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// -*- C++ -*-
//==========================================================================
/**
* @file Dynamic.h
*
* $Id$
*
* @author Doug Schmidt
* @author Irfan Pyarali.
*/
//==========================================================================
#ifndef ACE_DYNAMIC_H
#define ACE_DYNAMIC_H
#include "ace/pre.h"
#include "ace/ACE_export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
/**
* @class ACE_Dynamic
*
* @brief Checks to see if an object was dynamically allocated.
*
* This class holds the pointer in a thread-safe manner between
* the call to operator new and the call to the constructor.
*/
class ACE_Export ACE_Dynamic
{
public:
// = Initialization and termination method.
/// Constructor.
ACE_Dynamic (void);
/// Destructor.
~ACE_Dynamic (void);
/**
* Sets a flag that indicates that the object was dynamically
* created. This method is usually called in operator new and then
* checked and reset in the constructor.
*/
void set (void);
/// 1 if we were allocated dynamically, else 0.
int is_dynamic (void);
/// Resets state flag.
void reset (void);
static ACE_Dynamic *instance (void);
private:
/**
* Flag that indicates that the object was dynamically created. This
* method is usually called in operator new and then checked and
* reset in the constructor.
*/
int is_dynamic_;
};
#if defined (__ACE_INLINE__)
#include "ace/Dynamic.i"
#endif /* __ACE_INLINE__ */
#include "ace/post.h"
#endif /* ACE_DYNAMIC_H */
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