summaryrefslogtreecommitdiff
path: root/ace/Asynch_Acceptor.cpp
blob: 719af603aa1e79991366aa34496fc4cf74e80b40 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
/* -*- C++ -*- */
// $Id$

#ifndef ACE_ASYNCH_ACCEPTOR_C
#define ACE_ASYNCH_ACCEPTOR_C

#include "ace/Asynch_Acceptor.h"

#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */

ACE_RCSID(ace, Asynch_Acceptor, "$Id$")

#if defined (ACE_WIN32) || defined (ACE_HAS_AIO_CALLS)
// This only works on platforms that support async i/o.

#include "ace/OS_Errno.h"
#include "ace/OS_Memory.h"
#include "ace/OS_NS_sys_socket.h"
#include "ace/Log_Msg.h"
#include "ace/Message_Block.h"
#include "ace/INET_Addr.h"
#include "ace/SOCK_Stream.h"
#include "ace/Sock_Connect.h"

template <class HANDLER>
ACE_Asynch_Acceptor<HANDLER>::ACE_Asynch_Acceptor (void)
  : listen_handle_ (ACE_INVALID_HANDLE),
    pass_addresses_ (0),
    validate_new_connection_ (0),
    reissue_accept_ (1),
    bytes_to_read_ (0)
{
}

template <class HANDLER>
ACE_Asynch_Acceptor<HANDLER>::~ACE_Asynch_Acceptor (void)
{
  //this->asynch_accept_.close ();

  // Close down the listen socket
  // if (this->listen_handle_ != ACE_INVALID_HANDLE)
  //   ACE_OS::closesocket (this->listen_handle_);
}

template <class HANDLER> int
ACE_Asynch_Acceptor<HANDLER>::open (const ACE_INET_Addr &address,
                                    size_t bytes_to_read,
                                    int pass_addresses,
                                    int backlog,
                                    int reuse_addr,
                                    ACE_Proactor *proactor,
                                    int validate_new_connection,
                                    int reissue_accept,
                                    int number_of_initial_accepts)
{
  ACE_TRACE ("ACE_Asynch_Acceptor<>::open");

  this->proactor (proactor);
  this->pass_addresses_ = pass_addresses;
  this->bytes_to_read_ = bytes_to_read;
  this->validate_new_connection_ = validate_new_connection;
  this->reissue_accept_ = reissue_accept;

  // Create the listener socket
  this->listen_handle_ = ACE_OS::socket (address.get_type (), SOCK_STREAM, 0);
  if (this->listen_handle_ == ACE_INVALID_HANDLE)
    ACE_ERROR_RETURN ((LM_ERROR,
                       ACE_LIB_TEXT ("%p\n"),
                       ACE_LIB_TEXT ("ACE_OS::socket")),
                      -1);
  // Initialize the ACE_Asynch_Accept
  if (this->asynch_accept_.open (*this,
                                 this->listen_handle_,
                                 0,
                                 this->proactor ()) == -1)
    {
      ACE_Errno_Guard g (errno);
      ACE_ERROR ((LM_ERROR,
		  ACE_LIB_TEXT ("%p\n"),
		  ACE_LIB_TEXT ("ACE_Asynch_Accept::open")));
      ACE_OS::closesocket (this->listen_handle_);
      this->listen_handle_ = ACE_INVALID_HANDLE;
      return -1;
    }

  if (reuse_addr)
    {
      // Reuse the address
      int one = 1;
      if (ACE_OS::setsockopt (this->listen_handle_,
                              SOL_SOCKET,
                              SO_REUSEADDR,
                              (const char*) &one,
                              sizeof one) == -1)
	{
	  ACE_Errno_Guard g (errno);
	  ACE_ERROR ((LM_ERROR,
		      ACE_LIB_TEXT ("%p\n"),
		      ACE_LIB_TEXT ("ACE_OS::setsockopt")));
	  ACE_OS::closesocket (this->listen_handle_);
	  this->listen_handle_ = ACE_INVALID_HANDLE;
	  return -1;
	}
    }

  // If port is not specified, bind to any port.
  static ACE_INET_Addr sa (ACE_sap_any_cast (const ACE_INET_Addr &));

  if (address == sa &&
      ACE_Sock_Connect::bind_port (this->listen_handle_,
	                           INADDR_ANY,
				   address.get_type()) == -1)
    {
      ACE_Errno_Guard g (errno);
      ACE_ERROR ((LM_ERROR,
		  ACE_LIB_TEXT ("%p\n"),
		  ACE_LIB_TEXT ("ACE::bind_port")));
      ACE_OS::closesocket (this->listen_handle_);
      this->listen_handle_ = ACE_INVALID_HANDLE;
      return -1;
    }

  // Bind to the specified port.
  if (ACE_OS::bind (this->listen_handle_,
                    reinterpret_cast<sockaddr *> (address.get_addr ()),
                    address.get_size ()) == -1)
    {
      ACE_Errno_Guard g (errno);
      ACE_ERROR ((LM_ERROR,
		  ACE_LIB_TEXT ("%p\n"),
		  ACE_LIB_TEXT ("ACE_OS::bind")));
      ACE_OS::closesocket (this->listen_handle_);
      this->listen_handle_ = ACE_INVALID_HANDLE;
      return -1;
    }

  // Start listening.
  if (ACE_OS::listen (this->listen_handle_, backlog) == -1)
    {
      ACE_Errno_Guard g (errno);
      ACE_ERROR ((LM_ERROR,
		  ACE_LIB_TEXT ("%p\n"),
		  ACE_LIB_TEXT ("ACE_OS::listen")));
      ACE_OS::closesocket (this->listen_handle_);
      this->listen_handle_ = ACE_INVALID_HANDLE;
      return -1;
    }

  // For the number of <intial_accepts>.
  if (number_of_initial_accepts == -1)
    number_of_initial_accepts = backlog;

  for (int i = 0; i < number_of_initial_accepts; i++)
    {
      // Initiate accepts.
      if (this->accept (bytes_to_read) == -1)
	{
	  ACE_Errno_Guard g (errno);
	  ACE_ERROR ((LM_ERROR,
		      ACE_LIB_TEXT ("%p\n"),
		      ACE_LIB_TEXT ("ACE_Asynch_Acceptor::accept")));
	  ACE_OS::closesocket (this->listen_handle_);
	  this->listen_handle_ = ACE_INVALID_HANDLE;
	  return -1;
	}
    }

  return 0;
}

template <class HANDLER> void
ACE_Asynch_Acceptor<HANDLER>::set_handle (ACE_HANDLE listen_handle)
{
  ACE_TRACE ("ACE_Asynch_Acceptor<>::set_handle");

  // Take ownership of the <listen_handle>
  this->listen_handle_ = listen_handle;

  // Reinitialize the ACE_Asynch_Accept
  if (this->asynch_accept_.open (*this,
                                 this->listen_handle_,
                                 0,
                                 this->proactor ()) == -1)
    ACE_ERROR ((LM_ERROR,
                ACE_LIB_TEXT ("%p\n"),
                ACE_LIB_TEXT ("ACE_Asynch_Accept::open")));
}

template <class HANDLER> ACE_HANDLE
ACE_Asynch_Acceptor<HANDLER>::get_handle (void) const
{
  return this->listen_handle_;
}

template <class HANDLER> int
ACE_Asynch_Acceptor<HANDLER>::accept (size_t bytes_to_read, const void *act)
{
  ACE_TRACE ("ACE_Asynch_Acceptor<>::accept");

  ACE_Message_Block *message_block = 0;
  size_t space_needed = bytes_to_read + 2 * this->address_size ();

  // Create a new message block big enough for the addresses and data
  ACE_NEW_RETURN (message_block,
                  ACE_Message_Block (space_needed),
                  -1);

  // Initiate asynchronous accepts
  if (this->asynch_accept_.accept (*message_block,
                                   bytes_to_read,
                                   ACE_INVALID_HANDLE,
                                   act) == -1)
    {
      // Cleanup on error
      message_block->release ();
      return -1;
    }
  return 0;
}

template <class HANDLER> void
ACE_Asynch_Acceptor<HANDLER>::handle_accept (const ACE_Asynch_Accept::Result &result)
{
#if (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) || (defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)) || defined (ACE_HAS_AIO_CALLS)

  ACE_TRACE ("ACE_Asynch_Acceptor<>::handle_accept");

  // Variable for error tracking
  int error = 0;

  // If the asynchronous accept fails.
  if (!result.success () ||
      result.accept_handle() == ACE_INVALID_HANDLE )
    {
      error = 1;
    }

#if !defined (ACE_HAS_AIO_CALLS)
  // In order to use accept handle with other Window Sockets 1.1
  // functions, we call the setsockopt function with the
  // SO_UPDATE_ACCEPT_CONTEXT option. This option initializes the
  // socket so that other Windows Sockets routines to access the
  // socket correctly.
  if (!error &&
      ACE_OS::setsockopt (result.accept_handle (),
                          SOL_SOCKET,
                          SO_UPDATE_ACCEPT_CONTEXT,
                          (char *) &this->listen_handle_,
                          sizeof (this->listen_handle_)) == -1)
    {
      error = 1;
    }
#endif /* ACE_HAS_AIO_CALLS */

  // Parse address.
  ACE_INET_Addr local_address;
  ACE_INET_Addr remote_address;
  if (!error &&
      (this->validate_new_connection_ || this->pass_addresses_))
    // Parse the addresses.
    this->parse_address (result,
                         remote_address,
                         local_address);

  // Validate remote address
  if (!error &&
      this->validate_new_connection_ &&
      (this->validate_connection (result, remote_address, local_address) == -1
       || this->validate_new_connection (remote_address) == -1))
    {
      error = 1;
    }

  HANDLER *new_handler = 0;
  if (!error)
    {
      // The Template method
      new_handler = this->make_handler ();
      if (new_handler == 0)
        {
          error = 1;
        }
    }

  // If no errors
  if (!error)
    {
      // Update the Proactor.
      new_handler->proactor (this->proactor ());

      // Pass the addresses
      if (this->pass_addresses_)
        new_handler->addresses (remote_address,
                                local_address);

      // Pass the ACT
      if (result.act () != 0)
        new_handler->act (result.act ());

      // Set up the handler's new handle value
      new_handler->handle (result.accept_handle ());

      // Initiate the handler
      new_handler->open (result.accept_handle (),
                         result.message_block ());
    }

  // On failure, no choice but to close the socket
  if (error &&
      result.accept_handle() != ACE_INVALID_HANDLE )
    ACE_OS::closesocket (result.accept_handle ());

  // Delete the dynamically allocated message_block
  result.message_block ().release ();

  // Start off another asynchronous accept to keep the backlog going
  if (this->should_reissue_accept ())
    this->accept (this->bytes_to_read_);
#endif /* (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) || (defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)) || defined (ACE_HAS_AIO_CALLS */
}

template <class HANDLER> int
ACE_Asynch_Acceptor<HANDLER>::validate_connection
  (const ACE_Asynch_Accept::Result& /* result */,
   const ACE_INET_Addr& /* remote */,
   const ACE_INET_Addr& /* local */)
{
  // Default implementation always validates the remote address.
  return 0;
}

template <class HANDLER> int
ACE_Asynch_Acceptor<HANDLER>::validate_new_connection (const ACE_INET_Addr&)
{
  // Default implementation always validates the remote address.
  return 0;
}

template <class HANDLER> int
ACE_Asynch_Acceptor<HANDLER>::cancel (void)
{
  ACE_TRACE ("ACE_Asynch_Acceptor<>::cancel");

  // All I/O operations that are canceled will complete with the error
  // ERROR_OPERATION_ABORTED. All completion notifications for the I/O
  // operations will occur normally.
#if (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) \
    && (   (defined (_MSC_VER) && (_MSC_VER > 1020)) \
        || (defined (__BORLANDC__) && (__BORLANDC__ >= 0x530)))
  return (int) ::CancelIo (this->listen_handle_);
#else
  //ACE_NOTSUP_RETURN (-1);
  // Supported now
  return this->asynch_accept_.cancel();

#endif /* (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) && ((defined (_MSC_VER) && (_MSC_VER > 1020)) || (defined (__BORLANDC__) && (__BORLANDC__ >= 0x530))) */
}

template <class HANDLER> void
ACE_Asynch_Acceptor<HANDLER>::parse_address (const
                                             ACE_Asynch_Accept::Result &result,
                                             ACE_INET_Addr &remote_address,
                                             ACE_INET_Addr &local_address)
{
  ACE_TRACE ("ACE_Asynch_Acceptor<>::parse_address");

#if defined (ACE_HAS_AIO_CALLS)

  // Use an ACE_SOCK to get the addresses - it knows how to deal with
  // ACE_INET_Addr objects and get IPv4/v6 addresses.
  ACE_SOCK_Stream str (result.accept_handle ());
  str.get_local_addr (local_address);
  str.get_remote_addr (remote_address);

#elif (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) || (defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0))

  ACE_Message_Block &message_block = result.message_block ();

  sockaddr *local_addr = 0;
  sockaddr *remote_addr = 0;
  int local_size = 0;
  int remote_size = 0;

  ::GetAcceptExSockaddrs (message_block.rd_ptr (),
                          static_cast<DWORD> (this->bytes_to_read_),
                          static_cast<DWORD> (this->address_size ()),
                          static_cast<DWORD> (this->address_size ()),
                          &local_addr,
                          &local_size,
                          &remote_addr,
                          &remote_size);

  local_address.set (reinterpret_cast<sockaddr_in *> (local_addr),
                     local_size);
  remote_address.set (reinterpret_cast<sockaddr_in *> (remote_addr),
                      remote_size);
#else
  // just in case
  errno = ENOTSUP;
#endif /* (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) || (defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)) */
  return;
}

template <class HANDLER> ACE_HANDLE
ACE_Asynch_Acceptor<HANDLER>::handle (void) const
{
  return this->listen_handle_;
}

template <class HANDLER> void
ACE_Asynch_Acceptor<HANDLER>::handle (ACE_HANDLE h)
{
  ACE_Handler::handle (h);
}

template <class HANDLER> ACE_Asynch_Accept &
ACE_Asynch_Acceptor<HANDLER>::asynch_accept (void)
{
  return this->asynch_accept_;
}

template <class HANDLER> HANDLER *
ACE_Asynch_Acceptor<HANDLER>::make_handler (void)
{
  // Default behavior
  HANDLER *handler = 0;
  ACE_NEW_RETURN (handler,
                  HANDLER,
                  0);
  return handler;
}

/* static */
template <class HANDLER> size_t
ACE_Asynch_Acceptor<HANDLER>::address_size (void)
{
  return sizeof (sockaddr) + sizeof (sockaddr_in);
}

template <class HANDLER> int
ACE_Asynch_Acceptor<HANDLER>::pass_addresses (void) const
{
  return this->pass_addresses_;
}

template <class HANDLER> void
ACE_Asynch_Acceptor<HANDLER>::pass_addresses (int new_value)
{
  this->pass_addresses_ = new_value;
}

template <class HANDLER> int
ACE_Asynch_Acceptor<HANDLER>::validate_new_connection (void) const
{
  return this->validate_new_connection_;
}

template <class HANDLER> void
ACE_Asynch_Acceptor<HANDLER>::validate_new_connection (int new_value)
{
  this->validate_new_connection_ = new_value;
}

template <class HANDLER> int
ACE_Asynch_Acceptor<HANDLER>::reissue_accept (void) const
{
  return this->reissue_accept_;
}

template <class HANDLER> void
ACE_Asynch_Acceptor<HANDLER>::reissue_accept (int new_value)
{
  this->reissue_accept_ = new_value;
}

template <class HANDLER> size_t
ACE_Asynch_Acceptor<HANDLER>::bytes_to_read (void) const
{
  return this->bytes_to_read_;
}

template <class HANDLER> void
ACE_Asynch_Acceptor<HANDLER>::bytes_to_read (size_t new_value)
{
  this->bytes_to_read_ = new_value;
}

template <class HANDLER> int
ACE_Asynch_Acceptor<HANDLER>::should_reissue_accept (void)
{
  return this->reissue_accept_;
}

#endif /* ACE_WIN32 || ACE_HAS_AIO_CALLS */
#endif /* ACE_ASYNCH_ACCEPTOR_C */