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/* -*- c++ -*- */
// $Id$
// @@ James, please add a standard "header" here like you see in all
// the other ACE headerfiles.
#ifndef ACE_CACHE_OBJECT_H
#define ACE_CACHE_OBJECT_H
#include "ace/OS.h"
#include "ace/Synch.h"
#include "ace/Malloc.h"
// @@ James, can you please update ALL of these classes and methods to
// use the standard ACE commenting style, i.e., add = TITLE and =
// DESCRIPTION headers and comments for each method.
// Cache bucket -- use Hash_Bucket to hold cacheable objects.
class ACE_Cache_Object
{
public:
ACE_Cache_Object (const void *, size_t);
virtual ~ACE_Cache_Object (void);
const void *data (void) const;
size_t size (void) const;
u_int count (void) const;
int acquire (void);
int release (void);
time_t last_access (void) const;
time_t first_access (void) const;
u_int priority (void) const;
enum { ACE_CO_REFERENCED, ACE_CO_COUNTED };
void *heap_item (void) const;
void heap_item (void *item);
protected:
virtual u_int count_i (void) const = 0;
virtual int acquire_i (void) = 0;
virtual int release_i (void) = 0;
virtual u_int priority_i (void) const = 0;
private:
const void *data_;
size_t size_;
time_t last_access_;
time_t first_access_;
time_t new_last_access_;
void *heap_item_;
};
class ACE_Referenced_Cache_Object : public ACE_Cache_Object
{
public:
ACE_Referenced_Cache_Object (const void *, size_t);
virtual ~ACE_Referenced_Cache_Object (void);
protected:
virtual u_int count_i (void) const;
virtual int acquire_i (void);
virtual int release_i (void);
virtual u_int priority_i (void) const;
private:
/* MUTABLE */ ACE_SYNCH_RW_MUTEX count_;
};
class ACE_Counted_Cache_Object : public ACE_Cache_Object
{
public:
ACE_Counted_Cache_Object (const void *, size_t);
virtual ~ACE_Counted_Cache_Object (void);
protected:
virtual u_int count_i (void) const;
virtual int acquire_i (void);
virtual int release_i (void);
virtual u_int priority_i (void) const;
private:
u_int count_;
u_int new_count_;
/* MUTABLE */ ACE_SYNCH_MUTEX lock_;
};
class ACE_Cache_Object_Factory
{
public:
ACE_Cache_Object_Factory (ACE_Allocator *alloc = 0);
virtual ~ACE_Cache_Object_Factory (void);
int open (ACE_Allocator *alloc = 0);
virtual ACE_Cache_Object * create (const void *, size_t) = 0;
virtual void destroy (ACE_Cache_Object *) = 0;
protected:
ACE_Allocator *allocator_;
};
class ACE_Referenced_Cache_Object_Factory : public ACE_Cache_Object_Factory
{
public:
ACE_Referenced_Cache_Object_Factory (ACE_Allocator *alloc = 0);
virtual ~ACE_Referenced_Cache_Object_Factory (void);
virtual ACE_Cache_Object * create (const void *, size_t);
virtual void destroy (ACE_Cache_Object *);
};
class ACE_Counted_Cache_Object_Factory : public ACE_Cache_Object_Factory
{
public:
ACE_Counted_Cache_Object_Factory (ACE_Allocator *alloc = 0);
virtual ~ACE_Counted_Cache_Object_Factory (void);
virtual ACE_Cache_Object * create (const void *, size_t);
virtual void destroy (ACE_Cache_Object *);
};
#endif /* UTL_CACHE_OBJECT_H */
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