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/* -*- C++ -*- */
//=============================================================================
/**
* @file Asynch_Pseudo_Task.h
*
* $Id$
*
* @author Alexander Libman <alibman@ihug.com.au>
*/
//=============================================================================
#ifndef ACE_ASYNCH_PSEUDO_TASK_H
#define ACE_ASYNCH_PSEUDO_TASK_H
#include "ace/pre.h"
#include "ace/OS.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
#pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Reactor.h"
#include "ace/Select_Reactor.h"
#include "ace/Task.h"
/**
* @class ACE_Asynch_Pseudo_Task
*
*/
class ACE_Export ACE_Asynch_Pseudo_Task : public ACE_Task<ACE_SYNCH>
{
friend class ACE_POSIX_Asynch_Accept;
friend class ACE_POSIX_Asynch_Connect;
friend class ACE_WIN32_Asynch_Connect;
public:
ACE_Asynch_Pseudo_Task();
virtual ~ACE_Asynch_Pseudo_Task();
int start (void);
int stop (void);
virtual int svc (void);
int is_active (void);
int register_io_handler (ACE_HANDLE handle,
ACE_Event_Handler *handler,
ACE_Reactor_Mask mask,
int flg_suspend);
int remove_io_handler (ACE_HANDLE handle);
int remove_io_handler (ACE_Handle_Set &set);
int resume_io_handler (ACE_HANDLE handle);
int suspend_io_handler (ACE_HANDLE handle);
protected:
int lock_finish (void);
int unlock_finish (void);
int flg_active_;
ACE_Select_Reactor select_reactor_;
// should be initialized before reactor_
ACE_Reactor reactor_;
ACE_Lock &token_;
int finish_count_;
ACE_Manual_Event finish_event_;
};
#include "ace/post.h"
#endif /* ACE_ASYNCH_PSEUDO_TASK_H */
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