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|
// -*- C++ -*-
//=============================================================================
/**
* @file CDR_Stream.h
*
* $Id$
*
* ACE Common Data Representation (CDR) marshaling and demarshaling
* classes.
*
* This implementation was inspired in the CDR class in SunSoft's
* IIOP engine, but has a completely different implementation and a
* different interface too.
*
* The current implementation assumes that the host has 1-byte,
* 2-byte and 4-byte integral types, and that it has single
* precision and double precision IEEE floats.
* Those assumptions are pretty good these days, with Crays beign
* the only known exception.
*
* @author TAO version by
* @author Aniruddha Gokhale <gokhale@cs.wustl.edu>
* @author Carlos O'Ryan<coryan@cs.wustl.edu>
* @author ACE version by
* @author Jeff Parsons <parsons@cs.wustl.edu>
* @author Istvan Buki <istvan.buki@euronet.be>
* @author Codeset translation by
* @author Jim Rogers <jrogers@viasoft.com>
*/
//=============================================================================
#ifndef ACE_CDR_STREAM_H
#define ACE_CDR_STREAM_H
#include "ace/pre.h"
#include "ace/CDR_Base.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Message_Block.h"
class ACE_Char_Codeset_Translator;
class ACE_WChar_Codeset_Translator;
class ACE_CString;
class ACE_InputCDR;
/**
* @class ACE_OutputCDR
*
* @brief A CDR stream for writing, i.e. for marshalling.
*
* This class is based on the the CORBA spec for Java (98-02-29),
* java class omg.org.CORBA.portable.OutputStream. It diverts in
* a few ways:
* + Operations taking arrays don't have offsets, because in C++
* it is easier to describe an array starting from x+offset.
* + Operations return an error status, because exceptions are
* not widely available in C++ (yet).
*/
class ACE_Export ACE_OutputCDR
{
public:
/**
* The Codeset translators need access to some private members to
* efficiently marshal arrays
* For reading from an output CDR stream.
*/
friend class ACE_Char_Codeset_Translator;
friend class ACE_WChar_Codeset_Translator;
friend class ACE_InputCDR;
/// Default constructor, allocates <size> bytes in the internal
/// buffer, if <size> == 0 it allocates the default size.
ACE_OutputCDR (size_t size = 0,
int byte_order = ACE_CDR_BYTE_ORDER,
ACE_Allocator* buffer_allocator = 0,
ACE_Allocator* data_block_allocator = 0,
ACE_Allocator* message_block_allocator = 0,
size_t memcpy_tradeoff =
ACE_DEFAULT_CDR_MEMCPY_TRADEOFF,
ACE_CDR::Octet major_version =
ACE_CDR_GIOP_MAJOR_VERSION,
ACE_CDR::Octet minor_version =
ACE_CDR_GIOP_MINOR_VERSION);
/// Build a CDR stream with an initial buffer, it will *not* remove
/// <data>, since it did not allocated it.
ACE_OutputCDR (char *data,
size_t size,
int byte_order = ACE_CDR_BYTE_ORDER,
ACE_Allocator* buffer_allocator = 0,
ACE_Allocator* data_block_allocator = 0,
ACE_Allocator* message_block_allocator = 0,
size_t memcpy_tradeoff=
ACE_DEFAULT_CDR_MEMCPY_TRADEOFF,
ACE_CDR::Octet giop_major_version =
ACE_CDR_GIOP_MAJOR_VERSION,
ACE_CDR::Octet giop_minor_version =
ACE_CDR_GIOP_MINOR_VERSION);
/// Build a CDR stream with an initial Message_Block chain, it will
/// *not* remove <data>, since it did not allocate it.
ACE_OutputCDR (ACE_Message_Block *data,
int byte_order = ACE_CDR_BYTE_ORDER,
size_t memcpy_tradeoff=
ACE_DEFAULT_CDR_MEMCPY_TRADEOFF,
ACE_CDR::Octet giop_major_version =
ACE_CDR_GIOP_MAJOR_VERSION,
ACE_CDR::Octet giop_minor_version =
ACE_CDR_GIOP_MINOR_VERSION);
/// destructor
~ACE_OutputCDR (void);
/**
* Disambiguate overload when inserting booleans, octets, chars, and
* bounded strings.
*/
//@{ @name Helper classes
struct ACE_Export from_boolean
{
from_boolean (ACE_CDR::Boolean b);
ACE_CDR::Boolean val_;
};
struct ACE_Export from_octet
{
from_octet (ACE_CDR::Octet o);
ACE_CDR::Octet val_;
};
struct ACE_Export from_char
{
from_char (ACE_CDR::Char c);
ACE_CDR::Char val_;
};
struct ACE_Export from_wchar
{
from_wchar (ACE_CDR::WChar wc);
ACE_CDR::WChar val_;
};
struct ACE_Export from_string
{
from_string (ACE_CDR::Char* s,
ACE_CDR::ULong b,
ACE_CDR::Boolean nocopy = 0);
from_string (const ACE_CDR::Char* s,
ACE_CDR::ULong b,
ACE_CDR::Boolean nocopy = 0);
ACE_CDR::Char *val_;
ACE_CDR::ULong bound_;
ACE_CDR::Boolean nocopy_;
};
struct ACE_Export from_wstring
{
from_wstring (ACE_CDR::WChar* ws,
ACE_CDR::ULong b,
ACE_CDR::Boolean nocopy = 0);
from_wstring (const ACE_CDR::WChar* ws,
ACE_CDR::ULong b,
ACE_CDR::Boolean nocopy = 0);
ACE_CDR::WChar *val_;
ACE_CDR::ULong bound_;
ACE_CDR::Boolean nocopy_;
};
//@}
// Return 0 on failure and 1 on success.
//@{ @name Write operations
ACE_CDR::Boolean write_boolean (ACE_CDR::Boolean x);
ACE_CDR::Boolean write_char (ACE_CDR::Char x);
ACE_CDR::Boolean write_wchar (ACE_CDR::WChar x);
ACE_CDR::Boolean write_octet (ACE_CDR::Octet x);
ACE_CDR::Boolean write_short (ACE_CDR::Short x);
ACE_CDR::Boolean write_ushort (ACE_CDR::UShort x);
ACE_CDR::Boolean write_long (ACE_CDR::Long x);
ACE_CDR::Boolean write_ulong (ACE_CDR::ULong x);
ACE_CDR::Boolean write_longlong (const ACE_CDR::LongLong &x);
ACE_CDR::Boolean write_ulonglong (const ACE_CDR::ULongLong &x);
ACE_CDR::Boolean write_float (ACE_CDR::Float x);
ACE_CDR::Boolean write_double (const ACE_CDR::Double &x);
ACE_CDR::Boolean write_longdouble (const ACE_CDR::LongDouble &x);
/// For string we offer methods that accept a precomputed length.
ACE_CDR::Boolean write_string (const ACE_CDR::Char *x);
ACE_CDR::Boolean write_string (ACE_CDR::ULong len,
const ACE_CDR::Char *x);
ACE_CDR::Boolean write_string (const ACE_CString &x);
ACE_CDR::Boolean write_wstring (const ACE_CDR::WChar *x);
ACE_CDR::Boolean write_wstring (ACE_CDR::ULong length,
const ACE_CDR::WChar *x);
//@}
/// Note: the portion written starts at <x> and ends
/// at <x + length>.
/// The length is *NOT* stored into the CDR stream.
//@{ @name Array write operations
ACE_CDR::Boolean write_boolean_array (const ACE_CDR::Boolean *x,
ACE_CDR::ULong length);
ACE_CDR::Boolean write_char_array (const ACE_CDR::Char *x,
ACE_CDR::ULong length);
ACE_CDR::Boolean write_wchar_array (const ACE_CDR::WChar* x,
ACE_CDR::ULong length);
ACE_CDR::Boolean write_octet_array (const ACE_CDR::Octet* x,
ACE_CDR::ULong length);
ACE_CDR::Boolean write_short_array (const ACE_CDR::Short *x,
ACE_CDR::ULong length);
ACE_CDR::Boolean write_ushort_array (const ACE_CDR::UShort *x,
ACE_CDR::ULong length);
ACE_CDR::Boolean write_long_array (const ACE_CDR::Long *x,
ACE_CDR::ULong length);
ACE_CDR::Boolean write_ulong_array (const ACE_CDR::ULong *x,
ACE_CDR::ULong length);
ACE_CDR::Boolean write_longlong_array (const ACE_CDR::LongLong* x,
ACE_CDR::ULong length);
ACE_CDR::Boolean write_ulonglong_array (const ACE_CDR::ULongLong *x,
ACE_CDR::ULong length);
ACE_CDR::Boolean write_float_array (const ACE_CDR::Float *x,
ACE_CDR::ULong length);
ACE_CDR::Boolean write_double_array (const ACE_CDR::Double *x,
ACE_CDR::ULong length);
ACE_CDR::Boolean write_longdouble_array (const ACE_CDR::LongDouble* x,
ACE_CDR::ULong length);
/// Write an octet array contained inside a MB, this can be optimized
/// to minimize copies.
ACE_CDR::Boolean write_octet_array_mb (const ACE_Message_Block* mb);
//@}
/**
* Return 0 on failure and 1 on success.
*/
//@{ @name Append contents of own CDR stream to another
ACE_CDR::Boolean append_boolean (ACE_InputCDR &);
ACE_CDR::Boolean append_char (ACE_InputCDR &);
ACE_CDR::Boolean append_wchar (ACE_InputCDR &);
ACE_CDR::Boolean append_octet (ACE_InputCDR &);
ACE_CDR::Boolean append_short (ACE_InputCDR &);
ACE_CDR::Boolean append_ushort (ACE_InputCDR &);
ACE_CDR::Boolean append_long (ACE_InputCDR &);
ACE_CDR::Boolean append_ulong (ACE_InputCDR &);
ACE_CDR::Boolean append_longlong (ACE_InputCDR &);
ACE_CDR::Boolean append_ulonglong (ACE_InputCDR &);
ACE_CDR::Boolean append_float (ACE_InputCDR &);
ACE_CDR::Boolean append_double (ACE_InputCDR &);
ACE_CDR::Boolean append_longdouble (ACE_InputCDR &);
ACE_CDR::Boolean append_wstring (ACE_InputCDR &);
ACE_CDR::Boolean append_string (ACE_InputCDR &);
//@}
/// Returns 0 if an error has ocurred, the only expected error is to
/// run out of memory.
int good_bit (void) const;
/// Reuse the CDR stream to write on the old buffer.
void reset (void);
/// Add the length of each message block in the chain.
size_t total_length (void) const;
/**
* Return the start of the message block chain for this CDR stream.
* NOTE: The complete CDR stream is represented by a chain of
* message blocks.
*/
const ACE_Message_Block *begin (void) const;
/// Return the last message in the chain that is is use.
const ACE_Message_Block *end (void) const;
/// Return the <current_> message block in chain.
const ACE_Message_Block *current (void) const;
/**
* Access the underlying buffer (read only). NOTE: This
* method only returns a pointer to the first block in the
* chain.
*/
const char *buffer (void) const;
/**
* Return the start and size of the internal buffer. NOTE: This
* method only returns information about the first block in the
* chain.
*/
size_t length (void) const;
/**
* Utility function to allow the user more flexibility.
* Pads the stream up to the nearest <alignment>-byte boundary.
* Argument MUST be a power of 2.
* Returns 0 on success and -1 on failure.
*/
int align_write_ptr (size_t alignment);
/// Access the codeset translators. They can be nil!
ACE_Char_Codeset_Translator *char_translator (void) const;
ACE_WChar_Codeset_Translator *wchar_translator (void) const;
/**
* Return alignment of the wr_ptr(), with respect to the start of
* the CDR stream. This is not the same as the alignment of
* current->wr_ptr()!
*/
size_t current_alignment (void) const;
/**
* Returns (in <buf>) the next position in the buffer aligned to
* <size>, it advances the Message_Block wr_ptr past the data
* (i.e. <buf> + <size>). If necessary it grows the Message_Block
* buffer. Sets the good_bit to 0 and returns a -1 on failure.
*/
int adjust (size_t size,
char *&buf);
/// As above, but now the size and alignment requirements may be
/// different.
int adjust (size_t size,
size_t align,
char *&buf);
/// If non-zero then this stream is writing in non-native byte order,
/// this is only meaningful if ACE_ENABLE_SWAP_ON_WRITE is defined.
int do_byte_swap (void) const;
/// For use by a gateway, which creates the output stream for the
/// reply to the client in its native byte order, but which must
/// send the reply in the byte order of the target's reply to the
/// gateway.
void reset_byte_order (int byte_order);
/// set GIOP version info
int set_version (ACE_CDR::Octet major, ACE_CDR::Octet minor);
private:
/// disallow copying...
ACE_OutputCDR (const ACE_OutputCDR& rhs);
ACE_OutputCDR& operator= (const ACE_OutputCDR& rhs);
ACE_CDR::Boolean write_1 (const ACE_CDR::Octet *x);
ACE_CDR::Boolean write_2 (const ACE_CDR::UShort *x);
ACE_CDR::Boolean write_4 (const ACE_CDR::ULong *x);
ACE_CDR::Boolean write_8 (const ACE_CDR::ULongLong *x);
ACE_CDR::Boolean write_16 (const ACE_CDR::LongDouble *x);
/**
* write an array of <length> elements, each of <size> bytes and the
* start aligned at a multiple of <align>. The elements are assumed
* to be packed with the right alignment restrictions. It is mostly
* designed for buffers of the basic types.
*
* This operation uses <memcpy>; as explained above it is expected
* that using assignment is faster that <memcpy> for one element,
* but for several elements <memcpy> should be more efficient, it
* could be interesting to find the break even point and optimize
* for that case, but that would be too platform dependent.
*/
ACE_CDR::Boolean write_array (const void *x,
size_t size,
size_t align,
ACE_CDR::ULong length);
/**
* Grow the CDR stream. When it returns <buf> contains a pointer to
* memory in the CDR stream, with at least <size> bytes ahead of it
* and aligned to an <align> boundary. It moved the <wr_ptr> to <buf
* + size>.
*/
int grow_and_adjust (size_t size,
size_t align,
char *&buf);
private:
/// The start of the chain of message blocks.
ACE_Message_Block start_;
/// The current block in the chain were we are writing.
ACE_Message_Block *current_;
/**
* Is the current block writable. When we steal a buffer from the
* user and just chain it into the message block we are not supposed
* to write on it, even if it is past the start and end of the
* buffer.
*/
int current_is_writable_;
/**
* The current alignment as measured from the start of the buffer.
* Usually this coincides with the alignment of the buffer in
* memory, but, when we chain another buffer this "quasi invariant"
* is broken.
* The current_alignment is used to readjust the buffer following
* the stolen message block.
*/
size_t current_alignment_;
/**
* If not zero swap bytes at writing so the created CDR stream byte
* order does *not* match the machine byte order. The motivation
* for such a beast is that in some setting a few (fast) machines
* can be serving hundreds of slow machines with the opposite byte
* order, so it makes sense (as a load balancing device) to put the
* responsability in the writers. THIS IS NOT A STANDARD IN CORBA,
* USE AT YOUR OWN RISK
*/
int do_byte_swap_;
/// Set to 0 when an error ocurrs.
int good_bit_;
/// Break-even point for copying.
size_t memcpy_tradeoff_;
/// GIOP version information
ACE_CDR::Octet major_version_;
ACE_CDR::Octet minor_version_;
protected:
/// If not nil, invoke for translation of character and string data.
ACE_Char_Codeset_Translator *char_translator_;
ACE_WChar_Codeset_Translator *wchar_translator_;
};
// ****************************************************************
/**
* @class ACE_InputCDR
*
* @brief A CDR stream for reading, i.e. for demarshalling.
*
* This class is based on the the CORBA spec for Java (98-02-29),
* java class omg.org.CORBA.portable.InputStream. It diverts in a
* few ways:
* + Operations to retrieve basic types take parameters by
* reference.
* + Operations taking arrays don't have offsets, because in C++
* it is easier to describe an array starting from x+offset.
* + Operations return an error status, because exceptions are
* not widely available in C++ (yet).
*/
class ACE_Export ACE_InputCDR
{
public:
/// The translator need privileged access to efficiently demarshal
/// arrays and the such
friend class ACE_Char_Codeset_Translator;
friend class ACE_WChar_Codeset_Translator;
/**
* Create an input stream from an arbitrary buffer, care must be
* exercised wrt alignment, because this contructor will *not* work
* if the buffer is unproperly aligned.
*/
ACE_InputCDR (const char *buf,
size_t bufsiz,
int byte_order = ACE_CDR_BYTE_ORDER,
ACE_CDR::Octet major_version =
ACE_CDR_GIOP_MAJOR_VERSION,
ACE_CDR::Octet minor_version =
ACE_CDR_GIOP_MINOR_VERSION);
/// Create an empty input stream. The caller is responsible for
/// putting the right data and providing the right alignment.
ACE_InputCDR (size_t bufsiz,
int byte_order = ACE_CDR_BYTE_ORDER,
ACE_CDR::Octet major_version =
ACE_CDR_GIOP_MAJOR_VERSION,
ACE_CDR::Octet minor_version =
ACE_CDR_GIOP_MINOR_VERSION);
/// Create an input stream from an ACE_Message_Block
ACE_InputCDR (const ACE_Message_Block *data,
int byte_order = ACE_CDR_BYTE_ORDER,
ACE_CDR::Octet major_version =
ACE_CDR_GIOP_MAJOR_VERSION,
ACE_CDR::Octet minor_version =
ACE_CDR_GIOP_MINOR_VERSION);
/// Create an input stream from an ACE_Data_Block. The <flag>
/// indicates whether the <data> can be deleted by the CDR stream
/// or not
ACE_InputCDR (ACE_Data_Block *data,
ACE_Message_Block::Message_Flags flag = 0,
int byte_order = ACE_CDR_BYTE_ORDER,
ACE_CDR::Octet major_version =
ACE_CDR_GIOP_MAJOR_VERSION,
ACE_CDR::Octet minor_version =
ACE_CDR_GIOP_MINOR_VERSION);
/// Create an input stream from an ACE_Data_Block. It also sets the
/// read and write pointers at the desired positions. This would be
/// helpful if the applications desires to create a new CDR stream
/// from a semi-processed datablock.
ACE_InputCDR (ACE_Data_Block *data,
ACE_Message_Block::Message_Flags flag = 0,
size_t read_pointer_position = 0,
size_t write_pointer_position = 0,
int byte_order = ACE_CDR_BYTE_ORDER,
ACE_CDR::Octet major_version =
ACE_CDR_GIOP_MAJOR_VERSION,
ACE_CDR::Octet minor_version =
ACE_CDR_GIOP_MINOR_VERSION);
/**
* These make a copy of the current stream state, but do not copy
* the internal buffer, so the same stream can be read multiple
* times efficiently.
*/
ACE_InputCDR (const ACE_InputCDR& rhs);
ACE_InputCDR& operator= (const ACE_InputCDR& rhs);
/// When interpreting indirected TypeCodes it is useful to make a
/// "copy" of the stream starting in the new position.
ACE_InputCDR (const ACE_InputCDR& rhs,
size_t size,
ACE_CDR::Long offset);
/// This creates an encapsulated stream, the first byte must be (per
/// the spec) the byte order of the encapsulation.
ACE_InputCDR (const ACE_InputCDR& rhs,
size_t size);
/// Create an input CDR from an output CDR.
ACE_InputCDR (const ACE_OutputCDR& rhs,
ACE_Allocator* buffer_allocator = 0,
ACE_Allocator* data_block_allocator = 0,
ACE_Allocator* message_block_allocator = 0);
/// Helper class to transfer the contents from one input CDR to
/// another without requiring any extra memory allocations, data
/// copies or too many temporaries.
struct ACE_Export Transfer_Contents
{
Transfer_Contents (ACE_InputCDR &rhs);
ACE_InputCDR &rhs_;
};
/// Transfer the contents from <rhs> to a new CDR
ACE_InputCDR (Transfer_Contents rhs);
/// Destructor
~ACE_InputCDR (void);
/// Disambiguate overloading when extracting octets, chars,
/// booleans, and bounded strings
//@{ @name Helper classes
struct ACE_Export to_boolean
{
to_boolean (ACE_CDR::Boolean &b);
ACE_CDR::Boolean &ref_;
};
struct ACE_Export to_char
{
to_char (ACE_CDR::Char &c);
ACE_CDR::Char &ref_;
};
struct ACE_Export to_wchar
{
to_wchar (ACE_CDR::WChar &wc);
ACE_CDR::WChar &ref_;
};
struct ACE_Export to_octet
{
to_octet (ACE_CDR::Octet &o);
ACE_CDR::Octet &ref_;
};
struct ACE_Export to_string
{
/// The constructor taking a non-const string is
/// now deprecated (C++ mapping 00-01-02), but we
/// keep it around for backward compatibility.
to_string (ACE_CDR::Char *&s,
ACE_CDR::ULong b);
to_string (const ACE_CDR::Char *&s,
ACE_CDR::ULong b);
const ACE_CDR::Char *&val_;
ACE_CDR::ULong bound_;
};
struct ACE_Export to_wstring
{
/// The constructor taking a non-const wstring is
/// now deprecated (C++ mapping 00-01-02), but we
/// keep it around for backward compatibility.
to_wstring (ACE_CDR::WChar *&ws,
ACE_CDR::ULong b);
to_wstring (const ACE_CDR::WChar *&ws,
ACE_CDR::ULong b);
const ACE_CDR::WChar *&val_;
ACE_CDR::ULong bound_;
};
//@}
/**
* Return 0 on failure and 1 on success.
*/
//@{ @name Read basic IDL types
ACE_CDR::Boolean read_boolean (ACE_CDR::Boolean& x);
ACE_CDR::Boolean read_char (ACE_CDR::Char &x);
ACE_CDR::Boolean read_wchar (ACE_CDR::WChar& x);
ACE_CDR::Boolean read_octet (ACE_CDR::Octet& x);
ACE_CDR::Boolean read_short (ACE_CDR::Short &x);
ACE_CDR::Boolean read_ushort (ACE_CDR::UShort &x);
ACE_CDR::Boolean read_long (ACE_CDR::Long &x);
ACE_CDR::Boolean read_ulong (ACE_CDR::ULong &x);
ACE_CDR::Boolean read_longlong (ACE_CDR::LongLong& x);
ACE_CDR::Boolean read_ulonglong (ACE_CDR::ULongLong& x);
ACE_CDR::Boolean read_float (ACE_CDR::Float &x);
ACE_CDR::Boolean read_double (ACE_CDR::Double &x);
ACE_CDR::Boolean read_longdouble (ACE_CDR::LongDouble &x);
ACE_CDR::Boolean read_string (ACE_CDR::Char *&x);
ACE_CDR::Boolean read_string (ACE_CString &x);
ACE_CDR::Boolean read_wstring (ACE_CDR::WChar*& x);
//@}
/**
* The buffer <x> must be large enough to contain <length>
* elements.
* Return 0 on failure and 1 on success.
*/
//@{ @name Read basic IDL types arrays
ACE_CDR::Boolean read_boolean_array (ACE_CDR::Boolean* x,
ACE_CDR::ULong length);
ACE_CDR::Boolean read_char_array (ACE_CDR::Char *x,
ACE_CDR::ULong length);
ACE_CDR::Boolean read_wchar_array (ACE_CDR::WChar* x,
ACE_CDR::ULong length);
ACE_CDR::Boolean read_octet_array (ACE_CDR::Octet* x,
ACE_CDR::ULong length);
ACE_CDR::Boolean read_short_array (ACE_CDR::Short *x,
ACE_CDR::ULong length);
ACE_CDR::Boolean read_ushort_array (ACE_CDR::UShort *x,
ACE_CDR::ULong length);
ACE_CDR::Boolean read_long_array (ACE_CDR::Long *x,
ACE_CDR::ULong length);
ACE_CDR::Boolean read_ulong_array (ACE_CDR::ULong *x,
ACE_CDR::ULong length);
ACE_CDR::Boolean read_longlong_array (ACE_CDR::LongLong* x,
ACE_CDR::ULong length);
ACE_CDR::Boolean read_ulonglong_array (ACE_CDR::ULongLong* x,
ACE_CDR::ULong length);
ACE_CDR::Boolean read_float_array (ACE_CDR::Float *x,
ACE_CDR::ULong length);
ACE_CDR::Boolean read_double_array (ACE_CDR::Double *x,
ACE_CDR::ULong length);
ACE_CDR::Boolean read_longdouble_array (ACE_CDR::LongDouble* x,
ACE_CDR::ULong length);
//@}
/**
* Return 0 on failure and 1 on success.
*/
//@{ @name Skip elements
ACE_CDR::Boolean skip_boolean (void);
ACE_CDR::Boolean skip_char (void);
ACE_CDR::Boolean skip_wchar (void);
ACE_CDR::Boolean skip_octet (void);
ACE_CDR::Boolean skip_short (void);
ACE_CDR::Boolean skip_ushort (void);
ACE_CDR::Boolean skip_long (void);
ACE_CDR::Boolean skip_ulong (void);
ACE_CDR::Boolean skip_longlong (void);
ACE_CDR::Boolean skip_ulonglong (void);
ACE_CDR::Boolean skip_float (void);
ACE_CDR::Boolean skip_double (void);
ACE_CDR::Boolean skip_longdouble (void);
//@}
/**
* The next field must be a string, this method skips it. It is
* useful in parsing a TypeCode.
* Return 0 on failure and 1 on success.
*/
ACE_CDR::Boolean skip_wstring (void);
ACE_CDR::Boolean skip_string (void);
/// Skip <n> bytes in the CDR stream.
/// Return 0 on failure and 1 on success.
ACE_CDR::Boolean skip_bytes (size_t n);
/// returns zero if a problem has been detected.
int good_bit (void) const;
/**
* Return the start of the message block chain for this CDR stream.
* NOTE: In the current implementation the chain has length 1, but
* we are planning to change that.
*/
const ACE_Message_Block* start (void) const;
// = The following functions are useful to read the contents of the
// CDR stream from a socket or file.
/**
* Grow the internal buffer, reset <rd_ptr> to the first byte in the
* new buffer that is properly aligned, and set <wr_ptr> to <rd_ptr>
* + newsize
*/
int grow (size_t newsize);
/**
* After reading and partially parsing the contents the user can
* detect a change in the byte order, this method will let him
* change it.
*/
void reset_byte_order (int byte_order);
/// Re-initialize the CDR stream, copying the contents of the chain
/// of message_blocks starting from <data>.
void reset (const ACE_Message_Block *data,
int byte_order);
/// Steal the contents from the currect CDR.
ACE_Message_Block *steal_contents (void);
/// Steal the contents of <cdr> and make a shallow copy into this
/// stream.
void steal_from (ACE_InputCDR &cdr);
/// Exchange data blocks with the caller of this method. The read
/// and write pointers are also exchanged.
/// Note: We now do only with the start_ message block.
void exchange_data_blocks (ACE_InputCDR &cdr);
/// Copy the data portion from the <cdr> to this cdr and return the
/// data content (ie. the ACE_Data_Block) from this CDR to the
/// caller. The caller is responsible for managing the memory of the
/// returned ACE_Data_Block.
ACE_Data_Block* clone_from (ACE_InputCDR &cdr);
/// Re-initialize the CDR stream, forgetting about the old contents
/// of the stream and allocating a new buffer (from the allocators).
void reset_contents (void);
/// Returns the current position for the rd_ptr....
char* rd_ptr (void);
/// Return how many bytes are left in the stream.
size_t length (void) const;
/**
* Utility function to allow the user more flexibility.
* Skips up to the nearest <alignment>-byte boundary.
* Argument MUST be a power of 2.
* Returns 0 on success and -1 on failure.
*/
int align_read_ptr (size_t alignment);
/// If non-zero then this stream is writing in non-native byte order,
/// this is only meaningful if ACE_ENABLE_SWAP_ON_WRITE is defined.
int do_byte_swap (void) const;
/// If <do_byte_swap> returns 0, this returns ACE_CDR_BYTE_ORDER else
/// it returns !ACE_CDR_BYTE_ORDER.
int byte_order (void) const;
/// Access the codeset translators. They can be nil!
ACE_Char_Codeset_Translator *char_translator (void) const;
ACE_WChar_Codeset_Translator *wchar_translator (void) const;
/**
* Returns (in <buf>) the next position in the buffer aligned to
* <size>, it advances the Message_Block rd_ptr past the data
* (i.e. <buf> + <size>). Sets the good_bit to 0 and returns a -1
* on failure.
*/
int adjust (size_t size,
char *&buf);
/// As above, but now the size and alignment requirements may be
/// different.
int adjust (size_t size,
size_t align,
char *&buf);
protected:
/// The start of the chain of message blocks, even though in the
/// current version the chain always has length 1.
ACE_Message_Block start_;
/// The CDR stream byte order does not match the one on the machine,
/// swapping is needed while reading.
int do_byte_swap_;
/// set to 0 when an error occurs.
int good_bit_;
/// If not nil, invoke for translation of character and string data.
ACE_Char_Codeset_Translator *char_translator_;
ACE_WChar_Codeset_Translator *wchar_translator_;
private:
ACE_CDR::Boolean read_1 (ACE_CDR::Octet *x);
ACE_CDR::Boolean read_2 (ACE_CDR::UShort *x);
ACE_CDR::Boolean read_4 (ACE_CDR::ULong *x);
ACE_CDR::Boolean read_8 (ACE_CDR::ULongLong *x);
ACE_CDR::Boolean read_16 (ACE_CDR::LongDouble *x);
// Several types can be read using the same routines, since TAO
// tries to use native types with known size for each CORBA type.
// We could use void* or char* to make the interface more
// consistent, but using native types let us exploit the strict
// alignment requirements of CDR streams and implement the
// operations using asignment.
/**
* Read an array of <length> elements, each of <size> bytes and the
* start aligned at a multiple of <align>. The elements are assumed
* to be packed with the right alignment restrictions. It is mostly
* designed for buffers of the basic types.
*
* This operation uses <memcpy>; as explained above it is expected
* that using assignment is faster that <memcpy> for one element,
* but for several elements <memcpy> should be more efficient, it
* could be interesting to find the break even point and optimize
* for that case, but that would be too platform dependent.
*/
ACE_CDR::Boolean read_array (void* x,
size_t size,
size_t align,
ACE_CDR::ULong length);
/// Move the rd_ptr ahead by <offset> bytes.
void rd_ptr (size_t offset);
/// Points to the continuation field of the current message block.
char* end (void);
ACE_CDR::Octet major_version_;
ACE_CDR::Octet minor_version_;
};
// ****************************************************************
/**
* @class ACE_Char_Codeset_Translator
*
* @brief Codeset translation routines common to both Output and Input
* CDR streams.
*
* This class is a base class for defining codeset translation
* routines to handle the character set translations required by
* both CDR Input streams and CDR Output streams.
*/
class ACE_Export ACE_Char_Codeset_Translator
{
public:
/// Read a single character from the stream, converting from the
/// stream codeset to the native codeset
virtual ACE_CDR::Boolean read_char (ACE_InputCDR&,
ACE_CDR::Char&) = 0;
/// Read a string from the stream, including the length, converting
/// the characters from the stream codeset to the native codeset
virtual ACE_CDR::Boolean read_string (ACE_InputCDR&,
ACE_CDR::Char *&) = 0;
/// Read an array of characters from the stream, converting the
/// characters from the stream codeset to the native codeset.
virtual ACE_CDR::Boolean read_char_array (ACE_InputCDR&,
const ACE_CDR::Char*,
ACE_CDR::ULong) = 0;
/// Write a single character to the stream, converting from the
/// native codeset to the stream codeset
virtual ACE_CDR::Boolean write_char (ACE_OutputCDR&,
ACE_CDR::Char) = 0;
/// Write a string to the stream, including the length, converting
/// from the native codeset to the stream codeset
virtual ACE_CDR::Boolean write_string (ACE_OutputCDR&,
ACE_CDR::ULong,
const ACE_CDR::Char*) = 0;
/// Write an array of characters to the stream, converting from the
/// native codeset to the stream codeset
virtual ACE_CDR::Boolean write_char_array (ACE_OutputCDR&,
const ACE_CDR::Char*,
ACE_CDR::ULong) = 0;
protected:
/// Children have access to low-level routines because they cannot
/// use read_char or something similar (it would recurse).
ACE_CDR::Boolean read_1 (ACE_InputCDR& input,
ACE_CDR::Octet *x);
ACE_CDR::Boolean write_1 (ACE_OutputCDR& output,
const ACE_CDR::Octet *x);
/// Efficiently read <length> elements of size <size> each from
/// <input> into <x>; the data must be aligned to <align>.
ACE_CDR::Boolean read_array (ACE_InputCDR& input,
void* x,
size_t size,
size_t align,
ACE_CDR::ULong length);
/**
* Efficiently write <length> elements of size <size> from <x> into
* <output>. Before inserting the elements enough padding is added
* to ensure that the elements will be aligned to <align> in the
* stream.
*/
ACE_CDR::Boolean write_array (ACE_OutputCDR& output,
const void *x,
size_t size,
size_t align,
ACE_CDR::ULong length);
/**
* Exposes the stream implementation of <adjust>, this is useful in
* many cases to minimize memory allocations during marshaling.
* On success <buf> will contain a contiguous area in the CDR stream
* that can hold <size> bytes aligned to <align>.
* Results
*/
int adjust (ACE_OutputCDR& out,
size_t size,
size_t align,
char *&buf);
/// Used by derived classes to set errors in the CDR stream.
void good_bit (ACE_OutputCDR& out, int bit);
};
// ****************************************************************
/**
* @class ACE_WChar_Codeset_Translator
*
* @brief Codeset translation routines common to both Output and Input
* CDR streams.
*
* This class is a base class for defining codeset translation
* routines to handle the character set translations required by
* both CDR Input streams and CDR Output streams.
*/
class ACE_Export ACE_WChar_Codeset_Translator
{
public:
virtual ACE_CDR::Boolean read_wchar (ACE_InputCDR&,
ACE_CDR::WChar&) = 0;
virtual ACE_CDR::Boolean read_wstring (ACE_InputCDR&,
ACE_CDR::WChar *&) = 0;
virtual ACE_CDR::Boolean read_wchar_array (ACE_InputCDR&,
const ACE_CDR::WChar*,
ACE_CDR::ULong) = 0;
virtual ACE_CDR::Boolean write_wchar (ACE_OutputCDR&,
ACE_CDR::WChar) = 0;
virtual ACE_CDR::Boolean write_wstring (ACE_OutputCDR&,
ACE_CDR::ULong,
const ACE_CDR::WChar*) = 0;
virtual ACE_CDR::Boolean write_wchar_array (ACE_OutputCDR&,
const ACE_CDR::WChar*,
ACE_CDR::ULong) = 0;
protected:
/// Children have access to low-level routines because they cannot
/// use read_char or something similar (it would recurse).
ACE_CDR::Boolean read_1 (ACE_InputCDR& input,
ACE_CDR::Octet *x);
ACE_CDR::Boolean read_2 (ACE_InputCDR& input,
ACE_CDR::UShort *x);
ACE_CDR::Boolean read_4 (ACE_InputCDR& input,
ACE_CDR::ULong *x);
ACE_CDR::Boolean write_1 (ACE_OutputCDR& output,
const ACE_CDR::Octet *x);
ACE_CDR::Boolean write_2 (ACE_OutputCDR& output,
const ACE_CDR::UShort *x);
ACE_CDR::Boolean write_4 (ACE_OutputCDR& output,
const ACE_CDR::ULong *x);
/// Efficiently read <length> elements of size <size> each from
/// <input> into <x>; the data must be aligned to <align>.
ACE_CDR::Boolean read_array (ACE_InputCDR& input,
void* x,
size_t size,
size_t align,
ACE_CDR::ULong length);
/**
* Efficiently write <length> elements of size <size> from <x> into
* <output>. Before inserting the elements enough padding is added
* to ensure that the elements will be aligned to <align> in the
* stream.
*/
ACE_CDR::Boolean write_array (ACE_OutputCDR& output,
const void *x,
size_t size,
size_t align,
ACE_CDR::ULong length);
/**
* Exposes the stream implementation of <adjust>, this is useful in
* many cases to minimize memory allocations during marshaling.
* On success <buf> will contain a contiguous area in the CDR stream
* that can hold <size> bytes aligned to <align>.
* Results
*/
int adjust (ACE_OutputCDR& out,
size_t size,
size_t align,
char *&buf);
/// Used by derived classes to set errors in the CDR stream.
void good_bit (ACE_OutputCDR& out, int bit);
};
// @@ These operators should not be inlined since they force SString.h
// to be included in this header.
extern ACE_Export ACE_CDR::Boolean operator<< (ACE_OutputCDR &os,
const ACE_CString &x);
extern ACE_Export ACE_CDR::Boolean operator>> (ACE_InputCDR &is,
ACE_CString &x);
#if defined (__ACE_INLINE__)
# include "ace/CDR_Stream.i"
#else /* __ACE_INLINE__ */
// Not used by CORBA or TAO
extern ACE_Export ACE_CDR::Boolean operator<< (ACE_OutputCDR &os,
ACE_CDR::Char x);
// CDR output operators for primitive types
extern ACE_Export ACE_CDR::Boolean operator<< (ACE_OutputCDR &os,
ACE_CDR::Short x);
extern ACE_Export ACE_CDR::Boolean operator<< (ACE_OutputCDR &os,
ACE_CDR::UShort x);
extern ACE_Export ACE_CDR::Boolean operator<< (ACE_OutputCDR &os,
ACE_CDR::Long x);
extern ACE_Export ACE_CDR::Boolean operator<< (ACE_OutputCDR &os,
ACE_CDR::ULong x);
extern ACE_Export ACE_CDR::Boolean operator<< (ACE_OutputCDR &os,
ACE_CDR::LongLong x);
extern ACE_Export ACE_CDR::Boolean operator<< (ACE_OutputCDR &os,
ACE_CDR::ULongLong x);
extern ACE_Export ACE_CDR::Boolean operator<< (ACE_OutputCDR& os,
ACE_CDR::LongDouble x);
extern ACE_Export ACE_CDR::Boolean operator<< (ACE_OutputCDR &os,
ACE_CDR::Float x);
extern ACE_Export ACE_CDR::Boolean operator<< (ACE_OutputCDR &os,
ACE_CDR::Double x);
// CDR output operator from helper classes
extern ACE_Export ACE_CDR::Boolean operator<< (ACE_OutputCDR &os,
ACE_OutputCDR::from_boolean x);
extern ACE_Export ACE_CDR::Boolean operator<< (ACE_OutputCDR &os,
ACE_OutputCDR::from_char x);
extern ACE_Export ACE_CDR::Boolean operator<< (ACE_OutputCDR &os,
ACE_OutputCDR::from_wchar x);
extern ACE_Export ACE_CDR::Boolean operator<< (ACE_OutputCDR &os,
ACE_OutputCDR::from_octet x);
extern ACE_Export ACE_CDR::Boolean operator<< (ACE_OutputCDR &os,
ACE_OutputCDR::from_string x);
extern ACE_Export ACE_CDR::Boolean operator<< (ACE_OutputCDR &os,
ACE_OutputCDR::from_wstring x);
extern ACE_Export ACE_CDR::Boolean operator<< (ACE_OutputCDR &os,
const ACE_CDR::Char* x);
extern ACE_Export ACE_CDR::Boolean operator<< (ACE_OutputCDR &os,
const ACE_CDR::WChar* x);
// Not used by CORBA or TAO
extern ACE_Export ACE_CDR::Boolean operator>> (ACE_InputCDR &is,
ACE_CDR::Char &x);
// CDR input operators for primitive types
extern ACE_Export ACE_CDR::Boolean operator>> (ACE_InputCDR &is,
ACE_CDR::Short &x);
extern ACE_Export ACE_CDR::Boolean operator>> (ACE_InputCDR &is,
ACE_CDR::UShort &x);
extern ACE_Export ACE_CDR::Boolean operator>> (ACE_InputCDR &is,
ACE_CDR::Long &x);
extern ACE_Export ACE_CDR::Boolean operator>> (ACE_InputCDR &is,
ACE_CDR::ULong &x);
extern ACE_Export ACE_CDR::Boolean operator>> (ACE_InputCDR &is,
ACE_CDR::LongLong &x);
extern ACE_Export ACE_CDR::Boolean operator>> (ACE_InputCDR &is,
ACE_CDR::ULongLong &x);
extern ACE_Export ACE_CDR::Boolean operator>> (ACE_InputCDR &is,
ACE_CDR::LongDouble &x);
extern ACE_Export ACE_CDR::Boolean operator>> (ACE_InputCDR &is,
ACE_CDR::Float &x);
extern ACE_Export ACE_CDR::Boolean operator>> (ACE_InputCDR &is,
ACE_CDR::Double &x);
// CDR input operator from helper classes
extern ACE_Export ACE_CDR::Boolean operator>> (ACE_InputCDR &is,
ACE_InputCDR::to_boolean x);
extern ACE_Export ACE_CDR::Boolean operator>> (ACE_InputCDR &is,
ACE_InputCDR::to_char x);
extern ACE_Export ACE_CDR::Boolean operator>> (ACE_InputCDR &is,
ACE_InputCDR::to_wchar x);
extern ACE_Export ACE_CDR::Boolean operator>> (ACE_InputCDR &is,
ACE_InputCDR::to_octet x);
extern ACE_Export ACE_CDR::Boolean operator>> (ACE_InputCDR &is,
ACE_InputCDR::to_string x);
extern ACE_Export ACE_CDR::Boolean operator>> (ACE_InputCDR &is,
ACE_InputCDR::to_wstring x);
extern ACE_Export ACE_CDR::Boolean operator>> (ACE_InputCDR &is,
ACE_CDR::Char*& x);
extern ACE_Export ACE_CDR::Boolean operator>> (ACE_InputCDR &is,
ACE_CDR::WChar*& x);
#endif /* __ACE_INLINE__ */
#include "ace/post.h"
#endif /* ACE_CDR_STREAM_H */
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