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/**
* @file idl_features.h
*
* Get information about what IDL features the IDL compiler has, similarly to
* the "version" standard header in C++.
*
* In C++ it can be used like this if you want to be compatible with older
* versions of TAO:
*
* #include "tao/orbconf.h"
* #if defined TAO_HAS_IDL_FEATURES && TAO_HAS_IDL_FEATURES
* // Use this macro if you are using something that's not the max possible
* // version.
* # define TAO_IDL_IDL_VERSION 0x30000
* # include "tao/idl_features.h"
* # if defined TAO_IDL_HAS_FEATURE && TAO_IDL_HAS_FEATURE
* # define USE_FEATURE
* # endif
* #endif
*
* In IDL it can be used like this if you want to be compatible with older
* versions of TAO:
*
* #if defined __TAO_IDL_FEATURES
* # include __TAO_IDL_FEATURES
* # if defined TAO_IDL_HAS_FEATURE && TAO_IDL_HAS_FEATURE
* # define USE_FEATURE
* # endif
* #endif
*
* Note that support for annotations and anonymous types in IDL4 predate this
* file, so they are a potential special case depending on what ACE/TAO is
* being used.
*/
#ifndef TAO_IDL_FEATURES_H
#define TAO_IDL_FEATURES_H
#ifndef TAO_IDL_IDL_VERSION
# ifdef __TAO_IDL_IDL_VERSION
# define TAO_IDL_IDL_VERSION __TAO_IDL_IDL_VERSION
# else
# define TAO_IDL_IDL_VERSION 0xffffffff
# endif
#endif
#ifndef TAO_IDL_HAS_ANNOTATIONS
# define TAO_IDL_HAS_ANNOTATIONS TAO_IDL_IDL_VERSION >= 0x40000
#endif
#ifndef TAO_IDL_HAS_ANONYMOUS_TYPES
# define TAO_IDL_HAS_ANONYMOUS_TYPES TAO_IDL_IDL_VERSION >= 0x40000
#endif
#ifndef TAO_IDL_HAS_EXPLICIT_INTS
# define TAO_IDL_HAS_EXPLICIT_INTS TAO_IDL_IDL_VERSION >= 0x40000
#endif
#ifndef TAO_IDL_HAS_OCTET_AND_WCHAR_UNION_DISCS
# define TAO_IDL_HAS_OCTET_AND_WCHAR_UNION_DISCS 0
#endif
#ifndef TAO_IDL_HAS_STRUCT_INHERITANCE
# define TAO_IDL_HAS_STRUCT_INHERITANCE 0
#endif
#ifndef TAO_IDL_HAS_MAP
# define TAO_IDL_HAS_MAP 0
#endif
#ifndef TAO_IDL_HAS_BITSET
# define TAO_IDL_HAS_BITSET 0
#endif
#ifndef TAO_IDL_HAS_BITMASK
# define TAO_IDL_HAS_BITMASK 0
#endif
#endif
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