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/* -*- C++ -*- */
// $Id$
// Return the number of args
ACE_INLINE int
ACE_ARGV::argc (void) const
{
ACE_TRACE ("ACE_ARGV::argc");
return this->argc_;
}
// Return the state of this ACE_ARGV
ACE_INLINE int
ACE_ARGV::state(void) const
{
ACE_TRACE ("ACE_ARGV::state");
return this->state_;
}
// Return the arguments in a space-separated string
ACE_INLINE const ACE_TCHAR *
ACE_ARGV::buf (void)
{
ACE_TRACE ("ACE_ARGV::buf");
if (this->buf_ == 0 && this->state_ == ITERATIVE)
this->create_buf_from_queue ();
return (const ACE_TCHAR *) this->buf_;
}
// Return the arguments in an entry-per-argument array
ACE_INLINE ACE_TCHAR **
ACE_ARGV::argv (void)
{
ACE_TRACE ("ACE_ARGV::argv");
// Try to create the argv_ if it isn't there
if (this->argv_ == 0)
{
if (this->state_ == ITERATIVE && this->buf_ == 0)
this->create_buf_from_queue ();
// Convert buf_ to argv_
if (this->string_to_argv () == -1)
return (ACE_TCHAR **) 0;
}
return (ACE_TCHAR **) this->argv_;
}
// Subscript operator.
ACE_INLINE const ACE_TCHAR *
ACE_ARGV::operator[] (size_t i)
{
ACE_TRACE ("ACE_ARGV::operator[]");
// Don't go out of bounds.
if (i >= ACE_static_cast (size_t, this->argc_))
return 0;
return (const ACE_TCHAR *) this->argv ()[i];
}
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