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/* -*- C++ -*- */
// $Id$


// ============================================================================
//
// = LIBRARY
//    ace
// 
// = FILENAME
//    Dump.h
//
// = AUTHOR
//    Doug Schmidt 
// 
// ============================================================================

#if !defined (ACE_DUMP_T_H)
#define ACE_DUMP_T_H

#include "ace/Dump.h"

template <class Concrete>
class ACE_Dumpable_Adapter : public ACE_Dumpable
{
  // = TITLE
  //    This class inherits the interface of the abstract ACE_Dumpable
  //    class and is instantiated with the implementation of the
  //    concrete component class <class Concrete>.
  //
  // = DESCRIPTION 
  //    This design is similar to the Adapter and Decorator patterns
  //    from the ``Gang of Four'' book.  Note that <class Concrete>
  //    need not inherit from a common class since ACE_Dumpable
  //    provides the uniform virtual interface!
public:
  // = Initialization and termination methods.
  ACE_Dumpable_Adapter (const Concrete *t);
  ~ACE_Dumpable_Adapter (void);

  virtual void dump (void) const;
  // Concrete dump method (simply delegates to the <dump> method of
  // <class Concrete>).

  Concrete *operator->() const;
  // Delegate to methods in the Concrete class.

private:
  const Concrete *this_;
  // Pointer to <this> of <class Concrete>.
};

// Some useful macros for conditionally compiling this feature...
#if defined (ACE_NDEBUG)
#define ACE_REGISTER_OBJECT(CLASS)
#define ACE_REMOVE_OBJECT
#else
#define ACE_REGISTER_OBJECT(CLASS) \
        ACE_ODB::instance ()->register_object \
          (new ACE_Dumpable_Adapter<CLASS> (this));
#define ACE_REMOVE_OBJECT \
        ACE_ODB::instance ()->remove_object    \
          ((void *) this);
#endif /* ACE_NDEBUG */

#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
#include "ace/Dump_T.cpp"
#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */

#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
#pragma implementation ("Dump_T.cpp")
#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */

#endif /* ACE_DUMP_T_H */