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// $Id$
ACE_INLINE
ACE_Active_Map_Manager_Key::ACE_Active_Map_Manager_Key (void)
: index_ (~0),
generation_ (0)
{
// If you change ~0, please change ACE_Map_Manager::free_list_id()
// accordingly.
}
ACE_INLINE
ACE_Active_Map_Manager_Key::ACE_Active_Map_Manager_Key (u_long index,
u_long generation)
: index_ (index),
generation_ (generation)
{
}
ACE_INLINE u_long
ACE_Active_Map_Manager_Key::index (void) const
{
return this->index_;
}
ACE_INLINE u_long
ACE_Active_Map_Manager_Key::generation (void) const
{
return this->generation_;
}
ACE_INLINE int
ACE_Active_Map_Manager_Key::operator== (const ACE_Active_Map_Manager_Key &rhs) const
{
return
this->index_ == rhs.index_ &&
this->generation_ == rhs.generation_;
}
ACE_INLINE int
ACE_Active_Map_Manager_Key::operator!= (const ACE_Active_Map_Manager_Key &rhs) const
{
return !this->operator== (rhs);
}
ACE_INLINE void
ACE_Active_Map_Manager_Key::index (u_long i)
{
this->index_ = i;
}
ACE_INLINE void
ACE_Active_Map_Manager_Key::generation (u_long g)
{
this->generation_ = g;
}
ACE_INLINE void
ACE_Active_Map_Manager_Key::increment_generation_count (void)
{
++this->generation_;
}
/* static */
ACE_INLINE size_t
ACE_Active_Map_Manager_Key::size (void)
{
return sizeof (u_long) + sizeof (u_long);
}
ACE_INLINE void
ACE_Active_Map_Manager_Key::decode (const void *d)
{
// Cast so that we can do pointer arithmetic.
const char *data = (const char *) d;
// Grab the index first.
ACE_OS::memcpy (&this->index_,
data,
sizeof this->index_);
// Move along...
data += sizeof this->index_;
// Grab the generation second.
ACE_OS::memcpy (&this->generation_,
data,
sizeof this->generation_);
}
ACE_INLINE void
ACE_Active_Map_Manager_Key::encode (void *d) const
{
// Cast so that we can do pointer arithmetic.
char *data = (char *) d;
// Grab the index first.
ACE_OS::memcpy (data,
&this->index_,
sizeof this->index_);
// Move along...
data += sizeof this->index_;
// Grab the generation second.
ACE_OS::memcpy (data,
&this->generation_,
sizeof this->generation_);
}
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