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/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// ace
//
// = FILENAME
// Dynamic.h
//
// = AUTHOR
// Doug Schmidt and Irfan Pyrarli.
//
// ============================================================================
#if !defined (ACE_DYNAMIC_H)
#define ACE_DYNAMIC_H
#include "ace/ACE.h"
#include "ace/Synch_T.h"
#include "ace/Singleton.h"
class ACE_Export ACE_Dynamic
{
// = TITLE
// Checks to see if an object was dynamically allocated.
//
// = DESCRIPTION
// This class holds the pointer in a thread-safe manner between
// the call to operator new and the call to the constructor.
public:
// = Initialization and termination method.
ACE_Dynamic (void);
// Constructor.
~ACE_Dynamic (void);
// Destructor.
void set (void);
// Sets a flag that indicates that the object was dynamically
// created. This method is usually called in operator new and then
// checked and reset in the constructor.
int is_dynamic (void);
// 1 if we were allocated dynamically, else 0.
void reset (void);
// Resets state flag.
static ACE_Dynamic *instance (void);
private:
int is_dynamic_;
// Flag that indicates that the object was dynamically created. This
// method is usually called in operator new and then checked and
// reset in the constructor.
};
#if defined (__ACE_INLINE__)
#include "ace/Dynamic.i"
#endif /* __ACE_INLINE__ */
#endif /* ACE_DYNAMIC_H */
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