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/* -*- C++ -*- */
//=============================================================================
/**
* @file Dump_T.h
*
* $Id$
*
* @author Doug Schmidt
*/
//=============================================================================
#ifndef ACE_DUMP_T_H
#define ACE_DUMP_T_H
#include "ace/pre.h"
#include "ace/Dump.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
/**
* @class ACE_Dumpable_Adapter
*
* @brief This class inherits the interface of the abstract ACE_Dumpable
* class and is instantiated with the implementation of the
* concrete component class <class Concrete>.
*
* This design is similar to the Adapter and Decorator patterns
* from the ``Gang of Four'' book. Note that <class Concrete>
* need not inherit from a common class since ACE_Dumpable
* provides the uniform virtual interface!
*/
template <class Concrete>
class ACE_Dumpable_Adapter : public ACE_Dumpable
{
public:
// = Initialization and termination methods.
ACE_Dumpable_Adapter (const Concrete *t);
~ACE_Dumpable_Adapter (void);
/// Concrete dump method (simply delegates to the <dump> method of
/// <class Concrete>).
virtual void dump (void) const;
/// Delegate to methods in the Concrete class.
Concrete *operator->() const;
private:
/// Pointer to <this> of <class Concrete>.
const Concrete *this_;
};
// Some useful macros for conditionally compiling this feature...
#if defined (ACE_NDEBUG)
#define ACE_REGISTER_OBJECT(CLASS)
#define ACE_REMOVE_OBJECT
#else
#define ACE_REGISTER_OBJECT(CLASS) \
ACE_ODB::instance ()->register_object \
(new ACE_Dumpable_Adapter<CLASS> (this));
#define ACE_REMOVE_OBJECT \
ACE_ODB::instance ()->remove_object \
((void *) this);
#endif /* ACE_NDEBUG */
#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
#include "ace/Dump_T.cpp"
#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
#pragma implementation ("Dump_T.cpp")
#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
#include "ace/post.h"
#endif /* ACE_DUMP_T_H */
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