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// This may look like C, but it's really -*- C++ -*-
// ============================================================================
//
// = LIBRARY
// TAO
//
// = FILENAME
// corbacom.i
//
// = DESCRIPTION
// CORBA C/C++/COM mapping for Win32
//
// = AUTHOR
// Copyright 1994-1995 by Sun Microsystems Inc.
// and
// Aniruddha Gokhale
//
// ============================================================================
// =methods of class CORBA::NamedValue
// constructor
ACE_INLINE
CORBA_NamedValue::CORBA_NamedValue (void)
: refcount_ (1),
flags_ (0),
name_ (0)
{
}
// return the name
ACE_INLINE TAO_CONST char*
CORBA_NamedValue::name (void) const
{
return this->name_;
}
// return the value
ACE_INLINE CORBA::Any_ptr
CORBA_NamedValue::value (void) const
{
return (const CORBA::Any_ptr)&this->any_;
}
// return the flags
ACE_INLINE CORBA::Flags
CORBA_NamedValue::flags (void) const
{
return this->flags_;
}
// = methods for the NVList class
// constructor
ACE_INLINE
CORBA_NVList::CORBA_NVList (void)
: values_ (0),
max_ (0),
len_ (0),
refcount_ (1)
{
}
ACE_INLINE CORBA::ULong
CORBA_NVList::count (void) const
{
return this->max_;
}
ACE_INLINE CORBA::NamedValue_ptr
CORBA_NVList::item (CORBA::ULong n, CORBA::Environment &env)
{
env.clear ();
if (n >= this->max_) // 0 based indexing
{
env.exception (new CORBA::TypeCode::Bounds ());
return 0;
}
else
return &this->values_ [n];
}
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