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// $Id$

// ============================================================================
//
// = LIBRARY
//    TAO/tests/IDL_Test
//
// = FILENAME
//    constants.idl
//
// = DESCRIPTION
//    This file contains examples of IDL code that has 
//    caused problems in the past for the TAO IDL
//    compiler. This test is to make sure the problems
//    stay fixed.
//
// = AUTHORS
//    Jeff Parsons <parsons@cs.wustl.edu> and TAO users.
//
// ============================================================================


const string all_escape = "\n\t\v\b\r\f\a\\\?\'\"";

const char tick = '\'';

const char backslash = '\\';

// The escape sequences will display differently
// depending on whether the platform uses signed
// or unsigned chars, but either should build w/o
// errors.

// octal escape sequences

const char oct_nought = '\000';
const char lucky = '\7';
const char square = '4';
const char blastoff = '\321';
const char max_char_oct = '\377';

// hex escape sequences

const char hex_nought ='\x0';
const char fingers = '\xA';
const char fortnight = '\xe';
const char fivebits = '\x32';
const char maybe_minus = '\xAf';
const char max_char_hex = '\xff';

// unsigned longs greater than LONG_MAX

const unsigned long in_range = 3222111000;
const unsigned long max_ulong_oct = 037777777777;
const unsigned long max_ulong_hex = 0XFFFFFFFF;

// various uncommon but legal formats for floats and doubles

const float root_beer = .2;
const double bogey = .2;
const float trip = 2.;
const double vision = .2e-4;
const double take = 2e3;
const double dip = 1.7976931348623157E+308;
const double trouble = 2.2250738585072014E-308;