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// ARGV.cpp
// $Id$
// Transforms a string BUF into an ARGV-style vector of strings.
#define ACE_BUILD_DLL
#include "ace/ARGV.h"
#if !defined (__ACE_INLINE__)
#include "ace/ARGV.i"
#endif /* __ACE_INLINE__ */
ACE_ALLOC_HOOK_DEFINE (ACE_ARGV)
void
ACE_ARGV::dump (void) const
{
ACE_TRACE ("ACE_ARGV::dump");
ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("argc_ = %d"), this->argc_));
for (size_t i = 0; i < this->argc_; i++)
ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("\nargv_[%i] = %s"), i, this->argv_[i]));
ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("\nbuf = %s\n"), this->buf_));
ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("\n")));
ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
}
// Creates this->argv_ out of this->buf_. New memory is allocated for
// each element of the array. This is used by the array-to-string
// style constructor and for creating this->argv_ when in iterative
// mode.
void
ACE_ARGV::string_to_array (void)
{
ACE_TRACE ("ACE_ARGV::string_to_array");
// Reset the number of arguments
this->argc_ = 0;
if (this->buf_ == 0)
return;
ASYS_TCHAR *cp = this->buf_;
// First pass: count arguments.
// '#' is the start-comment token..
while (*cp != '\0' && *cp != '#')
{
// Skip whitespace..
while (ACE_OS::ace_isspace (*cp))
cp++;
// Increment count and move to next whitespace..
if (*cp != '\0')
this->argc_++;
// Grok quotes....
if (*cp == '\'' || *cp == '"')
{
ASYS_TCHAR quote = *cp;
// Scan past the string..
for (cp++; *cp != '\0' && *cp != quote; cp++)
continue;
// '\0' implies unmatched quote..
if (*cp == '\0')
{
ACE_ERROR ((LM_ERROR,
ASYS_TEXT ("unmatched %c detected\n"), quote));
this->argc_--;
break;
}
else
cp++;
}
else // Skip over non-whitespace....
while (*cp != '\0' && !ACE_OS::ace_isspace (*cp))
cp++;
}
// Second pass: copy arguments..
ASYS_TCHAR arg[BUFSIZ];
// Make a new argv vector of argc + 1 elements.
ACE_NEW (this->argv_, ASYS_TCHAR *[this->argc_ + 1]);
ASYS_TCHAR *ptr = this->buf_;
for (size_t i = 0; i < this->argc_; i++)
{
// Skip whitespace..
while (ACE_OS::ace_isspace (*ptr))
ptr++;
// Copy next argument and move to next whitespace..
if (*ptr == '\'' || *ptr == '"')
{
ASYS_TCHAR quote = *ptr++;
for (cp = arg;
*ptr != '\0' && *ptr != quote;
ptr++, cp++)
if (unsigned (cp - arg) < sizeof arg)
*cp = *ptr;
*cp = '\0';
if (*ptr == quote)
ptr++;
}
else
{
for (cp = arg;
*ptr && !ACE_OS::ace_isspace (*ptr);
ptr++, cp++)
if (unsigned (cp - arg) < sizeof arg)
*cp = *ptr;
*cp = '\0';
}
// Check for environment variable substitution here.
#if !defined (ACE_HAS_WINCE)
// WinCE doesn't have environment variables so we just skip it.
if (this->substitute_env_args_)
ACE_ALLOCATOR (this->argv_[i],
ACE::strenvdup (arg));
else
#endif /* !ACE_HAS_WINCE */
ACE_ALLOCATOR (this->argv_[i],
ACE_OS::strdup (arg));
}
this->argv_[this->argc_] = 0;
}
ACE_ARGV::ACE_ARGV (const ASYS_TCHAR buf[],
int substitute_env_args)
: substitute_env_args_ (substitute_env_args),
state_ (TO_PTR_ARRAY),
argc_ (0),
argv_ (0),
buf_ (0),
length_ (0)
{
ACE_TRACE ("ACE_ARGV::ACE_ARGV ASYS_TCHAR[] to ASYS_TCHAR *[]");
if (buf == 0 || buf[0] == 0)
return;
// Make an internal copy of the string
ACE_NEW (this->buf_, ASYS_TCHAR[ACE_OS::strlen (buf) + 1]);
ACE_OS::strcpy (this->buf_, buf);
// Create this->argv_
this->string_to_array ();
}
ACE_ARGV::ACE_ARGV (ASYS_TCHAR *argv[],
int substitute_env_args)
: substitute_env_args_ (substitute_env_args),
state_ (TO_STRING),
argc_ (0),
argv_ (0),
buf_ (0),
length_ (0)
{
ACE_TRACE ("ACE_ARGV::ACE_ARGV ASYS_TCHAR*[] to ASYS_TCHAR[]");
if (argv == 0 || argv[0] == 0)
return;
int buf_len = 0;
// Determine the length of the buffer.
for (int i = 0; argv[i] != 0; i++)
{
ASYS_TCHAR *temp;
// Account for environment variables.
if (this->substitute_env_args_
&& (argv[i][0] == '$'
&& (temp = ACE_OS::getenv (&argv[i][1])) != 0))
buf_len += ACE_OS::strlen (temp);
else
buf_len += ACE_OS::strlen (argv[i]);
// Add one for the extra space between each string.
buf_len++;
}
// Step through all argv params and copy each one into buf; separate
// each param with white space.
ACE_NEW (this->buf_, ASYS_TCHAR[buf_len + 1]);
ASYS_TCHAR *end = this->buf_;
int j;
for (j = 0; argv[j] != 0; j++)
{
ASYS_TCHAR *temp;
// Account for environment variables.
if (this->substitute_env_args_
&& (argv[j][0] == '$'
&& (temp = ACE_OS::getenv (&argv[j][1])) != 0))
end = ACE::strecpy (end, temp);
else
end = ACE::strecpy (end, argv[j]);
// Add white space and advance the pointer.
*end++ = ' ';
}
// Remember how many arguments there are
this->argc_ = j;
// Null terminate the string.
*end = '\0';
}
ACE_ARGV::ACE_ARGV (int substitute_env_args)
: substitute_env_args_ (substitute_env_args),
state_ (ITERATIVE),
argc_ (0),
argv_ (0),
buf_ (0),
length_ (0)
{
ACE_TRACE ("ACE_ARGV::ACE_ARGV Iterative");
// Nothing to do yet -- the user puts in arguments via add ()
}
int
ACE_ARGV::add (const ASYS_TCHAR *next_arg)
{
// Only allow this to work in the "iterative" verion -- the
// ACE_ARGVs created with the one argument constructor.
if (this->state_ != ITERATIVE)
return -1;
// Put the new argument at the end of the queue
if (this->queue_.enqueue_tail ((ASYS_TCHAR *) next_arg) == -1)
ACE_ERROR_RETURN ((LM_ERROR, ASYS_TEXT ("Can't add more to ARGV queue")), -1);
this->length_ += ACE_OS::strlen (next_arg);
this->argc_++;
// Wipe argv_ and buf_ away so that they will be recreated if the
// user calls argv () or buf ().
if (this->argv_ != 0)
{
for (int i = 0; this->argv_[i] != 0; i++)
ACE_OS::free ((void *) this->argv_[i]);
delete [] this->argv_;
this->argv_ = 0;
}
delete [] this->buf_;
this->buf_ = 0;
return 0;
}
// Free up argv_ and buf_
ACE_ARGV::~ACE_ARGV (void)
{
ACE_TRACE ("ACE_ARGV::~ACE_ARGV");
if (this->argv_ != 0)
for (int i = 0; this->argv_[i] != 0; i++)
ACE_OS::free ((void *) this->argv_[i]);
delete [] this->argv_;
delete [] this->buf_;
}
// Create buf_ out of the queue_. This is only used in the
// "iterative" mode.
int
ACE_ARGV::create_buf_from_queue (void)
{
ACE_TRACE ("ACE_ARGV::create_buf_from_queue");
// If the are no arguments, don't do anything
if (this->argc_ <= 0)
return -1;
delete [] this->buf_;
ACE_NEW_RETURN (this->buf_, ASYS_TCHAR[this->length_ + this->argc_], -1);
// Get an iterator over the queue
ACE_Unbounded_Queue_Iterator<ASYS_TCHAR *> iter (this->queue_);
ASYS_TCHAR **arg;
ASYS_TCHAR *ptr = this->buf_;
size_t len;
int more = 0;
while (!iter.done ())
{
// Get next argument from the queue
iter.next (arg);
more = iter.advance ();
len = ACE_OS::strlen (*arg);
// Copy the argument into buf_
ACE_OS::memcpy ((void *) ptr, (const void *) (*arg), len);
// Move the pointer down
ptr += len;
// Put in an argument separating space
if (more != 0)
*ptr++ = ' ';
}
// Put in the null terminator
*ptr = 0;
return 0;
}
#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
template class ACE_Unbounded_Queue<ASYS_TCHAR *>;
template class ACE_Unbounded_Queue_Iterator<ASYS_TCHAR *>;
template class ACE_Node<ASYS_TCHAR *>;
#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
#pragma instantiate ACE_Unbounded_Queue<ASYS_TCHAR *>
#pragma instantiate ACE_Unbounded_Queue_Iterator<ASYS_TCHAR *>
#pragma instantiate ACE_Node<ASYS_TCHAR *>
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */
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