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/* -*- C++ -*- */
//=============================================================================
/**
* @file INET_Addr.h
*
* $Id$
*
* @author Doug Schmidt
*/
//=============================================================================
#ifndef ACE_INET_ADDR_H
#define ACE_INET_ADDR_H
#include "ace/pre.h"
#include "ace/ACE.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Addr.h"
/**
* @class ACE_INET_Addr
*
* @brief Defines a C++ wrapper facade for the Internet domain address
* family format.
*/
class ACE_Export ACE_INET_Addr : public ACE_Addr
{
public:
// = Initialization methods.
/// Default constructor.
ACE_INET_Addr (void);
/// Copy constructor.
ACE_INET_Addr (const ACE_INET_Addr &);
/// Creates an <ACE_INET_Addr> from a sockaddr_in structure.
ACE_INET_Addr (const sockaddr_in *, int len);
/// Creates an <ACE_INET_Addr> from a <port_number> and the remote
/// <host_name>.
ACE_INET_Addr (u_short port_number,
const char host_name[]);
/**
* Initializes an <ACE_INET_Addr> from the <address>, which can be
* "ip-number:port-number" (e.g., "tango.cs.wustl.edu:1234" or
* "128.252.166.57:1234"). If there is no ':' in the <address> it
* is assumed to be a port number, with the IP address being
* INADDR_ANY.
*/
ACE_EXPLICIT ACE_INET_Addr (const char address[]);
/**
* Creates an <ACE_INET_Addr> from a <port_number> and an Internet
* <ip_addr>. This method assumes that <port_number> and <ip_addr>
* are in host byte order.
*/
ACE_INET_Addr (u_short port_number,
ACE_UINT32 ip_addr = INADDR_ANY);
/// Uses <getservbyname> to create an <ACE_INET_Addr> from a
/// <port_name>, the remote <host_name>, and the <protocol>.
ACE_INET_Addr (const char port_name[],
const char host_name[],
const char protocol[] = "tcp");
/**
* Uses <getservbyname> to create an <ACE_INET_Addr> from a
* <port_name>, an Internet <ip_addr>, and the <protocol>. This
* method assumes that <ip_addr> is in host byte order.
*/
ACE_INET_Addr (const char port_name[],
ACE_UINT32 ip_addr,
const char protocol[] = "tcp");
#if defined (ACE_HAS_WCHAR)
ACE_INET_Addr (u_short port_number,
const wchar_t host_name[]);
ACE_EXPLICIT ACE_INET_Addr (const wchar_t address[]);
ACE_INET_Addr (const wchar_t port_name[],
const wchar_t host_name[],
const wchar_t protocol[] = ACE_TEXT_WIDE ("tcp"));
ACE_INET_Addr (const wchar_t port_name[],
ACE_UINT32 ip_addr,
const wchar_t protocol[] = ACE_TEXT_WIDE ("tcp"));
#endif /* ACE_HAS_WCHAR */
/// Default dtor.
~ACE_INET_Addr (void);
// = Direct initialization methods.
// These methods are useful after the object has been constructed.
/// Initializes from another <ACE_INET_Addr>.
int set (const ACE_INET_Addr &);
/**
* Initializes an <ACE_INET_Addr> from a <port_number> and the
* remote <host_name>. If <encode> is enabled then <port_number> is
* converted into network byte order, otherwise it is assumed to be
* in network byte order already and are passed straight through.
*/
int set (u_short port_number,
const char host_name[],
int encode = 1);
/**
* Initializes an <ACE_INET_Addr> from a <port_number> and an
* Internet <ip_addr>. If <encode> is enabled then <port_number>
* and <ip_addr> are converted into network byte order, otherwise
* they are assumed to be in network byte order already and are
* passed straight through.
*/
int set (u_short port_number,
ACE_UINT32 ip_addr = INADDR_ANY,
int encode = 1);
/// Uses <getservbyname> to initialize an <ACE_INET_Addr> from a
/// <port_name>, the remote <host_name>, and the <protocol>.
int set (const char port_name[],
const char host_name[],
const char protocol[] = "tcp");
/**
* Uses <getservbyname> to initialize an <ACE_INET_Addr> from a
* <port_name>, an <ip_addr>, and the <protocol>. This assumes that
* <ip_addr> is already in network byte order.
*/
int set (const char port_name[],
ACE_UINT32 ip_addr,
const char protocol[] = "tcp");
/**
* Initializes an <ACE_INET_Addr> from the <addr>, which can be
* "ip-number:port-number" (e.g., "tango.cs.wustl.edu:1234" or
* "128.252.166.57:1234"). If there is no ':' in the <address> it
* is assumed to be a port number, with the IP address being
* INADDR_ANY.
*/
int set (const char addr[]);
/// Creates an <ACE_INET_Addr> from a sockaddr_in structure.
int set (const sockaddr_in *,
int len);
#if defined (ACE_HAS_WCHAR)
int set (u_short port_number,
const wchar_t host_name[],
int encode = 1);
int set (const wchar_t port_name[],
const wchar_t host_name[],
const wchar_t protocol[] = ACE_TEXT_WIDE ("tcp"));
int set (const wchar_t port_name[],
ACE_UINT32 ip_addr,
const wchar_t protocol[] = ACE_TEXT_WIDE ("tcp"));
int set (const wchar_t addr[]);
#endif /* ACE_HAS_WCHAR */
/// Return a pointer to the underlying network address.
virtual void *get_addr (void) const;
/// Set a pointer to the address.
virtual void set_addr (void *, int len);
/**
* Transform the current <ACE_INET_Addr> address into string format.
* If <ipaddr_format> is non-0 this produces "ip-number:port-number"
* (e.g., "128.252.166.57:1234"), whereas if <ipaddr_format> is 0
* this produces "ip-name:port-number" (e.g.,
* "tango.cs.wustl.edu:1234"). Returns -1 if the <size> of the
* <buffer> is too small, else 0.
*/
virtual int addr_to_string (ACE_TCHAR buffer[],
size_t size,
int ipaddr_format = 1) const;
/**
* Initializes an <ACE_INET_Addr> from the <address>, which can be
* "ip-addr:port-number" (e.g., "tango.cs.wustl.edu:1234"),
* "ip-addr:port-name" (e.g., "tango.cs.wustl.edu:telnet"),
* "ip-number:port-number" (e.g., "128.252.166.57:1234"), or
* "ip-number:port-name" (e.g., "128.252.166.57:telnet"). If there
* is no ':' in the <address> it is assumed to be a port number,
* with the IP address being INADDR_ANY.
*/
virtual int string_to_addr (const char address[]);
#if defined (ACE_HAS_WCHAR)
/*
virtual int string_to_addr (const char address[]);
*/
#endif /* ACE_HAS_WCHAR */
/**
* Sets the port number without affecting the host name. If
* <encode> is enabled then <port_number> is converted into network
* byte order, otherwise it is assumed to be in network byte order
* already and are passed straight through.
*/
void set_port_number (u_short,
int encode = 1);
/// Return the port number, converting it into host byte order.
u_short get_port_number (void) const;
/**
* Return the character representation of the name of the host,
* storing it in the <hostname> (which is assumed to be
* <hostnamelen> bytes long). This version is reentrant.
*/
int get_host_name (char hostname[],
size_t hostnamelen) const;
#if defined (ACE_HAS_WCHAR)
int get_host_name (wchar_t hostname[],
size_t hostnamelen) const;
#endif /* ACE_HAS_WCHAR */
/**
* Return the character representation of the hostname (this version
* is non-reentrant since it returns a pointer to a static data
* area).
*/
const char *get_host_name (void) const;
/// Return the "dotted decimal" Internet address.
const char *get_host_addr (void) const;
/// Return the 4-byte IP address, converting it into host byte
/// order.
ACE_UINT32 get_ip_address (void) const;
/**
* Returns true if <this> is less than <rhs>. In this context,
* "less than" is defined in terms of IP address and TCP port
* number. This operator makes it possible to use <ACE_INET_Addr>s
* in STL maps.
*/
int operator < (const ACE_INET_Addr &rhs);
/// Compare two addresses for equality. The addresses are considered
/// equal if they contain the same IP address and port number.
int operator == (const ACE_INET_Addr &SAP) const;
/// Compare two addresses for inequality.
int operator != (const ACE_INET_Addr &SAP) const;
/// Computes and returns hash value.
virtual u_long hash (void) const;
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/// Underlying representation.
sockaddr_in inet_addr_;
};
#if defined (__ACE_INLINE__)
#include "ace/INET_Addr.i"
#endif /* __ACE_INLINE__ */
#include "ace/post.h"
#endif /* ACE_INET_ADDR_H */
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