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// $Id$
// ===========================================================
//
//
// = LIBRARY
// TAO/tests/Simple/chat
//
// = FILENAME
// Chat_i.h
//
// = DESCRIPTION
// Definition of the Chat Client class, Chat_i.
//
// = AUTHOR
// Pradeep Gore <pradeep@cs.wustl.edu>
//
// ===========================================================
#if !defined (CHAT_I_H)
#define CHAT_I_H
#include "Receiver_i.h"
#include "BroadcasterC.h"
#include "ace/Read_Buffer.h"
#include "tao/TAO.h"
class Chat_i : public ACE_Event_Handler
{
// = TITLE
// Chat Client class.
//
// = DESCRIPTION
// Connects to the Chat server and registers the Receiver_i object
// with the chat server.
// It also takes in user chat messages and sends them to the server.
//
public:
// = Initialization and termination methods.
Chat_i (char *ior_file_name, char* nick_);
// Constructor.
~Chat_i (void);
// Destructor.
int init (int argc, char *argv[]);
// Initialize the client communication with the server
int run (void);
// start the orb object.
virtual int handle_input (ACE_HANDLE);
// handle the user input
private:
int read_ior (const char *filename);
// function to read the server ior from a file.
char *ior_;
// IOR of the obj ref of the server.
const char* ior_file_name_;
// The filename that stores the ior of the server
const char* nick_;
// nickname of the user chatting
Broadcaster_var server_;
// Server object ptr.
CORBA::ORB_var orb_;
// our orb
Receiver_i receiver_i_;
// The receiver object.
Receiver_var receiver_var_;
// pointer to the receiver object registered with the orb.
};
#endif /* CHAT_I_H */
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