summaryrefslogtreecommitdiff
path: root/ace/Acceptor.h
blob: 7071af03800b860c24e65ba675723d3a0c5a3c91 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
/* -*- C++ -*- */
// $Id$


// ============================================================================
//
// = LIBRARY
//    ace
// 
// = FILENAME
//    Acceptor.h
//
// = AUTHOR
//    Doug Schmidt 
// 
// ============================================================================

#if !defined (ACE_ACCEPTOR_H)
#define ACE_ACCEPTOR_H

#include "ace/Service_Config.h"
#include "ace/Service_Object.h"
#include "ace/Svc_Handler.h"
#include "ace/Strategies.h"

template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
class ACE_Acceptor : public ACE_Service_Object
  // = TITLE
  //     Abstract factory for creating a service handler
  //     (SVC_HANDLER), accepting into the SVC_HANDLER, and
  //     activating the SVC_HANDLER.
  //
  // = DESCRIPTION
  //     Implements the basic strategy for passively establishing
  //     connections with clients.  An ACE_Acceptor is parameterized
  //     by concrete types that conform to the interfaces of
  //     PEER_ACCEPTOR and SVC_HANDLER.  The PEER_ACCEPTOR is
  //     instantiated with a transport mechanism that passively
  //     establishes connections.  The SVC_HANDLER is instantiated
  //     with a concrete type that performs the application-specific
  //     service.  An ACE_Acceptor inherits from ACE_Service_Object,
  //     which in turn inherits from ACE_Event_Handler.  This enables
  //     the ACE_Reactor to dispatch the ACE_Acceptor's handle_input
  //     method when connection events occur.  The handle_input method
  //     performs the ACE_Acceptor's default creation, connection
  //     establishment, and service activation strategies.  These
  //     strategies can be overridden by subclasses individually or as
  //     a group.
{
public:
  // = Initialization and termination methods.
  ACE_Acceptor (ACE_Reactor * = 0);
  // "Do-nothing" constructor.

  ACE_Acceptor (const ACE_PEER_ACCEPTOR_ADDR &local_addr,
		ACE_Reactor * = ACE_Service_Config::reactor ());
  // Initialize and register <this> with the Reactor and listen for
  // connection requests at the designated <local_addr>.

  int open (const ACE_PEER_ACCEPTOR_ADDR &, 
	    ACE_Reactor * = ACE_Service_Config::reactor ());
  // Initialize and register <this> with the Reactor and listen for
  // connection requests at the designated <local_addr>.

  virtual ~ACE_Acceptor (void);
  // Close down the Acceptor's resources.

  virtual operator ACE_PEER_ACCEPTOR &() const;
  // Return the underlying PEER_ACCEPTOR object.

  virtual ACE_PEER_ACCEPTOR &acceptor (void) const;
  // Return the underlying PEER_ACCEPTOR object.

  virtual ACE_HANDLE get_handle (void) const;
  // Returns the listening acceptor's <ACE_HANDLE>.

  void dump (void) const;
  // Dump the state of an object.

  ACE_ALLOC_HOOK_DECLARE;
  // Declare the dynamic allocation hooks.

protected:
  // = The following three methods define the Acceptor's strategies
  // for creating, accepting, and activating SVC_HANDLER's,
  // respectively.

  virtual SVC_HANDLER *make_svc_handler (void);
  // Bridge method for creating a SVC_HANDLER.  The default is to
  // create a new SVC_HANDLER.  However, subclasses can override this
  // policy to perform SVC_HANDLER creation in any way that they like
  // (such as creating subclass instances of SVC_HANDLER, using a
  // singleton, dynamically linking the handler, etc.).

  virtual int accept_svc_handler (SVC_HANDLER *svc_handler);
  // Bridge method for accepting the new connection into the
  // <svc_handler>.  The default behavior delegates to the
  // PEER_ACCEPTOR::accept.

  virtual int activate_svc_handler (SVC_HANDLER *svc_handler);
  // Bridge method for activating a <svc_handler> with the appropriate
  // concurrency strategy.  The default behavior of this method is to
  // activate the SVC_HANDLER by calling its open() method (which
  // allows the SVC_HANDLER to define its own concurrency strategy).
  // However, subclasses can override this strategy to do more
  // sophisticated concurrency activations (such as making the
  // SVC_HANDLER as an "active object" via multi-threading or
  // multi-processing).

  // = Demultiplexing hooks.
  virtual int handle_close (ACE_HANDLE = ACE_INVALID_HANDLE, 
			    ACE_Reactor_Mask = ACE_Event_Handler::RWE_MASK);
  // Perform termination activities when <this> is removed from the
  // <reactor>.

  virtual int handle_input (ACE_HANDLE);
  // Accepts all pending connections from clients, and creates and
  // activates SVC_HANDLERs.

  // = Dynamic linking hooks.
  virtual int init (int argc, char *argv[]);
  // Default version does no work and returns -1.  Must be overloaded
  // by application developer to do anything meaningful.

  virtual int fini (void);
  // Calls <handle_close>.

  virtual int info (char **buf, size_t) const;
  // Default version returns address info in <buf>.

  // = Service management hooks.
  virtual int suspend (void);
  // This method calls <Reactor::suspend>.

  virtual int resume (void);
  // This method calls <Reactor::resume>.

private:
  ACE_PEER_ACCEPTOR peer_acceptor_;
  // Concrete factory for accepting connections from clients...
};

template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
class ACE_Strategy_Acceptor : public ACE_Acceptor <SVC_HANDLER, ACE_PEER_ACCEPTOR_2>
  // = TITLE
  //     Abstract factory for creating a service handler
  //     (SVC_HANDLER), accepting into the SVC_HANDLER, and activating
  //     the SVC_HANDLER.
  //
  // = DESCRIPTION
  //     Implements a flexible and extensible set of strategies for
  //     passively establishing connections with clients.  There are
  //     three main strategies: (1) creating a SVC_HANDLER, (2)
  //     passively accepting a new connection from a client into the
  //     SVC_HANDLER, and (3) activating the SVC_HANDLER with a
  //     particular concurrency mechanism.
{
public:
  // = Initialization and termination methods.
  ACE_Strategy_Acceptor (const char service_name[] = 0,
			 const char service_description[] = 0);
  // Default constructor.

  ACE_Strategy_Acceptor (const ACE_PEER_ACCEPTOR_ADDR &local_addr,
			 ACE_Reactor * = ACE_Service_Config::reactor (),
			 ACE_Creation_Strategy<SVC_HANDLER> * = 0,
			 ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2> * = 0,
			 ACE_Concurrency_Strategy<SVC_HANDLER> * = 0,
			 ACE_Scheduling_Strategy<SVC_HANDLER> * = 0,
			 const char service_name[] = 0,
			 const char service_description[] = 0);
  // Initialize the appropriate strategies for creation, passive
  // connection acceptance, and concurrency, and then register <this>
  // with the Reactor and listen for connection requests at the
  // designated <local_addr>.

  int open (const ACE_PEER_ACCEPTOR_ADDR &, 
	    ACE_Reactor * = ACE_Service_Config::reactor (),
	    ACE_Creation_Strategy<SVC_HANDLER> * = 0,
	    ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2> * = 0,
	    ACE_Concurrency_Strategy<SVC_HANDLER> * = 0,
	    ACE_Scheduling_Strategy<SVC_HANDLER> * = 0,
	    const char service_name[] = 0,
	    const char service_description[] = 0);
  // Initialize the appropriate strategies for creation, passive
  // connection acceptance, and concurrency, and then register <this>
  // with the Reactor and listen for connection requests at the
  // designated <local_addr>.

  virtual ~ACE_Strategy_Acceptor (void);
  // Close down the Strategy_Acceptor's resources.

  virtual operator ACE_PEER_ACCEPTOR &() const;
  // Return the underlying PEER_ACCEPTOR object.

  virtual ACE_PEER_ACCEPTOR &acceptor (void) const;
  // Return the underlying PEER_ACCEPTOR object.

  void dump (void) const;
  // Dump the state of an object.

  ACE_ALLOC_HOOK_DECLARE;
  // Declare the dynamic allocation hooks.

protected:
  // = Service management hooks.

  virtual int suspend (void);
  // This method delegates to the <Scheduling_Strategy>'s <suspend>
  // method.

  virtual int resume (void);
  // This method delegates to the <Scheduling_Strategy>'s <resume>
  // method.

  virtual int fini (void);
  // Calls <handle_close> when dynamically unlinked.

  virtual int info (char **buf, size_t) const;
  // Default version returns address info in <buf>.

  // = The following three methods define the <Acceptor>'s strategies
  // for creating, accepting, and activating <SVC_HANDLER>'s,
  // respectively.

  virtual SVC_HANDLER *make_svc_handler (void);
  // Bridge method for creating a <SVC_HANDLER>.  The strategy for
  // creating a <SVC_HANDLER> are configured into the Acceptor via
  // it's <creation_strategy_>.  The default is to create a new
  // <SVC_HANDLER>.  However, subclasses can override this policy to
  // perform <SVC_HANDLER> creation in any way that they like (such as
  // creating subclass instances of <SVC_HANDLER>, using a singleton,
  // dynamically linking the handler, etc.).

  virtual int accept_svc_handler (SVC_HANDLER *svc_handler);
  // Bridge method for accepting the new connection into the
  // <SVC_HANDLER>.  The default behavior delegates to the
  // <PEER_ACCEPTOR::accept> in the <Acceptor_Strategy>.

  virtual int activate_svc_handler (SVC_HANDLER *svc_handler);
  // Bridge method for activating a <SVC_HANDLER> with the appropriate
  // concurrency strategy.  The default behavior of this method is to
  // activate the <SVC_HANDLER> by calling its <open> method (which
  // allows the <SVC_HANDLER> to define its own concurrency strategy).
  // However, subclasses can override this strategy to do more
  // sophisticated concurrency activations (such as creating the
  // <SVC_HANDLER> as an "active object" via multi-threading or
  // multi-processing).

  // = Demultiplexing hooks.
  virtual ACE_HANDLE get_handle (void) const;
  // Returns the listening acceptor's <ACE_HANDLE>.

  virtual int handle_close (ACE_HANDLE = ACE_INVALID_HANDLE,
			    ACE_Reactor_Mask = ACE_Event_Handler::RWE_MASK);
  // Perform termination activities when <this> is removed from the
  // <Reactor>.

  virtual int handle_signal (int signum, siginfo_t *, ucontext_t *);
  // Handle SIGINT.

  // = These data members are "logically private" but are put in the
  // protected part in case subclasses want to access them.

  // = Define some useful typedefs.
  typedef ACE_Creation_Strategy<SVC_HANDLER> CREATION_STRATEGY;
  typedef ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2> ACCEPT_STRATEGY;
  typedef ACE_Concurrency_Strategy<SVC_HANDLER> CONCURRENCY_STRATEGY;
  typedef ACE_Scheduling_Strategy<SVC_HANDLER> SCHEDULING_STRATEGY;

  // = Strategy objects.

  CREATION_STRATEGY *creation_strategy_;
  // Creation strategy for an Acceptor.

  int delete_creation_strategy_;
  // 1 if <Acceptor> created the creation strategy and thus should
  // delete it, else 0.

  ACCEPT_STRATEGY *accept_strategy_;
  // Accept strategy for an <Acceptor>.

  int delete_accept_strategy_;
  // 1 if <Acceptor> created the accept strategy and thus should delete
  // it, else 0.

  CONCURRENCY_STRATEGY *concurrency_strategy_;
  // Concurrency strategy for an <Acceptor>.

  int delete_concurrency_strategy_;
  // 1 if <Acceptor> created the concurrency strategy and thus should
  // delete it, else 0.

  SCHEDULING_STRATEGY *scheduling_strategy_;
  // Scheduling strategy for an <Acceptor>.

  int delete_scheduling_strategy_;
  // 1 if <Acceptor> created the scheduling strategy and thus should
  // delete it, else 0.

  // = Service information objects.

  char *service_name_;
  // Name of the service.

  char *service_description_;
  // Description of the service.

  u_short service_port_;
  // Port number for the server.

  ACE_PEER_ACCEPTOR_ADDR service_addr_;
  // Address that the <Strategy_Acceptor> uses to listen for
  // connections.
};

template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
class ACE_Oneshot_Acceptor : public ACE_Service_Object
  // = TITLE
  //     Generic factory for passively connecting clients and creating
  //     exactly one service handler (SVC_HANDLER).
  //
  // = DESCRIPTION
  //     This class works similarly to the regular acceptor except
  //     that this class doesn't need a Creation_Strategy (since the
  //     user supplies the SVC_HANDLER) or an Accept_Strategy (since
  //     this class only accepts one connection and then removes all
  //     traces (e.g., from the ACE_Reactor).
{
public:
  // = Initialization and termination methods.
  ACE_Oneshot_Acceptor (void);
  // "Do-nothing" constructor.

  ACE_Oneshot_Acceptor (const ACE_PEER_ACCEPTOR_ADDR &,
			ACE_Reactor * = ACE_Service_Config::reactor (),
			ACE_Concurrency_Strategy<SVC_HANDLER> * = 0);
  // Initialize the appropriate strategies for concurrency and
  // creation and then register <this> at the designated <local_addr>.

  int open (const ACE_PEER_ACCEPTOR_ADDR &, 
	    ACE_Reactor * = ACE_Service_Config::reactor (),
	    ACE_Concurrency_Strategy<SVC_HANDLER> * = 0);
  // Initialize the appropriate strategies for concurrency and
  // creation and then register <this> at the designated <local_addr>.

  virtual ~ACE_Oneshot_Acceptor (void);
  // Close down the <Oneshot_Acceptor>.

  // = Explicit factory operation.
  virtual int accept (SVC_HANDLER * = 0,
		      ACE_PEER_ACCEPTOR_ADDR *remote_addr = 0, 
		      const ACE_Synch_Options &synch_options = ACE_Synch_Options::defaults,
		      int restart = 1);
  // Create a SVC_HANDLER, accept the connection into the SVC_HANDLER,
  // and activate the SVC_HANDLER.
  
  virtual int cancel (void);
  // Cancel a oneshot acceptor that was started asynchronously.

  virtual operator ACE_PEER_ACCEPTOR &() const;
  // Return the underlying PEER_ACCEPTOR object.

  virtual ACE_PEER_ACCEPTOR &acceptor (void) const;
  // Return the underlying PEER_ACCEPTOR object.

  void dump (void) const;
  // Dump the state of an object.

  ACE_ALLOC_HOOK_DECLARE;
  // Declare the dynamic allocation hooks.

protected:
  virtual int activate_svc_handler (SVC_HANDLER *svc_handler);
  // Bridge method for activating a <svc_handler> with the appropriate
  // concurrency strategy.  Default behavior is to activate the
  // SVC_HANDLER as a "passive object."  However, subclasses can
  // override this strategy to do more sophisticated concurrency
  // activations (such as creating the SVC_HANDLER as an "active
  // object" via multi-threading or multi-processing).

  int shared_accept (SVC_HANDLER *svc_handler,
		     ACE_PEER_ACCEPTOR_ADDR *remote_addr,
		     ACE_Time_Value *timeout,
		     int restart);
  // Factors out the code shared between the <accept> and
  // <handle_input> methods.

  int register_handler (SVC_HANDLER *svc_handler,
			const ACE_Synch_Options &options,
			int restart);
  // Insert ourselves into the ACE_Reactor so that we can 
  // continue accepting this connection asynchronously.

  // = Demultiplexing hooks.
  virtual ACE_HANDLE get_handle (void) const;
  // Returns the listening acceptor's <ACE_HANDLE>.

  virtual int handle_close (ACE_HANDLE = ACE_INVALID_HANDLE,
			    ACE_Reactor_Mask = ACE_Event_Handler::RWE_MASK);
  // Perform termination activities when <this> is removed from the
  // <reactor>.
       
  virtual int handle_input (ACE_HANDLE);
  // Accept one connection from a client and activates the
  // SVC_HANDLER. 

  virtual int handle_timeout (const ACE_Time_Value &tv, 
			      const void *arg);
  // Called when an acceptor times out...

  // = Dynamic linking hooks.
  virtual int init (int argc, char *argv[]);
  // Default version does no work and returns -1.  Must be overloaded
  // by application developer to do anything meaningful.

  virtual int fini (void);
  // Default version does no work and returns -1.  Must be overloaded
  // by application developer to do anything meaningful.

  virtual int info (char **, size_t) const;
  // Default version returns address info in <buf>.

  // = Service management hooks.
  virtual int suspend (void);
  // Default version does no work and returns -1.  Must be overloaded
  // by application developer to do anything meaningful.

  virtual int resume (void);
  // Default version does no work and returns -1.  Must be overloaded
  // by application developer to do anything meaningful.

private:
  SVC_HANDLER *svc_handler_;
  // Hold the svc_handler_ across asynchrony boundaries.

  int restart_;
  // Hold the restart flag across asynchrony boundaries.

  ACE_PEER_ACCEPTOR peer_acceptor_;
  // Factory that establishes connections passively.

  ACE_Concurrency_Strategy<SVC_HANDLER> *concurrency_strategy_;
  // Concurrency strategy for an Acceptor.

  int delete_concurrency_strategy_;
  // 1 if Acceptor created the concurrency strategy and thus should
  // delete it, else 0.
};

#include "ace/Acceptor.i"

#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
#include "ace/Acceptor.cpp"
#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */

#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
#pragma implementation ("Acceptor.cpp")
#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */

#endif /* ACE_ACCEPTOR_H */