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/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
//
// ace
//
// = FILENAME
//
// Asynch_IO_Impl.h
//
// = DESCRIPTION
//
// This class contains asbtract base classes for all the concrete
// implementation classes for the various asynchronous operations
// that are used with the Praoctor.
//
// = AUTHOR
//
// Irfan Pyarali (irfan@cs.wustl.edu),
// Tim Harrison (harrison@cs.wustl.edu) and
// Alexander Babu Arulanthu <alex@cs.wustl.edu>
//
// ============================================================================
#if !defined (ACE_ASYNCH_IO_IMPL_H)
#define ACE_ASYNCH_IO_IMPL_H
#if !defined (ACE_LACKS_PRAGMA_ONCE)
#pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#if (defined (ACE_WIN32) && !defined (ACE_HAS_WINCE)) || (defined (ACE_HAS_AIO_CALLS))
// This only works on Win32 platforms and on Unix platforms supporting
// aio calls.
#include "ace/Asynch_IO.h"
// Forward declaration.
class ACE_Proactor_Impl;
class ACE_Export ACE_Asynch_Result_Impl
{
// = TITLE
//
// Abstract base class for the all the classes that provide
// concrete implementations for ACE_Asynch_Result.
//
// = DESCRIPTION
//
public:
virtual ~ACE_Asynch_Result_Impl (void) {}
virtual u_long bytes_transferred (void) const = 0;
// Number of bytes transferred by the operation.
virtual const void *act (void) const = 0;
// ACT associated with the operation.
virtual int success (void) const = 0;
// Did the operation succeed?
virtual const void *completion_key (void) const = 0;
// This ACT is not the same as the ACT associated with the
// asynchronous operation.
virtual u_long error (void) const = 0;
// Error value if the operation fail.
virtual ACE_HANDLE event (void) const = 0;
// Event associated with the OVERLAPPED structure.
virtual u_long offset (void) const = 0;
virtual u_long offset_high (void) const = 0;
// This really make sense only when doing file I/O.
virtual int priority (void) const = 0;
// Priority of the operation.
// protected:
//
// These two should really be protected. But sometimes it
// simplifies code to be able to "fake" a result. Use carefully.
virtual void complete (u_long bytes_transferred,
int success,
const void *completion_key,
u_long error = 0) = 0;
// This is called when the asynchronous operation completes.
virtual int post_completion (ACE_Proactor_Impl *proactor) = 0;
// Post <this> to the Proactor's completion port.
protected:
ACE_Asynch_Result_Impl (void);
// Do-nothing constructor.
};
class ACE_Export ACE_Asynch_Operation_Impl
{
// = TITLE
//
// Abstract base class for all the concrete implementation
// classes that provide different implementations for the
// ACE_Asynch_Operation.
//
// = DESCRIPTION
//
public:
virtual ~ACE_Asynch_Operation_Impl () {}
virtual int open (ACE_Handler &handler,
ACE_HANDLE handle,
const void *completion_key,
ACE_Proactor *proactor) = 0;
// Initializes the factory with information which will be used with
// each asynchronous call. If (<handle> == ACE_INVALID_HANDLE),
// <ACE_Handler::handle> will be called on the <handler> to get the
// correct handle.
virtual int cancel (void) = 0;
// This cancels all pending accepts operations that were issued by
// the calling thread. The function does not cancel asynchronous
// operations issued by other threads.
// = Access methods.
virtual ACE_Proactor* proactor (void) const = 0;
// Return the underlying proactor.
protected:
ACE_Asynch_Operation_Impl (void);
// Do-nothing constructor.
};
class ACE_Export ACE_Asynch_Read_Stream_Impl : public virtual ACE_Asynch_Operation_Impl
{
// = TITLE
//
// Abstract base class for all the concrete implementation
// classes that provide different implementations for the
// ACE_Asynch_Read_Stream
//
// = DESCRIPTION
//
public:
virtual ~ACE_Asynch_Read_Stream_Impl (void) {}
virtual int read (ACE_Message_Block &message_block,
u_long bytes_to_read,
const void *act,
int priority) = 0;
// This starts off an asynchronous read. Upto <bytes_to_read> will
// be read and stored in the <message_block>.
protected:
ACE_Asynch_Read_Stream_Impl (void);
// Do-nothing constructor.
};
class ACE_Export ACE_Asynch_Read_Stream_Result_Impl : public virtual ACE_Asynch_Result_Impl
{
// = TITLE
//
// Abstract base class for all the concrete implementation
// classes that provide different implementations for the
// ACE_Asynch_Read_Stream::Result class.
//
// = DESCRIPTION
//
public:
virtual ~ACE_Asynch_Read_Stream_Result_Impl () {}
virtual u_long bytes_to_read (void) const = 0;
// The number of bytes which were requested at the start of the
// asynchronous read.
virtual ACE_Message_Block &message_block (void) const = 0;
// Message block which contains the read data.
virtual ACE_HANDLE handle (void) const = 0;
// I/O handle used for reading.
protected:
ACE_Asynch_Read_Stream_Result_Impl (void);
// Do-nothing constructor.
};
class ACE_Export ACE_Asynch_Write_Stream_Impl : public virtual ACE_Asynch_Operation_Impl
{
// = TITLE
//
// Abstract base class for all the concrete implementation
// classes that provide different implementations for the
// ACE_Asynch_Write_Stream class.
//
// = DESCRIPTION
//
public:
virtual ~ACE_Asynch_Write_Stream_Impl (void) {}
virtual int write (ACE_Message_Block &message_block,
u_long bytes_to_write,
const void *act,
int priority) = 0;
// This starts off an asynchronous write. Upto <bytes_to_write>
// will be written from the <message_block>.
protected:
ACE_Asynch_Write_Stream_Impl (void);
// Do-nothing constructor.
};
class ACE_Export ACE_Asynch_Write_Stream_Result_Impl : public virtual ACE_Asynch_Result_Impl
{
// = TITLE
//
// Abstract base class for all the concrete implementation
// classes that provide different implementations for the
// ACE_Asynch_Write_Stream::Result.
//
// = DESCRIPTION
//
public:
virtual ~ACE_Asynch_Write_Stream_Result_Impl () {}
virtual u_long bytes_to_write (void) const = 0;
// The number of bytes which were requested at the start of the
// asynchronous write.
virtual ACE_Message_Block &message_block (void) const = 0;
// Message block that contains the data to be written.
virtual ACE_HANDLE handle (void) const = 0;
// I/O handle used for writing.
protected:
ACE_Asynch_Write_Stream_Result_Impl (void);
// Do-nothing constructor.
};
class ACE_Export ACE_Asynch_Read_File_Impl : public virtual ACE_Asynch_Read_Stream_Impl
{
// = TITLE
//
// Abstract base class for all the concrete implementation
// classes that provide different implementations for the
// ACE_Asynch_Read_File::Result.
//
// = DESCRIPTION
//
public:
virtual ~ACE_Asynch_Read_File_Impl () {}
virtual int read (ACE_Message_Block &message_block,
u_long bytes_to_read,
u_long offset,
u_long offset_high,
const void *act,
int priority) = 0;
// This starts off an asynchronous read. Upto <bytes_to_read> will
// be read and stored in the <message_block>. The read will start
// at <offset> from the beginning of the file.
protected:
ACE_Asynch_Read_File_Impl (void);
// Do-nothing constructor.
};
class ACE_Export ACE_Asynch_Read_File_Result_Impl : public virtual ACE_Asynch_Read_Stream_Result_Impl
{
// = TITLE
// This is the abstract base class for all the concrete
// implementation classes for ACE_Asynch_Read_File::Result.
//
// = DESCRIPTION
//
public:
virtual ~ACE_Asynch_Read_File_Result_Impl () {}
// Destructor.
protected:
ACE_Asynch_Read_File_Result_Impl (void);
// Do-nothing constructor.
};
class ACE_Export ACE_Asynch_Write_File_Impl : public virtual ACE_Asynch_Write_Stream_Impl
{
// = TITLE
//
// Abstract base class for all the concrete implementation
// classes that provide different implementations for the
// ACE_Asynch_Write_File.
//
// = DESCRIPTION
//
public:
virtual ~ACE_Asynch_Write_File_Impl (void) {}
virtual int write (ACE_Message_Block &message_block,
u_long bytes_to_write,
u_long offset,
u_long offset_high,
const void *act,
int priority) = 0;
// This starts off an asynchronous write. Upto <bytes_to_write>
// will be write and stored in the <message_block>. The write will
// start at <offset> from the beginning of the file.
protected:
ACE_Asynch_Write_File_Impl (void);
// Do-nothing constructor.
};
class ACE_Export ACE_Asynch_Write_File_Result_Impl : public virtual ACE_Asynch_Write_Stream_Result_Impl
{
// = TITLE
//
// This is the abstract base class for all the concrete
// implementation classes that provide different implementations
// for the ACE_Asynch_Write_File::Result.
//
// = DESCRIPTION
//
public:
virtual ~ACE_Asynch_Write_File_Result_Impl () {}
protected:
ACE_Asynch_Write_File_Result_Impl (void);
// Do-nothing constructor.
};
class ACE_Export ACE_Asynch_Accept_Impl : public virtual ACE_Asynch_Operation_Impl
{
// = TITLE
//
// Abstract base class for all the concrete implementation
// classes that provide different implementations for the
// ACE_Asynch_Accept.
//
// = DESCRIPTION
//
public:
virtual ~ACE_Asynch_Accept_Impl (void) {}
virtual int accept (ACE_Message_Block &message_block,
u_long bytes_to_read,
ACE_HANDLE accept_handle,
const void *act,
int priority) = 0;
// This starts off an asynchronous accept. The asynchronous accept
// call also allows any initial data to be returned to the
// <handler>. Upto <bytes_to_read> will be read and stored in the
// <message_block>. The <accept_handle> will be used for the
// <accept> call. If (<accept_handle> == INVALID_HANDLE), a new
// handle will be created.
//
// <message_block> must be specified. This is because the address of
// the new connection is placed at the end of this buffer.
protected:
ACE_Asynch_Accept_Impl (void);
// Do-nothing constructor.
};
class ACE_Export ACE_Asynch_Accept_Result_Impl : public virtual ACE_Asynch_Result_Impl
{
// = TITLE
//
// Abstract base class for all the concrete implementation
// classes that provide different implementations for the
// ACE_Asynch_Accept.
//
// = DESCRIPTION
//
public:
virtual ~ACE_Asynch_Accept_Result_Impl () {}
virtual u_long bytes_to_read (void) const = 0;
// The number of bytes which were requested at the start of the
// asynchronous accept.
virtual ACE_Message_Block &message_block (void) const = 0;
// Message block which contains the read data.
virtual ACE_HANDLE listen_handle (void) const = 0;
// I/O handle used for accepting new connections.
virtual ACE_HANDLE accept_handle (void) const = 0;
// I/O handle for the new connection.
protected:
ACE_Asynch_Accept_Result_Impl (void);
// Do-nothing constructor.
};
class ACE_Asynch_Transmit_File_Impl : public virtual ACE_Asynch_Operation_Impl
{
// = TITLE
//
// Abstract base class for all the concrete implementation
// classes that provide different implementations for the
// ACE_Asynch_Transmit_File.
//
// = DESCRIPTION
//
public:
virtual ~ACE_Asynch_Transmit_File_Impl () {}
virtual int transmit_file (ACE_HANDLE file,
ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer,
u_long bytes_to_write,
u_long offset,
u_long offset_high,
u_long bytes_per_send,
u_long flags,
const void *act,
int priority) = 0;
// This starts off an asynchronous transmit file.
protected:
ACE_Asynch_Transmit_File_Impl (void);
// Do-nothing constructor.
};
class ACE_Export ACE_Asynch_Transmit_File_Result_Impl : public virtual ACE_Asynch_Result_Impl
{
// = TITLE
//
// Abstract base class for all the concrete implementation
// classes that provide different implementations for the
// ACE_Asynch_Transmit_File::Result.
//
// = DESCRIPTION
//
public:
virtual ~ACE_Asynch_Transmit_File_Result_Impl () {}
virtual ACE_HANDLE socket (void) const = 0;
// Socket used for transmitting the file.
virtual ACE_HANDLE file (void) const = 0;
// File from which the data is read.
virtual ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer (void) const = 0;
// Header and trailer data associated with this transmit file.
virtual u_long bytes_to_write (void) const = 0;
// The number of bytes which were requested at the start of the
// asynchronous transmit file.
virtual u_long bytes_per_send (void) const = 0;
// Number of bytes per send requested at the start of the transmit
// file.
virtual u_long flags (void) const = 0;
// Flags which were passed into transmit file.
protected:
ACE_Asynch_Transmit_File_Result_Impl (void);
// Do-nothing constructor.
};
#if defined (__ACE_INLINE__)
#include "ace/Asynch_IO_Impl.i"
#endif /* __ACE_INLINE__ */
#endif /* ACE_HAS_AIO_CALLS || !ACE_HAS_WINCE && ACE_WIN32 */
#endif /* ACE_ASYNCH_IO_IMPL_H */
|