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/* -*- C++ -*- */
//=============================================================================
/**
* @file Atomic_Op_T.h
*
* $Id$
*
* @author Douglas C. Schmidt <schmidt@uci.edu>
*/
//=============================================================================
#ifndef ACE_ATOMIC_OP_T_H
#define ACE_ATOMIC_OP_T_H
#include "ace/pre.h"
#include "ace/config-all.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Synch.h"
/**
* @class ACE_Atomic_Op_Ex
*
* @brief Transparently parameterizes synchronization into basic
* arithmetic operations.
*
* This class is described in an article in the July/August 1994
* issue of the C++ Report magazine. It implements a
* templatized version of the Decorator pattern from the GoF book.
*
* ACE_Atomic_Op_Ex objects must be constructed with a reference
* to an existing lock. A single lock can be shared between
* multiple ACE_Atomic_Op_Ex objects. If you do not require this
* ability consider using the ACE_Atomic_Op class instead, which
* may be able to take advantage of platform-specific
* optimisations to provide atomic operations without requiring a
* lock.
*/
template <class ACE_LOCK, class TYPE>
class ACE_Atomic_Op_Ex
{
public:
// = Initialization methods.
/// Initialize <value_> to 0.
ACE_Atomic_Op_Ex (ACE_LOCK &mtx);
/// Initialize <value_> to c.
ACE_Atomic_Op_Ex (ACE_LOCK &mtx, const TYPE &c);
// = Accessors.
/// Atomically pre-increment <value_>.
TYPE operator++ (void);
/// Atomically post-increment <value_>.
TYPE operator++ (int);
/// Atomically increment <value_> by rhs.
TYPE operator+= (const TYPE &rhs);
/// Atomically pre-decrement <value_>.
TYPE operator-- (void);
/// Atomically post-decrement <value_>.
TYPE operator-- (int);
/// Atomically decrement <value_> by rhs.
TYPE operator-= (const TYPE &rhs);
/// Atomically compare <value_> with rhs.
int operator== (const TYPE &rhs) const;
/// Atomically compare <value_> with rhs.
int operator!= (const TYPE &rhs) const;
/// Atomically check if <value_> greater than or equal to rhs.
int operator>= (const TYPE &rhs) const;
/// Atomically check if <value_> greater than rhs.
int operator> (const TYPE &rhs) const;
/// Atomically check if <value_> less than or equal to rhs.
int operator<= (const TYPE &rhs) const;
/// Atomically check if <value_> less than rhs.
int operator< (const TYPE &rhs) const;
/// Atomically assign rhs to <value_>.
void operator= (const TYPE &rhs);
/// Atomically assign <rhs> to <value_>.
void operator= (const ACE_Atomic_Op_Ex<ACE_LOCK, TYPE> &rhs);
/// Explicitly return <value_>.
TYPE value (void) const;
/// Dump the state of an object.
void dump (void) const;
// ACE_ALLOC_HOOK_DECLARE;
// Declare the dynamic allocation hooks.
/// Manage copying...
ACE_Atomic_Op_Ex (const ACE_Atomic_Op_Ex<ACE_LOCK, TYPE> &);
/**
* Returns a reference to the underlying <ACE_LOCK>. This makes it
* possible to acquire the lock explicitly, which can be useful in
* some cases if you instantiate the <ACE_Atomic_Op_Ex> with an
* <ACE_Recursive_Mutex> or <ACE_Process_Mutex>. NOTE: the right
* name would be lock_, but HP/C++ will choke on that!
*/
ACE_LOCK &mutex (void);
/**
* Explicitly return <value_> (by reference). This gives the user
* full, unrestricted access to the underlying value. This method
* will usually be used in conjunction with explicit access to the
* lock. Use with care ;-)
*/
TYPE &value_i (void);
private:
/// Type of synchronization mechanism.
mutable ACE_LOCK &mutex_;
/// Current object decorated by the atomic op.
TYPE value_;
};
/**
* @class ACE_Atomic_Op
*
* @brief Transparently parameterizes synchronization into basic
* arithmetic operations.
*
* This class is described in an article in the July/August 1994
* issue of the C++ Report magazine. It implements a
* templatized version of the Decorator pattern from the GoF book.
*
* Certain platforms may provide a template specialization for
* ACE_Atomic_Op <ACE_Thread_Mutex, long> that provides optimized
* atomic integer operations without actually requiring a mutex.
*/
template <class ACE_LOCK, class TYPE>
class ACE_Atomic_Op
{
public:
/// Initialize <value_> to 0.
ACE_Atomic_Op (void);
/// Initialize <value_> to c.
ACE_Atomic_Op (const TYPE &c);
/// Manage copying...
ACE_Atomic_Op (const ACE_Atomic_Op<ACE_LOCK, TYPE> &c);
/// Atomically assign rhs to <value_>.
void operator= (const TYPE &rhs);
/// Atomically assign <rhs> to <value_>.
void operator= (const ACE_Atomic_Op<ACE_LOCK, TYPE> &rhs);
/// Atomically pre-increment <value_>.
TYPE operator++ (void);
/// Atomically post-increment <value_>.
TYPE operator++ (int);
/// Atomically increment <value_> by rhs.
TYPE operator+= (const TYPE &rhs);
/// Atomically pre-decrement <value_>.
TYPE operator-- (void);
/// Atomically post-decrement <value_>.
TYPE operator-- (int);
/// Atomically decrement <value_> by rhs.
TYPE operator-= (const TYPE &rhs);
/// Atomically compare <value_> with rhs.
int operator== (const TYPE &rhs) const;
/// Atomically compare <value_> with rhs.
int operator!= (const TYPE &rhs) const;
/// Atomically check if <value_> greater than or equal to rhs.
int operator>= (const TYPE &rhs) const;
/// Atomically check if <value_> greater than rhs.
int operator> (const TYPE &rhs) const;
/// Atomically check if <value_> less than or equal to rhs.
int operator<= (const TYPE &rhs) const;
/// Atomically check if <value_> less than rhs.
int operator< (const TYPE &rhs) const;
/// Explicitly return <value_>.
TYPE value (void) const;
/// Dump the state of an object.
void dump (void) const;
/**
* Returns a reference to the underlying <ACE_LOCK>. This makes it
* possible to acquire the lock explicitly, which can be useful in
* some cases if you instantiate the <ACE_Atomic_Op> with an
* <ACE_Recursive_Mutex> or <ACE_Process_Mutex>.
*
* NOTE: This member function is deprecated and so may go away in
* the future. If you need access to the underlying mutex, consider
* using the ACE_Atomic_Op_Ex template instead.
*/
ACE_LOCK &mutex (void);
/**
* Explicitly return <value_> (by reference). This gives the user
* full, unrestricted access to the underlying value. This method
* will usually be used in conjunction with explicit access to the
* lock. Use with care ;-)
*/
TYPE &value_i (void);
private:
/// Type of synchronization mechanism.
mutable ACE_LOCK own_mutex_;
/// Underlying atomic op implementation.
ACE_Atomic_Op_Ex <ACE_LOCK, TYPE> impl_;
};
#if defined (__ACE_INLINE__)
#include "ace/Atomic_Op_T.i"
#endif /* __ACE_INLINE__ */
#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
#include "Atomic_Op_T.cpp"
#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
#pragma implementation ("Atomic_Op_T.cpp")
#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
#include "ace/post.h"
#endif /*ACE_ATOMIC_OP_T_H*/
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