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// $Id$
#include "test_i.h"
#include "tao/debug.h"
#include "tao/ORB_Core.h"
#include "tao/LF_Strategy.h"
#include "ace/Reactor.h"
#if !defined(__ACE_INLINE__)
#include "test_i.inl"
#endif /* __ACE_INLINE__ */
char *
Simple_Server_i::test_method (Simple_Server_ptr objref)
{
ACE_DEBUG ((LM_DEBUG, "(%P|%t) test_method called\n"));
if (CORBA::is_nil (objref))
{
ACE_ERROR ((LM_ERROR, "Nil object reference!\n"));
}
else
{
try
{
{
ACE_GUARD_RETURN (TAO_SYNCH_MUTEX, ace_mon, this->lock_, 0);
if (!this->timer_registed_)
{
ACE_DEBUG ((LM_DEBUG, "(%P|%t) Scheduling timeout...\n"));
ACE_Time_Value timeout (2, 0);
ACE_Reactor * reactor = this->orb_->orb_core ()->reactor ();
reactor->schedule_timer (this, (void*)0, timeout);
this->timer_registed_ = true;
}
}
ACE_DEBUG ((LM_DEBUG, "(%P|%t) Calling test_method() on client, "
"which will sleep for 3 seconds\n"));
CORBA::String_var str = objref->test_method (_this());
ACE_DEBUG ((LM_DEBUG, "(%P|%t) Received \"%C\"\n", str.in ()));
}
catch (...)
{
ACE_ERROR ((LM_ERROR, "(%P|%t) Caught exception\n"));
}
}
ACE_DEBUG ((LM_DEBUG, "(%P|%t) leaving test_method\n"));
return CORBA::string_dup("Hello world");
}
void
Simple_Server_i::client_done ()
{
ACE_GUARD (TAO_SYNCH_MUTEX, ace_mon, this->lock_);
ACE_DEBUG ((LM_DEBUG, "(%P|%t) Simple_Server_i::client_done () called\n"));
this->cond_.signal ();
}
int
Simple_Server_i::handle_timeout (const ACE_Time_Value &,
const void *)
{
ACE_GUARD_RETURN (TAO_SYNCH_MUTEX, ace_mon, this->lock_, 0);
// We are the (client) leader. Signal the leader-follower pattern to
// elect a new leader
TAO_ORB_Core *oc = orb_->orb_core();
oc->lf_strategy ().set_upcall_thread (oc->leader_follower ());
// Block until another thread is elected leader and handles a *new* event.
ACE_DEBUG ((LM_DEBUG, "(%P|%t) handle_timeout () called - waiting...\n"));
this->cond_.wait();
return 0;
}
void
Simple_Server_i::shutdown ()
{
this->orb_->shutdown (0);
}
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