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// $Id$

interface Cubit
  // = TITLE
  //    Defines an interface that encapsulates operations that cube
  //    numbers.
  //
  // = DESCRIPTION
  //    This interface encapsulates operations that cube
  //    octets, shorts, longs, structs and unions.
{
  octet	cube_octet (in octet o);
  // cube an octet

  short	cube_short (in short s);
  // cube a short

  long	cube_long (in long l);
  // cube a long

  struct Many
  {
    octet o;		// + 3 bytes padding (normally) ...
    long l;
    short s;		// + 2 bytes padding (normally) ...
  };

  Many cube_struct (in Many values);
  // Cube a struct

  enum discrim
  {
    e_0th,
    e_1st,
    e_2nd,
    e_3rd
  };
  // Enumeration of the different elements in a union.

  union oneof switch (discrim)
    {
      // this is an easy union to interpret; no padding
      // is needed between discriminant and value.
    case e_0th:
      octet o;
    case e_1st:
      short s;
    case e_2nd:
      long l;
    case e_3rd:
      Many cm;

      // default:
      // Many cm;
    };
  // Union of different types.

  oneof	cube_union (in oneof values);
  // cube a union.

  typedef sequence<long> vector;

  void cube_sequence (in vector input,
		      out vector output);
  // Cube several longs...

  oneway void shutdown ();
  // shutdown the application.
};

interface Cubit_Factory
  // = TITLE
  //    Creates Cubit objects.
{
  Cubit make_cubit (in string key);
};