSTEM_EXCEPTION;
}
CORBA::release (obj);
// Make a copy of the IIOP profile in the forwarded objref,
// reusing memory where practical. Then delete the forwarded
// objref, retaining only its profile.
//
// XXX add and use a "forward count", to prevent loss of data
// in forwarding chains during concurrent calls -- only a
// forward that's a response to the current fwd_profile should
// be recorded here. (This is just an optimization, and is not
// related to correctness.)
ACE_GUARD_RETURN (ACE_Thread_Mutex, guard, lock_, TAO_GIOP_SYSTEM_EXCEPTION);
delete data_->fwd_profile;
data_->fwd_profile = new IIOP::ProfileBody (obj2->profile);
obj2->Release ();
env.clear ();
// Make sure a new connection is used next time.
handler_->in_use (CORBA::B_FALSE);
handler_ = 0; // @@ not sure this is correct!
}
break;
}
// All standard exceptions from here on in the call path know for
// certain that the call "completed" ... except in the case of
// system exceptions which say otherwise, and for
// TAO_GIOP_LOCATION_FORWARD responses.
return (TAO_GIOP_ReplyStatusType) reply_status;
}
void
TAO_GIOP::make_error (CDR &msg, ...)
{
ACE_UNUSED_ARG (msg); // just for now
// This [static] method will be somewhat like send_error() except
// that it won't actaully do any sending of data...it'll just stuff
// things into the <msg> instance.
}
// Generic server side read + dispatch one message; returns when that
// bit of work is complete.
//
// In the typical case, the request and response buffers live on the
// stack so that the heap never gets used. These grow if needed.
int
TAO_GIOP::incoming_message (ACE_SOCK_Stream &peer,
TAO_GIOP_ForwardFunc check_forward,
TAO_GIOP_RequestHandler handle_request,
void *context,
CORBA::Environment &env)
{
int retval = 1; // 1==success, 0==eof, -1==error
u_char buffer [CDR::DEFAULT_BUFSIZE];
CDR msg (&buffer [0], sizeof buffer);
switch (read_message (peer, msg, env))
{
// These messages should never be sent to the server; it's an
// error if the peer tries. Set the environment accordingly, as
// it's not yet been reported as an error.
case TAO_GIOP_Reply:
case TAO_GIOP_LocateReply:
case TAO_GIOP_CloseConnection:
default: // Unknown message
ACE_DEBUG ((LM_DEBUG, " (%P|%t) Illegal message received by server\n"));
env.exception (new CORBA::COMM_FAILURE (CORBA::COMPLETED_NO));
// FALLTHROUGH
// read_message () has already set some error in the environment
// for all "MessageError" cases, so don't clobber it.
//
// General error recovery is to send MessageError to the peer
// just in case (it'll fail on EOF) and then close the
// connection.
case TAO_GIOP_MessageError:
retval = -1;
send_error (peer);
break;
case TAO_GIOP_EndOfFile:
retval = 0;
break;
// This is the common case!
case TAO_GIOP_Request:
{
TAO_GIOP_RequestHeader req;
CORBA::Boolean hdr_status;
// Tear out the service context ... we currently ignore it,
// but it should probably be passed to each ORB service as
// appropriate (e.g. transactions, security).
//
// NOTE: As security support kicks in, this is a good place to
// verify a digital signature, if that is required in this
// security environment. It may be required even when using
// IPSEC security infrastructure.
hdr_status = msg.decode (&TC_ServiceContextList,
&req.service_info,
0,
env);
// Get the rest of the request header ...
hdr_status = hdr_status && msg.get_ulong (req.request_id);
hdr_status = hdr_status && msg.get_boolean (req.response_expected);
hdr_status = hdr_status && msg.decode (&TC_opaque,
&req.object_key,
0,
env);
hdr_status = hdr_status && msg.decode (CORBA::_tc_string,
&req.operation,
0,
env);
hdr_status = hdr_status && msg.decode (CORBA::_tc_Principal,
&req.requesting_principal,
0,
env);
// XXX check whether hdr_status identifies a header
// unmarshaling error, and handle appropriately
#if defined (DEBUG)
if (TAO_debug_level >= 3)
{
ACE_DEBUG ((LM_DEBUG, " (%P|%t) %sRequest ID %#lx from FD %d\n",
req.response_expected ? "" : "Oneway ",
req.request_id, peer.get_handle ()));
if (TAO_debug_level >= 4)
{
ACE_HEX_DUMP ((LM_DEBUG, (char*)req.object_key.buffer,
req.object_key.length, " (%P|%t) object key\n"));
ACE_DEBUG ((LM_DEBUG,
" (%P|%t) opname '%s'\n", req.operation));
if (req.requesting_principal)
ACE_HEX_DUMP ((LM_DEBUG,
(char*)req.requesting_principal->id.buffer,
req.requesting_principal->id.length,
" (%P|%t) client principal\n"));
else
ACE_DEBUG ((LM_DEBUG, " (%P|%t) client principal (EMPTY)\n"));
}
// NOTE: describe any service context, and how many bytes
// of non-header data were sent.
}
#endif /* DEBUG */
// Verify that we're to dispatch the request within this
// particular process.
if (check_forward != 0)
{
TAO_GIOP_LocateStatusType status;
CORBA::Object_ptr fwd_ref = 0;
status = check_forward (req.object_key, fwd_ref, context);
if (status != TAO_GIOP_OBJECT_HERE)
{
TAO_GIOP_ServiceContextList resp_ctx;
u_char buf2 [CDR::DEFAULT_BUFSIZE];
CDR response (&buf2 [0], sizeof buf2);
start_message (TAO_GIOP_Reply, response);
resp_ctx.length = 0;
response.encode (&TC_ServiceContextList,
&resp_ctx,
0,
env);
response.put_ulong (req.request_id);
// If we're not sending a response, just clean up.
if (!req.response_expected)
{
if (status == TAO_GIOP_OBJECT_FORWARD)
CORBA::release (fwd_ref);
//
// Else either forward the request ...
//
}
else if (status == TAO_GIOP_OBJECT_FORWARD)
{
ACE_DEBUG ((LM_DEBUG, " (%P|%t) forwarding Request message\n"));
response.put_ulong (TAO_GIOP_LOCATION_FORWARD);
response.encode (CORBA::_tc_Object,
&fwd_ref,
0,
env);
CORBA::release (fwd_ref);
(void) send_message (response, peer);
// ... or report exception that the object doesn't exist.
}
else
{
CORBA::OBJECT_NOT_EXIST exc (CORBA::COMPLETED_YES);
response.put_ulong (TAO_GIOP_SYSTEM_EXCEPTION);
(void) response.encode (CORBA::_tc_OBJECT_NOT_EXIST,
&exc,
0,
env);
(void) send_message (response, peer);
}
delete [] req.object_key.buffer;
CORBA::string_free (req.operation);
return retval;
}
}
// So, we read a request, now dispatch it using something more
// primitive than a CORBA2 ServerRequest pseudo-object.
if (req.response_expected)
{
TAO_GIOP_ServiceContextList resp_ctx;
u_char buf2 [CDR::DEFAULT_BUFSIZE];
CDR response (&buf2 [0], sizeof buf2);
start_message (TAO_GIOP_Reply, response);
resp_ctx.length = 0;
response.encode (&TC_ServiceContextList,
&resp_ctx,
0,
env);
response.put_ulong (req.request_id);
handle_request (req, msg, &response, context, env);
// "handle_request" routine puts ReplyStatusType then
// parameters.
(void) send_message (response, peer);
}
else
handle_request (req, msg, 0, context, env);
delete [] req.object_key.buffer;
CORBA::string_free (req.operation);
}
break;
// Forward requests as needed; if caller hasn't provided code to
// support forwarding, we default to doing no forwarding.
case TAO_GIOP_LocateRequest:
{
CORBA::ULong request_id;
TAO_opaque key;
msg.get_ulong (request_id);
msg.decode (&TC_opaque, &key, 0, env);
// we've read the request header; send a LocateReply
u_char resp [CDR::DEFAULT_BUFSIZE];
CDR response (resp, sizeof resp);
CORBA::Object_ptr fwd_ref = 0;
start_message (TAO_GIOP_LocateReply, response);
response.put_ulong (request_id);
if (check_forward == 0)
{
response.put_ulong (TAO_GIOP_OBJECT_HERE);
ACE_DEBUG ((LM_DEBUG, " (%P|%t) LocateRequest response: object is (always) here!\n"));
}
else
{
TAO_GIOP_LocateStatusType status;
status = check_forward (key, fwd_ref, context);
response.put_ulong ((CORBA::ULong) status);
if (status == TAO_GIOP_OBJECT_FORWARD)
{
ACE_DEBUG ((LM_DEBUG, "LocateRequest response: forward requests\n"));
response.encode (CORBA::_tc_Object, &fwd_ref, 0, env);
}
else if (status == TAO_GIOP_OBJECT_HERE)
ACE_DEBUG ((LM_DEBUG, "LocateRequest response: object is here!\n"));
else
ACE_DEBUG ((LM_DEBUG, "LocateRequest response: no such object\n"));
}
(void) send_message (response, peer);
}
break;
// Cancel request -- ignored this implementation.
//
// THREADING NOTE: Handling it would require (a) some thread to
// read the CancelRequest while one was working on handling the
// Request, (b) a way to find the thread working on that request,
// (c) using thread cancellation to alert that thread that the
// work it's been doing can safely be discarded. Also of course
// (d) making the various worker threads cleanly handle
// cancellation, and (e) modifying client code to send a
// CancelRequest when it's been canceled.
case TAO_GIOP_CancelRequest:
{
CORBA::ULong request_id;
msg.get_ulong (request_id);
}
break;
}
// ... error if unconsumed data remains; is this the spot to test
// that?
return retval;
}
#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
template class CORBA_SEQUENCE<TAO_GIOP_ServiceContext>;
template class CORBA_SEQUENCE<CORBA::Octet>;
template class CORBA_SEQUENCE<CORBA::TypeCode*>;
#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
#pragma instantiate CORBA_SEQUENCE<TAO_GIOP_ServiceContext>
#pragma instantiate CORBA_SEQUENCE<CORBA::Octet>
#pragma instantiate CORBA_SEQUENCE<CORBA::TypeCode*>
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */
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