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/* -*- C++ -*- */
// $Id$
ACE_INLINE void
ACE_DEV_Addr::set (LPCTSTR devname)
{
ACE_TRACE ("ACE_DEV_Addr::set");
this->ACE_Addr::base_set (AF_DEV, ACE_OS::strlen (devname));
ACE_OS::strncpy (this->devname_, devname, MAXNAMLEN);
}
// Transform the current address into string format.
ACE_INLINE int
ACE_DEV_Addr::addr_to_string (char s[], size_t len) const
{
ACE_TRACE ("ACE_DEV_Addr::addr_to_string");
ACE_OS::strncpy (s, this->devname_, len);
return 0;
}
// Return a pointer to the address.
ACE_INLINE void *
ACE_DEV_Addr::get_addr (void) const
{
ACE_TRACE ("ACE_DEV_Addr::get_addr");
return (void *) &this->devname_;
}
// Compare two addresses for equality.
ACE_INLINE int
ACE_DEV_Addr::operator == (const ACE_Addr &sap) const
{
ACE_TRACE ("ACE_DEV_Addr::operator=");
return ACE_OS::strcmp (this->devname_,
((ACE_DEV_Addr &) sap).devname_) == 0;
}
// Compare two addresses for inequality.
ACE_INLINE int
ACE_DEV_Addr::operator != (const ACE_Addr &sap) const
{
ACE_TRACE ("ACE_DEV_Addr::operator!=");
return !((*this) == sap); // This is lazy, of course... ;-).
}
// Return the path name used for the rendezvous point.
ACE_INLINE LPCTSTR
ACE_DEV_Addr::get_path_name (void) const
{
ACE_TRACE ("ACE_DEV_Addr::get_path_name");
return this->devname_;
}
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