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/* -*- C++ -*- */
// $Id$

ACE_INLINE void
ACE_High_Res_Timer::hrtime_to_tv (ACE_Time_Value &tv,
                                  const ACE_hrtime_t hrt)
{
  // The following are based on the units of global_scale_factor_
  // being 1/microsecond.  Therefore, dividing by it converts
  // clock ticks to microseconds.
  tv.sec ((long) (hrt / (ACE_UINT32) ACE_ONE_SECOND_IN_USECS /
                  global_scale_factor ()));

  // Calculate usec in a manner that's compatible with ACE_U_LongLong.
  // hrt = (tv.sec * ACE_ONE_SECOND_IN_USECS + tv.usec) * global_scale_factor_
  // tv.usec = hrt / global_scale_factor_ - tv.sec * ACE_ONE_SECOND_IN_USECS
  // That first term will be lossy, so factor out global_scale_factor_:
  // tv.usec = (hrt - tv.sec * ACE_ONE_SECOND_IN_USECS * global_scale_factor_)/
  //           global_scale_factor
  ACE_hrtime_t tmp = tv.sec ();
  tmp *= ((ACE_UINT32) ACE_ONE_SECOND_IN_USECS * global_scale_factor ());
  tv.usec ((long) ((hrt - tmp) / global_scale_factor ()));
}


ACE_INLINE ACE_Time_Value
ACE_High_Res_Timer::gettimeofday (const ACE_OS::ACE_HRTimer_Op op)
{
#if defined (ACE_WIN32)
  // If the global_scale_factor_ == 1 and we're on a WIN32 platform,
  // then a scale factor is needed by the platform gethrtime.  Since
  // one has not been set, just return ACE_OS::gettimeofday.
  if (ACE_High_Res_Timer::global_scale_factor () == 1)
    return ACE_OS::gettimeofday ();
#endif /* ACE_WIN32 */

  ACE_Time_Value tv;
  ACE_High_Res_Timer::hrtime_to_tv (tv,
                                    ACE_OS::gethrtime (op));
  return tv;
}


ACE_INLINE ACE_hrtime_t
ACE_High_Res_Timer::gettime (const ACE_OS::ACE_HRTimer_Op op)
{
#if defined (ACE_WIN32)
  // If the global_scale_factor_ == 1 and we're on a WIN32 platform,
  // then a scale factor is needed by the platform gethrtime.  Since
  // one has not been set, just return ACE_OS::gettimeofday.
  if (ACE_High_Res_Timer::global_scale_factor () == 1)
    {
      ACE_Time_Value tv = ACE_OS::gettimeofday ();
      // Return the time in microseconds because the global_scale_factor_
      // is 1.
      return tv.sec () * ACE_ONE_SECOND_IN_USECS + tv.usec ();
    }
#endif /* ACE_WIN32 */

  return ACE_OS::gethrtime (op);
}

ACE_INLINE
ACE_High_Res_Timer::~ACE_High_Res_Timer (void)
{
}

ACE_INLINE void
ACE_High_Res_Timer::start (const ACE_OS::ACE_HRTimer_Op op)
{
  ACE_TRACE ("ACE_High_Res_Timer::start");
  this->start_ = ACE_High_Res_Timer::gettime (op);
}

ACE_INLINE void
ACE_High_Res_Timer::stop (const ACE_OS::ACE_HRTimer_Op op)
{
  ACE_TRACE ("ACE_High_Res_Timer::stop");
  this->end_ = ACE_High_Res_Timer::gettime (op);
}

ACE_INLINE void
ACE_High_Res_Timer::start_incr (const ACE_OS::ACE_HRTimer_Op op)
{
  ACE_TRACE ("ACE_High_Res_Timer::start_incr");
  this->start_incr_ = ACE_High_Res_Timer::gettime (op);
}

ACE_INLINE void
ACE_High_Res_Timer::stop_incr (const ACE_OS::ACE_HRTimer_Op op)
{
  ACE_TRACE ("ACE_High_Res_Timer::stop_incr");
  this->total_ += ACE_High_Res_Timer::gettime (op) - this->start_incr_;
}

ACE_INLINE void
ACE_High_Res_Timer::elapsed_microseconds (ACE_hrtime_t &usecs) const
{
  usecs =
    (ACE_hrtime_t) ((this->end_ - this->start_) / global_scale_factor ());
}

ACE_INLINE void
ACE_High_Res_Timer::global_scale_factor (ACE_UINT32 gsf)
{
  global_scale_factor_ = gsf;
}