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// $Id$
#include "tao.h"
long GenObjectCreateCode(ACE_Unbounded_Queue<ACE_CString> &arr, int limit)
{
// code for creating objects. The strategy will be based on active demux or
// other strategies
fstream file;
int i;
ACE_CString *str;
file.open("obj_create.i", ios::out);
file << "\t if (params->demux_strategy() == " <<
"TAO_OA_Parameters::TAO_ACTIVE_DEMUX){" << endl;
for (i=0; i < limit; i++)
{
if (arr.get(str, i) == -1)
return -1;
file << "\t\tmymux[" << i << "] = new tao_demux_i(\"" << i << "\");" <<
endl;
file << "\t\tstr = orb_ptr->object_to_string(mymux[" << i << "], env);"
<< endl;
file << "#ifdef DEBUG" << endl;
file << "\t\tcout << \"IOR = \" << (char *)str << endl;" << endl;
file << "#endif" << endl;
file << "\t\tiorfile << (char *)str << endl; " << endl;
file << "\t\tCORBA_string_free(str);" << endl;
}
file << "\t } else {" << endl;
for (i=0; i < limit; i++)
{
if (arr.get(str, i) == -1)
return -1;
file << "\t\tmymux[" << i << "] = new tao_demux_i(CORBA_string_dup (\""
<< str->rep() << "\"));" << endl;
file << "\t\tstr = orb_ptr->object_to_string(mymux[" << i << "], env);"
<< endl;
file << "#ifdef DEBUG" << endl;
file << "\t\tcout << \"IOR = \" << (char *)str << endl;" << endl;
file << "#endif" << endl;
file << "\t\tiorfile << (char *)str << endl; " << endl;
file << "\t\tCORBA_string_free(str);" << endl;
}
file << "\t }" << endl;
file.close();
return 0;
}
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